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Browsing tag Terrains, found 289 matching files. (6 pages)
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Hello, this is the FPS version of Verniocity, only for toasters. Do not download this if you have a good computer 
Features:
-10% grass;
-Only 20 trees in the map;
-No Alpha Splatting.
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This is another version I made for Verniocity. It is compatible with the other one (the original one )
Anyway this version have the city with flood roads. A lot of objects are destroyed and there are trees, bus stops on the road and many other things!
Credits:
-Houses by Yodel714 and TheRock1990;
-Other buildings by Redeye, PORTALized and TheRock1990;
[read more] |
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4 Comments, add comments here.
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Hello. This is the last version for Verniocity, is, the last. No more updates for this, since it has everything now.
The interesting part of this map is that is an urban map, but not a flat map.. Anyway it have a long highway around the map, an offroad course, houses, fire department, so everything that an urban map need.
It have grass, trees, alpha splatting that give a nice look the the map..
[read more] |
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30 Comments, add comments here.
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Hello, this is a simple mod of Sea Roads, a winter edition 
What it have:
-Fully working Groundmodel;
-Grass and Trees (Choose the density between 25/50 and 100%);
-Nice snow textures;
[read more] |
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2 Comments, add comments here.
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This is another Unity 3D terrain.
I threw this together in about 5 minutes, and it came out surprisingly fun.
I hope you enjoy this map, since its decent for all sorts of off road vehicles.
[read more] |
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3 Comments, add comments here.
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castlegreen was inspired by the 1998 game Viper racing game developed by MGI.
it was always one of my favorite tracks to drive on among others. 
if you find any bugs post them on my castlegreen forum thread here castlegreen-from-viper-racing comments are more than welcome or other ideas for terrains.
im working on a few others and like to know peoples frame rates so i dont over do it.
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2 Comments, add comments here.
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Mount Hamont Climb
The one and only!
The one and only Mount Hamont. A deadly road, more then 50 deaths each month, not for unskilled drivers.
Only a few made it to the village Hamont, but the most, crashed. A lot had to return, but for most, the turning back became fatal.
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8 Comments, add comments here.
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This is my latest map, Mt. Aasb. I released it on the forums a while ago but I thought I'd upload it to the repo. It's a really big mountain. You spawn on the top. The challenge is to get to the bottom without dying, rather like Mt. Everest; however I made the mountain a little shorter so you can get complete destruction of your car without having to wait ten minutes. Give feedback please, thanks!
Forum thread: Mt-Aasb-Just-your-average-mountain
Have fun!
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One Comment, add comments here.
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Hello! This is my last released map. It's very simple, and I made it in two days. I called it Sea Roads because it have two long highway between two islands! Anyway it doesn't have anything complex, just roads and some buildings.
It have a load spawner, two truck spawner and boat spawner. Also my first (released) map with tree sistem!
Credits:
-Map, objects, objects placing, some textures by me;
-Trees by Calamity.
[read more] |
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4 Comments, add comments here.
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Diamond Brook is a small town map that I made! I have tested it and it works very well with only one bug where the grass messes up a bit (Not where you can't use it)
I worked very hard on this map and I hope you like it!
Things it has:
-Town Square
-Town Houses
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My best map, made in L3DT. It is some peaks and steep hills, and the occasional cliff. It's fun to off-road, crawl, or ruin a car on. There aren't any roads or buildings, so it's optimized for FPS.
You can discuss it, and another similar map which is not on the repository here:
Rocky-Cliffside-Pointy-Peaks
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One Comment, add comments here.
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I have decided to release MitCity officially, since I won't do any more work on it, I find it a bit of a waste to just "cancel" MitCity after how far it's come, so now, go enjoy the Final Release of MitCity.
The Map has countless elements suitable for roleplay, it has a fire station, a hospital, an impound lot, repairshop, car dealer, airport (non working) gas stations, variaty of houses from flats to villas. it even has a test centre for cars, test the suspension there, or do a full spec crashtest. the possibilities are endless!
Authors: MitchieboyĀ® Drifter[NOR] Craneman Nickster7 JoNnii
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10 Comments, add comments here.
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This map has been out for a while on the forums and I thought I could put it on the repository so more people can enjoy it 
This is a pretty simple rallycross track with tight bends and short straights. The road is in tarmac.
