This is my Spierings crawler crane with 60m jib. It is able to lift 2t at the end of the jib! It is possible to give the jib an angle, And the elevator on the side of the tower can move up and down. It is also possible to edit the side panels for skinning and the main color can be changed.
Notice: First shift to the Reverse gear and then back to Neutral!
Controls:
F1/ F2: Rotate superstructure
F3/F4: Move trolley
F5/F6: Hook up/down
F7/F8: Jib angle F9/F10: Move left track F11/F12: Move right track
Ctrl+F1/F2: Elevator up/down
Don't complain in the thread about that it doesn't move or something because then you didn't read the description!
Credits:
Lenni: Helped me a lot with the n/b tracks! (thank you for that)
Bcazbobby: Helped me with fixing some bugs.
Pack now includes 2 P-boom versions.
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This is the FLK-1500, a strong crawler crane and designed by AIN_002. The crane is not mapped but you can still skin some parts and change colors of meshes. I recommend downloading the skin pack from Rotexx. Uploading your own skin is allowed but please upload it as a skinzip.
Controls:
F1/2 - Rotating the crane
F9/10/11/12 - Moving the tracks
You can view the rest of the commands in the T-screen
This pack includes 6 cranes
- FLK-1500 with 108m boom
- FLK-1500 with 108m P-boom
- FLK-1500 with 58m boom
- FLK-1500-NT with 108m boom
- FLK-1500-NT with 108m P-boom
- FLK-1500-NT with 58m boom
There might be coming more version of this crane like something with a jib but that will be a matter of time.
This zip also includes counterweight for the crane, which can simply be locked to the back of counterweight-arm with L!
Oh and before more people start crying about this: The counterweight can't be lifted off the ground when there is no heavy load in the hook! (which is logical and real!).
Credits: AIN_002 - Started the project/modelled the crane. Rotexx - Did get the sounds for me. Craneman - Finished the whole project. Sputnik_1 - Tuning and helping with the CW trailer
This Pack have a lot of Skinzips for the Heavy Crawler Crane. The Skinzips are for the normal Crane Version - and the Skinzips with "NT" is for the Narrow Track Version.
This is a Ladder Truck from the fire department Hamburg.
Build in 1995 from Mercedes Benz and Metz.
I has experimented with the slide node system and it works very well.
The command list can be opened by pressing button "T" and the ladder can be secured by pressing button "O".
The node/beam chassis and the meshes are made by me.
Before using the crane ,shift the gear box to MANUAL SHIFT AUTO CLUTCH with Q and shift the gearbox to 0 with Z.
Do not load a thing in the menu when you INSIDE the crane , its to hight and the load will be destroyed .
COMMANDS
f1/f2 = bridge forward/ backward
f3/f4= hook left/right
f5/f6= hook up/ down
f7/f8=hook turn around left/right
f9/f10= change the distance between the ties on the lifting beam
UPDATE:
-rails is longer.
-more speed left/right, forward/backward, with damping
-visial more realistic (hook and wagon)
I also have made 2 versions LIFTING BEAMS for lift of long loads
-100t lift capacity. own weight 30t .15m long
-30t lift capacity. own weight 10t .15m long
To coupling the LIFTING BEAM press L, for position look on the pic with the red arrows.
To change the distance between the ties on the lifting beam press F9/F10 .
now it can lift more than 1000t but the bridge is like a banana
Before using the crane ,shift the gear box to MANUAL SHIFT AUTO CLUTCH with Q and shift the gearbox to 0 with Z.
Do not load a thing in the menu when you INSIDE the crane , its to hight and the load will be damage or destroyed .
When using the throttle:
holding first the THROTTLE ,then push the COMMAND.
release first the COMMAND ,then the THROTTLE.
Turned ,the ( command ) damping is not working correctly ,the crane shaking much ,especially with heavy loads.
When it lifts it no need THROTTLE , only when you will very fast lifting
COMMANDS
f1/f2 = bridge forward/ backward
f3/f4= hook left/right
f5/f6= hook up/ down
f7/f8=hook turn around left/right
VERY IMPORTANT:
For using the crane place these coordinates in your flatmap
2430, 11.35, 2130, 0, 0, 0, truck portalcrane.truck
FUNCTIONS:
It has an overload protection
The 2 cats have collisions between each other.
