This is the GO SLOW - Mod V1.0
It's a mod to several vehicles (see list below). GO SLOW! is a fictitious road-safety-campaign I made. Only a few vehicles wont overwrite, like the Jeep Cherokee, the Volvo FL 6 and the Trailer with hatch.
NOTE: 0800 - GOSLOW is a fictitious number, like GO SLOW, too. If this number exists anywhere, please contact me, I will change it as soon as possible.
The credits of the vehicles go to their makers, I only added lightbars to several vehicles and made new skins. If you want to make something (vehilce, skin...) for or with a GO SLOW skin, fell free to do it. It would be nice if you told me anyway.
Pack containes:
-Billboard
-Mobile billboard
-Peterbilt 359 with lightbar and police skin
-Modified beverage trailer ( new skin)
-Jeep Cherokee Construction (with lightbar and new skin)
-Volvo FL 6 with hatch (lightbar, new skin)
-Trailer with hatch for Volvo FL 6 (new skin)
Except the Peterbilt and the beverage trailer, the .truck files, wheelfaces, materials and so on are contained. You don't need any other files except the original ones for the Peterbilt and the beverage trailer.
In a few weeks I'm going to release V 1.1 with more vehicles.
****IMPORTANT: DO NOT PUT THE .zip IN YOUR "PACKS" FOLDER, PUT EVERY FILE IN THE RIGHT FOLDER!! The Jeep, the Peterbilt and the Volvo FL6 and Trailer are parts of .zip folders in "packs". Replace the files in those .zip folders with the new ones, do not put them in "trucks"!!!!****
Version 2 of the Jeep and Traffic Control Trailer. I have redone the skin thanks to Adeodats recoordinating of the texture. I also slightly moved the position of the trailers flares so that the arrow looks a bit cleaner. Well, to me at least.
*EDIT* Some people seem to be having problems so let me state:
PUT THE WHOLE ZIP FILE INTO THE PACKS FOLDER OF YOUR ROR 0.32 DIRECTORY.
The trailer shares the texture of the Jeep, so if you only install the trailer, your game will not work.
This add-on pack contains 16 Belgian emergency services vehicules mods.
All vehicules have unique ID's so they will not overwrite the original trucks.
To install:
1) if you don't have RoR version 0.34, then you are crazy; install it
2) download and open the emergency_vehicules_addon_by_fonzie_v01.zip file
3) copy all the seperate zip-files inside the big zip file into the packs folder
4) DO NOT put the big zip-file as a whole in the packs folder
If you already downloaded some of my trucks, overwrite them with the new ones (including the ladder trucks which are part of the 0.34 release, I updated a minor issue to prevent future compatibility bugs)
Includes the following trucks:
-Civil defense Daf flatbed
-Federal police CP-OPS and signalisation truck
-Volvo firetruck ampliroll 8x8
-Daf firetruck ampliroll 6x6
-Daf firetruck ampliroll 4x4
-Renault kerax firetruck CP-OPS
-Man firetruck elevator
-Volvo firetruck autopomp with fully controlable watercanon
-Daf firetruck tanker with fully controlable watercanon
-Airport Crashtender 02 with fully controlable watercanon
-Volvo firetruck-IGS (intervention dangerous products)
-Daf iretruck - Heavy transport
-Scania firetruck wrecker
-Daf firetruck wrecker
-Renault Kerax firetruck ladder with basket
-Renault Kerax firetruck ladder straight high visibility tip
I would like to thank the authors of the original trucks my work is based on, all credits go to these people
for more info: read the README.pdf in the zip-file.
This is a Multitel Pagliero J2 365 TA, 50+ meters manlift. Zip-file contains a ppt-file with instructions for use.
I have come up with a new zip-file, this zip file is to be placed in your Rigs of Rods folder (in my case the path is Crogrammerrigs of rods 0.35), here you unzip and then the files put themselfs where they are supposed to. This will overwrite your tracks.material-file and your beacon.png-file, but not to worry it should not affect your other trucks and stuff. This zip-file now contains all the files you need in order to make this truck work. (If you have been changing the tracks.material-file yourself do not overwrite this file. Please contact me for a solution).
A set of standard shipping containers--both 20ft and 40ft.
Features:
- Fully stackable and stable to at least 3 high.
- Ropable at each corner both top and bottom
- Contacter points enable interlocking stacks
Updated:
- Added several skins in carousel format for selection
- Fixed 40ft containers to work with reach stacker and isoloader. (16 total ropable points both top and bottom)
Place in Vehicles folder in your My Docs section.
Replace the original v1.0 with this one.
Special thanks go to Lenni for his help in getting them to stack right. Tommylommykins for the layout based on his 45ft box trailer.
A proper control map configuration for the DFGT provides full 900 Degree steering.
How to install
1- After backing up original Input.map (or renaming to Input.map.old) place this input.map in your documentsRigs of Rods 0.38config directory. -Note: you will find the original there too
2- Import the RoR profile (Rigs of Rods.xml) to your Logitech Gaming Software (Under "Properties" select "Import" and browse for the xml to where you extracted it.
-Note: In order for 900 degrees to work properly run Logitech Gaming Software as Administrator (This will help other games too) if you don't like like 900 degrees then i suggest you still use the profile just use the software to edit it.
Also: Force Feedback works best with the configuration set to Overall 100%, Steering Force Feedback 400%, and rest 0% (These options can be found in the RoRConfig Under Controls, Force Feedback)
Controls:
>X=Headlights
>Circle= T -Keystroke (Physics Engine Analyses Overlay)
>Square=Differential
>Triangle=Toggle View
>R1/Shifter(+)=Shift Up
>L1/Shifter(-)=Shift Down
>L2(<)/(>)R2=Signals
>R3=Warning
>L3=IDK
>Horn=Horn
>PS Button=Ignition
>Select=Parking Brake
>Start=Contact
>GT5 Dial Enter Button=Backspace Function
>GT5 Dial Left(+)/Right(-)= Field of View Adjustment
Edit> Keyboard Controls Unmodified other then: R=Replay J=Rescue (Reversed)
This amplirollpack consists out of one flatbed load and one ampliroll with a generator on it. The generator has an engine so there is smoke (I suggest slamming it into 3rd gear going full-throtle and pressing enter to get out the smoke will continue while your not in there).
Note: This is not some kind of mod, it is build from scratch by me and only me.
i am going to start releasing my skins in packs now. the con is there is more time between uploads but the pro is that there is more skins at one time.
This is a crane "load" for the Ampliroll.
It is a "truck" file, so can be loaded thru Rig-a-Deal. The crane is operated by entering the "load".
Controls: F1-F2 rotate. F3-F4 main boom raise/lower, F5-F6 Winch up/down, F7-F8 Second boom fold. F11-F12 Legs raise/lower.
Note: It is released as it and no support will be provided.
A set of standard shipping containers--both 20ft and 40ft.
Features:
- Fully stackable and stable to at least 3 high.
- Ropable at each corner both top and bottom
- Contacter points enable interlocking stacks
Place in Vehicles folder in your My Docs section.
This is my 1st real mod project and decided to do something simple before going on to bigger things. Next step is making a 20ft, 40ft and adjustable trailer to haul these beasties as well as maybe a small-scale cargo ship or barge setup. Dock crane will be the last big thing on the list.
Special thanks go to Lenni for his help in getting them to stack right. Tommylommykins for the layout based on his 45ft box trailer.
As this was a learning process for me, I'm sure the .load file is a little messy and there may be better ways to do this and with less nodes/contacters--but it works. No permission needed to disassemble, mangle, tweak or reskin, just give credit where credit is due.