Credits:
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8 Comments, add comments here.
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This map is made for crashing and tumbling down. (like Mt. Doom for example)
This is a simple map I made for Jaimwallace.
He needed winter terrains for his Christmas special so I made him this 
I decided to release it here. |
| Average Rating: |      | Tags: | Snow, Terrains |
Downloads today: 18, all time: 5529 |
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One Comment, add comments here.
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Derby Map
As I've never done a map before for RoR, hotrod55 helped me get it ingame.
It is a desert type map, with small to large hills and dunes, with ocean surrounding it and a river running through the middle.
[read more] |
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One Comment, add comments here.
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Romanian Roads.
Neamt County + Bacau County [Romania]
11x11 km real DEM data!, >30 km of nice windy roads, nice for roaming around in your favourite truck or car.
[read more] |
| Average Rating: |      | Tags: | Road, Terrains |
Downloads today: 8, all time: 3830 |
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9 Comments, add comments here.
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I have decided to release MitCity officially, since I won't do any more work on it, I find it a bit of a waste to just "cancel" MitCity after how far it's come, so now, go enjoy the Final Release of MitCity! it will work in RoR 0.38, just some of the objects won't be collidable. in 0.39 everything is collidable.
The Map has countless elements suitable for roleplay, it has a fire station, a hospital, an impound lot, repairshop, car dealer, airport (non working) gas stations, variaty of houses from flats to villas. it even has a test centre for cars, test the suspension there, or do a full spec crashtest. the possibilities are endless!
Authors: MitchieboyĀ® Drifter[NOR] Craneman Nickster7 JoNnii
the build thread, which includes earlier releases can be found here: MitCity-(Urban-Map)-*no-more-updates* |
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18 Comments, add comments here.
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Stunt Course Version 2.0
Features:
- 3 different courses which are timed via an Angelscript file
- Decently smooth roads ( built using RoR Toolkit )
- Custom terrain made by me in L3DT
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5 Comments, add comments here.
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This is a low grade Miniredmars map, not quite a FPS version, but easier to handle by slow computers. There s no groundmodel on it so the default groundmodel will apply. Due to low gravity, this default groundmodel might be irrelevant (vehicles gliding too long), so please check this MINIREDMARS to change the default groundmodel.
Note you still need the set of martian vehicles to have the map working http://www.rigsofrods.com/repository/view/4881 |
| Average Rating: |      | Tags: | Space, Terrains |
Downloads today: 4, all time: 845 |
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One Comment, add comments here.
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This is Tuanga Challenge Death Road Style Terrain. A remote village called Tuanga is in need of supplies for the winter ahead, only problem is, its 14000ft above sea level, and the nearest depo is next to the sea, (how convenient). Your challenge or mission whatever you want to call it, is to deliver the supplies safely, and quickly to the village, of course, You'll need to own a truck first. Deliver whatever you think they need, whether it be food or a new log cabin.
With 14km of terrifying cliff edge road, facing 5000ft drops and extreamly rough roads, Ice patches and hairpin switchbacks, Tuanga is sure to be your toughest challenge to date!
Thanks to Miura for this monumental update
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13 Comments, add comments here.
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This is a stunt course I designed in the RoR Toolkit from the simple terrain.
Features:
- It's a stunt course !
- It includes an Angelscript file which times your run.
- It's possible to complete this course.
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2 Comments, add comments here.
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Rockisland was inspired by the 1998 game Viper racing developed by MGI more info can be found in the readme, i have also included my enbseries settings in this zip, read the readme for more info on that.
i hope you enjoy it and please post any bugs or questions in my rockisland Thread here Rockisland-from-viper-racing or pm me. thanks 
there is also an off road track and a drift track. |
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One Comment, add comments here.
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This is my first Map. Please report everything to me. Its not the best but one of my first
Authors:
-xXKevinXx for putting it in Rigs of Rods (really much thanks for him)
-Me (Duff) for creating the map |
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2 Comments, add comments here.
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Windmill Mountain Map
All content is for use in Rigs of Rods only. Read the copyright file included in the zip!
This is a small map I built for my erectable wind engine.
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10 Comments, add comments here.
