This is A Japanese Airline 767. It is matte, not covered in chrome, making it look more realistic (except for those planes with chrome :P ) . Also, There are edited landing gear and turbines, making it look more realistic. I have permission from Box5diesel to release this skin.
This is the RoR version .36 update. It now makes use of the new hydros in order to achieve thrust vectoring and I have done some performance tweaks.
Pilots beware: This plane is very powerful and very agile. Be light on the controls and careful with the throttle unless you want it flipping end from end and ripping your own wings off. Of course, if you want to go around doing insane acrobatics like those ( it honestly is a lot of fun ) then ignore this warning.
The Sukhoi SU_37 "Flanker-F" is a solid turbojet driven acrobatic fighter craft. Due to the vectored thrust system she remains under the control of the pilot even at extremely low speeds.
Version 2.0 is a complete overhaul of the SU-37 Flanker plane. It's now more stable, faster, more agile and better looking than ever. It now features meshwheels and a flexbody mesh, all using the full potential of the new and improved shading abilities of RoR, to make the plane look as pretty as possible. Like it's real life counterpart it features vectored thrust which means that you are still under controll of your plane even when it has stalled. A definite plus when attempting acrobatic flying.
With the improved flight characteristics it is easier to fly at high and low speeds than ever, making it more pleasant to fly for experienced pilots and easier to get started on for new ones. Share and enjoy!
The Sukhoi SU_37 "Flanker-F" is a solid turbojet driven acrobatic fighter craft. Due to the vectored thrust system she retains under the controll of the pilot even while stalling.
- Some minor tweaks to the balance of the plane, trimming some fat, etc.
- A smoke trail system for when you are doing acrobatics.
- Rigidifiers applied for added stability.
- Material file fixed.
- New 'mini' picture.
- The ability for the vectored thrusters to also work as elevators. To enable this you will need to map the commands 47 to UP and 48 to DOWN ( on the standard RoR controll layout ).
This is RC 1.0 of the SU-37 model I have been working on.
It flies quite well and is extremely agile, even at high speeds and very low speeds ( be carefull when steering, it is quite easy to oversteer and stall her ). She can be quite unstable at low speeds, I blame the canards and her heavy tail.
She's still quite fragile so care must be exersized when landing.
In flight she is quite solid, the wings will remain rigid even at high speeds.
The skin isn't much to look at at the moment, it would be greatly appreciated if someone could lend a hand in that because it is definitely not my skill.
Of course the main feature would be her twin vectored thrust jets which aid amazingly in low speed maneuvering. As of now they only support rolling of the jet due to limitations of the Hydros.
This is the new version of the Flanker, wich considerably improved performance over it's predecessor and some reasonable graphical updates.
Vectored thrust allows you to controll your plane even during a stall and during acrobatic flying. It's powerfull engines allow you to accelerate rapidly to it's cruse speed of 500 knots and with afterburners supersonic speeds can be attained, and because of it's stability and it's responsiveness to pilot input it is a very easy plane to fly.
Check out the forum for development updates, tips tricks and the upcoming flight tutorial. If you have any advice, comments or complains please do not hesitate to post because I am continuing to develop and update the Flanker.
It has fully retractable landing gear, front landing lights, working wing lights, cockpit view with illuminated gauges, airbrakes. And hopefully everyone enjoys the way it flys. It weighs around 108 ton.
To take off - Set flaps to full, and full throttle with one click back on the throttle so you dont engage the afterburners (which I cant turn off in .35, so just dont fly at full throttle). You should be able to take off on any of the runways in the game. Landing on the other hand is very tough on the small runways, but im going to continue to work on the plane, to make it better in .36.
This is Aorzte's great Lufthansa AN12 skin with new .airplane and .material files by me so you can have both AN12's at the same time!
Installation: Just dump into RoR/packs,and that's it! Please credit Aorzte for his skin should you use it. Thanks!
Based loosely on the Pitts-Special aerobatic Bi-plane, this aircraft will perform pretty much every maneuver imaginable, roll, loops, cuban 8's.
The stall is very harsh and will usually result in a "Death spiral", but it usually only happens when the rudder is used violently, kill the engine and hold the nose down and it will regain control.
Steer on the ground with the rudder keys Z / X.
The "G" key is used to activate the smoke, which is very cool.
Use the flaps to trim the flight so it flies level. (i.e press "2" three or four times.)
If you are landing, completely cutting the engine will result in a much smoother glide than just closing the throttle.
This is my first creation, and a link to the forum thread is here: Pitts-Special
Authors; Davded (N/B, Meshes, Textures)
If you want to mod or edit this file, please give credits and links to the original creator and file.
New skin for Twin Otter. I have made a skin that it looks like an air Canada plane. I used the real logo of the company. I have also made a new wheel face. Now it looks like real airplane wheels.
New .material and .airplane files by me.
Just put the downloaded files in your trucks folder. ENJOY IT!!
[center]This is a 0.38.67 updated (Original one) Twin otter with fire sprayers on the bottom, floating submeshes, and a pimpin' paint job. Also has tuned engines. Press G to spray. You must have particals on to spray. You must have water on to float. You must install RoR to run this. Version .32 or later. All credits to original author of the updated Fire Otter, Mac_Trekkie.
