a version of the flatmap with a test ramp. YOU NEED THE ORIGINAL TEST RAMP IN THE MESHES FOLDER (0.36.2) OR PACKS FOLDER (0.35 OR BELOW). For people having problems: i tested this on 0.36.2 and i dont know if it works in 0.35. I remember u that after that you make an extract copy of flatmap, the original one (the zip one) must be deleted. if u have other problem search Test Ramp and followm the instrucyion that the original uploader gives you
This is the terrain that you should use in my server and any other server that uses this terrain. The standard Rockton County BM terrain will not work with my server.
This is an edit to Brickman’s Rockton County BM terrain. I really wanted to make a Rockton server, but there were a few problems holding me back. I decided that I would make the changes myself, considering that I do have a good grasp on making a
terrain, although I do not have the patience nor the time to make one of my own.
this map is to bring on all dragsters and speed freaks, with RoR's longest straights you will max out anything RoR has ever produced, it has a 20 mile marathon straight, 5 mile, 1 mile, half a mile, and a quarter mile.
This is another version I made for Verniocity. It is compatible with the other one (the original one )
Anyway this version have the city with flood roads. A lot of objects are destroyed and there are trees, bus stops on the road and many other things!
-Houses by Yodel714 and TheRock1990;
-Other buildings by Redeye, PORTALized and TheRock1990; [read more]
This is Flat Map (Full version). A map that was originally made for RoR v0.28 to speed up my FPS. Now its (finally) being released. (The reason its called Full Version is because I made 3 other versions that, unfortunately failed and wont get released.) [read more]
This is a small terrain I made in order to stress test my objects' collision meshes and also as a test-run of a possible Greek terrain to be made in the future. It is almost exclusively a crawling terrain, you won't make it more than a few meters in anything two-wheel-drive and even non-locking diffs will make things difficult.
Thanks to everyone who's helped me and others out over the years, I and probably many others couldn't have done it without you.
All textures and objects were made by me using photographs taken by myself and you have my permission to use, edit and re-release them for free Rigs of Rods projects, provided you credit me, LJFHutch.
smallisland 1 -test full power -with open truck shop and load spawner ,for fast locked trailer +long runway for testing acceleration , suspension and climbing abilititys for all vehicles just put in pack folder ..enjoy
This is The highest map ever in RoR, @10000 meters you will be rolling for 10 mins or try to brave it out, so far the only thing that has made it down to the bottom in one piece is my modded box5 trophy truck, do you fancy a challenge?
the spawn point is way at the top, it is possible to drive up it, but you need raw power and raw grip.
overall its very fun, reach new speeds of 500mph, i reached 464mph
Hello mates Here is the BETA version of the map i am working on. It represents a county (small one) with a size of 10x10km. It has towns, villages, lots of roads... but will see after you download it ) Btw, this not represents the final product. This version has only 2 constructed cities and 3 villages. But try it first and after PLZ comment at the forum link http://forum.rigsofrods.com/index.php?topic=21241.0 Cheers mates
castlegreen was inspired by the 1998 game Viper racing game developed by MGI.
it was always one of my favorite tracks to drive on among others.
if you find any bugs post them on my castlegreen forum thread here castlegreen-from-viper-racing comments are more than welcome or other ideas for terrains.
im working on a few others and like to know peoples frame rates so i dont over do it.
<<< See the pictures. All is written there. Vse napisano na kartinke.
Small Island Mission Edition ENG
The Objects, which are necessary You for performing the Missions, are enumerated in file "Objects.htm". Move the files "smallisland.raw", "smallisland9sqkm.cfg" and "smallisland9sqkm.terrn" in Your RoR-folder/Data/Terrains. [read more]
around the mountain is an area that reminds me of where i grew up, a lot of strip mine roads with switchbacks, you will find a few hill climbs in this one as well as a mud bog track, the track uses the race script so it keeps time on how long your lap is,
its the first time i have use the angel script so i hope there's no bugs other than it not finding the server thing..
i put a lot of work into this to make it as frame per second friendly as i could, you will notice a few versions when you get ready to load the terrain.
on this terrain i set up ArtifexTerra3D to place my RGB maps so that made things a lot easier when placing the texture. ( my others i had done by hand ) and ArtifexTerra3D allowed me to blend the textures and overlap when i needed,
i'll set up a tutorial for this if anyone is interested. ( just send my a PM ) [read more]