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a nice driving map with quite a few roads and after a tiny bit of driving you can reach a road. my second map which I made using L3DT. |
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My first terrain made using L3DT and used its sapphire plugin to flatten out roads and is not too bad for my first attempt. mountains with roads running through them and an offroad course. |
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this is the first terrain that i have made for rigs of rods, some of you have the beta versions, seems to be no more bugs but i could be wrong 
,the terrain was just for me to learn on but it kept growing into what it is now.
there's a few hill climbs, some smooth high speed dirt roads and some off road trails, if you like speed, rock bouncing or just exploring, this is a pretty big terrain.
read the read me for more info, if you find some sort of bug please let me know!
it was make to work on version 0.38
let me know your frame rate in the forums test1 terrain test1-terrain , i will know if i over did anything 
[read more] |
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14 Comments, add comments here.
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The F1 test track you all know well and love is available with fall scenery. Using the updated version by Skip78, who I have permission from. Original track by sneer.
Recolored trees and other textures. Custom Caelum sky for that cloudy autumn weather. Added some stuff to the oval track. Seemed to be neglected before.
Races work on 0.38. Will run on RoR 36.3 through 0.38.67. Not RoR 4.0 compatible, unless someone wants to convert it. |
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2 Comments, add comments here.
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This is PsychoDog's Zykriinasi Island.
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
[read more] |
| Average Rating: |      | Tags: | Crawlers, Offroad, Pickup, Rigid, Water, Buildings, Island, Sand, Terrains, 4x4, Allwheeldrive, Heavy Duty, Offroad, Offroad, Land Vehicles |
Downloads today: 11, all time: 12281 |
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6 Comments, add comments here.
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Hello this is a little Mod of the original Desert Trails. I just add some Roads, Sign and Houses (From the Greece Map)
I've put the roads with the Renault Terrain Editor Truck. I've not replace all the driveables zones with roads just some parts 
Anyway I hope that you like this map and if YES help me with some advice, I will appreciate it 
You can discuss about this map here : Desert-Trails-With-Road
You can download the Mitsubishi Pajero bi masa- here : Mitsubishi-Pajero
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6 Comments, add comments here.
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A 0.4 version of rallymap of mine. Deep ditches, big jumps and stuff.
Most of the vegetation are made by LJFHutch and the stones are made by DeGa. And big thanks to Miura as well for helping me out with terrn2 stuff.
NOTE: This particular version works only with 0.4 version of ROR. For 0.38 version see below.
[read more] |
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6 Comments, add comments here.
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Road and village
I would like to show you my terrain. It was made in Ror Toolkit. Do not expect much from it - it is my first terrain. It is based on Lenni“s Opmap
Authors:
Lenni (terrain model and objects)
masfilip (new object placing, lamps)
Betzi (house models)
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5 Comments, add comments here.
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This is the DS9 Map: Submarineworld 09 - "The Ocean" part 1
you have 4 large harbours for containers, passengers and other goods..
..a trainline, suited for container transport
a fire department and a bus-line with lot's of bus-stops..
a large and deep watermass with some underwater stuff to explore and salvage
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5 Comments, add comments here.
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Ladoga Challenge map
WARNING: make sure you run RoR "as an administrator", otherwise the map will crash, it's like this...
Version: 2.0
- Added a full new map, dirt track, rally style
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28 Comments, add comments here.
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DS9 Map Submarine-World 06: The Dive King Challenge
The first Submarine-Race in ROR
Angelscript race map with working API
Thanks to Lepes and Box5diesel for the usage of the Torus-Meshes from the NSH-Airrace (LUA, RIP)
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One Comment, add comments here.
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DS9 Map - Submarine Cave 03
Welcome to Volcan Island - A Mediteran Touristic Attraction!
Second time you can experience some caves..
with submarines and of course trucks/cars..
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8 Comments, add comments here.
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Here is a small, technical course in an Australian outback setting, with plenty of collidable custom objects. I've improved the ground traction from previous versions, and fixed the initial spawn point. Dega has helped by added alphasplatting to the terrain and also duplicating some of the trees and rocks.
Authors: Meticulous Mitch, DeGa
Forum Link: Outback-Race-Track-(All-New!)
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5 Comments, add comments here.
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