This is a Twin Otter with fire sprayers on the bottom, floating submeshes, and a pimpin' paint job. Also has tuned engines. Press G to spray. You must have particals on to spray. You must have water on to float. You must install RoR to run this. Version .32 or later. All credits to me. Might be releasing an update with retractable landing gear and swept wings.
First week of summer, so I decided to finish this. =)
From Wikipedia: "The Lockheed Martin F-35 Lightning II is a single-seat, single-engine, stealth-capable military strike fighter, a multi-role aircraft that can perform close air support, tactical bombing, and air superiority fighter missions. The F-35 has three different models; one is the conventional takeoff and landing variant, the second is short-takeoff and vertical-landing variant, and the third is a carrier-based variant."
Modelled this one loosely around the F35-A (CTOL) variant. Its a fast plane that can be tricky to fly sometimes and prone to breaking spontaneously.
Tips for flying:
-Taxi slowly on the ground to maintain control
-Take off without afterburners to reduce risk of faceplant
-Avoid making continous barrelrolls or turning sharply at high speeds (cause wing may break :S)
-Engage airbrakes and glide slowly onto runway to land (gently)
DHC-6 Twin otter V1!
I just tweaked a bunch of things, I figured it was good enough to release...
I will update to V2 if I make significant changes in the future.
I t flies pretty well, the biggest issue would be that the engines make too much power even at idle so it is hard to land (but if you use full flaps and keep your speed low throughout the approach it works, the other option is to use the reverse to slow down...)
I also included a pitch trim (crude but works) F1=trim up, F2=trim down.
Nothing much other that...
Enjoy and let me know what you think [http://forum.rigsofrods.com/index.php/topic,349.0.html here]
this is the first Privat Jet in RoR
this is the beta one it have a lot of bug im going to fix them
you can see here how to fly with it : bombardier-Learjet-45
Mesh: From A free 3d website ( i lost his url )
I have fixed the propellers and strengthened some parts of the plane.
The gear is still a little crap but its better, i also fine tuned the trim and now it dose a slight climb at high speeds.
Its still recommended to use some flaps on take off as its harder to get speed up when theres still lots of weight on the wheels.
This is not meant to be simple to fly, i have tried to put some flaws of the real plane into this one, yes it can go into a flat spin if you climb straight up and stall, and it can skid a little when your doing a low speed turn.
Always remember to use flaps, they are a life saver and a necessity when fling this plane.
Retract the gear with F3 and lower with F4.
P.s. the repository renames this to P38lightning_1.zip, i forgot to give it a new unique id so you need to delete the old p38 before you use this one.
Theis is the 1st Gilder in RoR
It don't' have engine (i use an turbo jet with 0.0001 kn powers)
It has got an good Planing
How to fly?:
drag the plane to the air using your mouse
For feedback/Forum link: 1st-RoR-Gilder-asw20
Model by Roland Stuck (firstname.lastname@example.org) [i have got the permission ]
Chassis By Max98
The Change Log:2.7r1
-Improved Relastic Wings
-Removed unused versions
The Change Log:2.6
The Change Log:2.5
-Fixed Wheels on the last version of RoR
-New Skin is on work
The Change Log:2.4
-new version "SU-37 Speedy" this one can go to 2000+ KN
-added Power to Jets "SU-37 Agile" For more Acrobatic Fly
-The Plane is now supported on 0.38.xxx (i test it)
The Change Log:2.3
-added Power to Jets
-new versoin "SU-37 Agile"
-new versoin "SU-37 Blue"
-new n/b and mesh colision
-Work only with 0.37.xxx
The Change Log:2.2
-added n/b to the chassis for a good chassis in the air
-new Wheels Band
-fixed the ereur of the praticule
-new sound(Of the su-37)
How to install:
1.you need to delet your old su37 usually at "C:Program FilesRigs of Rods 0.37.126streamsaircraft"
2.add SU-37_x.x.zip at "C:Program FilesRigs of Rods 0.37.126streamsvehicule"
3.run your game and have fun
1: P51 turbojet
2: P51 normal version, but i added turbojet to it.
3: antonov12 turbojet
the P51 witch i added engine on is not to hard too fly:
the left engine on gui is the rotor engine (wich is imposible fast while idk how that comes) and the right
engine on gui is the turbojet engine i added. i also tuned the performance of the added engine and now it
wil take off while the engine is still starting.
i give a little word about it:
start game, choose normal P51, start right engine, DONT PUT THROTTLE ON!!!!
u will see that it will fly wihout throttle.
when u put afterburner on, it will accelerate to 400 a 500 KM/H!!!!
i only dont know how to make the body stronger, because when afterburner on: plane is too fast to handle..
Right everyone, this is still highly developmental. Sano, who modified the an12 to my design has claimed the project ?dead? but I hope otherwise. If anyone trys this, finds it fun or whatever and wants to help, please msn, forum post me or w/e.
I am not overly sure if I packed this correctly, so if it doesnt work, please tell me.
To use it, simply drive a car underneath the 4 dangling hitches, and press O (secure) and it should immediately grab onto the car and lift it up into position.
If it doesnt or it goes slightly wrong, you can extend and retract the cables with f5 and f6.
The idea of the vehicle is to simply pick up the cherokee or something, fly around, the go low and release it. Should the cherokee have been neutral and stuff, it could survive and be drivin off. Although it does work with crates too.
Please let me know what you think. Most info is in the forum post