Each hook has 2 short and 2 long ties, the long ties will be automatic short ,so
it easy to lift small loads with 1 or 2 cats.
MANUAL:
The black beams on the ground are the work area of the crane.
Loading things between these beams
when you will lift small loads with 2 cats, hold the hook high
above the load .
when you will lift small loads with 1 cats, hold the hook layer above
the load.
COMMANDS:
f1/f2 crane forward/backward
f5/f6 hook cat1 up/down
f7/f8 hook cat2 down/up
f9/f10 cat1 left/right
f11/12 cat2 right/left
ctrl+f1/f2 ground camera forward/backward
ctrl+f3/f4 ground camera left/right
UPDATE
-front legs cylinders are stronger
-front tires are stronger
-use wheelmesh
-visuale bugs of hinge points fixed
-change what of color
-legs visual better
-added jib version
PALLETLIFTER
hook A pallet press ALT-f12 ,unhook the pallet press ALT-f11
For the first start the hook is on ,so you have nothing to do.
You can pickup the palletlifter with press h (this crane has an hook-node in the hook) or O just for other cranes.
LOADING BOX
Drive the truck under the box ,it will automatic hook the box .
Press CTR+ALT f1 for legs in .
For unhook the box press ALT+L
LEGS
alt+ f1/f2 legs left in/out
alt+ f3/f4 legs right in/out (use right alt ,left the game will close)
alt+ f5/f6 legs left in/down
alt+ f7/f8 legs right up/down
alt+ f9/10 leg front up/down
ctr+alt f1/f2 legs loadingbox up/down
BOOMS
ctr+ f1/f2 boom1 in/out
ctr+ f3/f4 boom2 in/out
ctr+ f5/f6 boom3 in/out
ctr+ f7/f8 boom4 in/out
ctr+ f9/f10 boom5 in/out
ctr+ f11/f12 boom6/7/8 in/out
f9/f10 jib booms in/out
f11/f12 manual jib booms in/out (works only when the hook is not loaded)
HOOK LOADS
L hook /unhook trailerhook or cranehook
alt+ F11/F12 unhook/hook palletlifter
FUNCTIONS:
-flexbodies
-colision between the bridges and cats
-loadlimiter
MANUAL:
-Before using the crane ,shift the gear box to MANUAL SHIFT AUTO CLUTCH with Q and shift the gearbox to 0 with
-2 cats at each bridge can control with the same commands, can be on/ off (alt f1/f2)
-the hooks have autolock nodes ,can be on/ off (ctr f1/f2 bridg1 - ctrf3/f4 bridge2)
-press T for it see the commands in ror
Hi, this version has been fixed some problems, in some maps the wheels appeared twisted in wrong side, so delete last version and download the new one. Sorry.
Please give some feedback.
Here is my grove RT650E rough terrain crane.
the crane can lift heavy objects but not to heavy as it has to be versatile and offroad to.
any problems specify herer: Grove-RT-650E/page2
edit:
Added diff locks
Added more weight
fixed the steering,engine and tires.
DS9 Off Shore Crane - Science Research & Salvage
Belongs to the DS9 Submarine!
It features:
- a 2-bridged overhead crane on the water
- sidewarts extendable main booms to unload onto the land
- a car/cargo deck that can lock down loads and cars.
- a car ramp to drive on/off with vehicles..
- hooks that go under water to pick up sunken ships or loads
- side-thrusters for better manuverability
- underwater flares to see what you lift at night..
it can lift/transport/unload at least 70 tons!
I haven't tried heavier stuff..
This Crane is opensource - do with it as you like..
Update! Placement has changed!!! Remove all old files of this crane, even those in your map zips!!! Please read the Readme included in the zip file for a detailed installation description, controls and other useful information! You need RoR >V0.38.33!
Some features:
- Two versions: the crane itself and the crane mounted in a warehouse
- Two independently controllable crane bridges with collision protection
- A big load spawner for the crane itself
- One truckspawner and three loadspawners in the warehouse
- All warehouse doors are openable
- Meshes with ambient occlusion
New in Version 3:
- File cleanup, that means you need to change your *.terrn file a bit. Check the manual!
- Updated meshes and textures
- A new train version
- Many N&B tweaks
- All commands adjusted: you can now use the throttle to speed them up
A big thanks to BigBoy and Craneman for testing and Bugfixing!
Support Thread
You will find the old version as well as Flatmap with the crane placed on it there.