2008 KME Predator fire engine, based on the fire engine from Butler NJ.
- Openable doors and windows
- Tilting cab
- Animated props; driveshafts, light switches, pedals, dashboard needles...
- Can simulate engine torque twisting force (RoR first)
- Comes in 2 versions; caterpillar and detroit, both equiped with allison 5 speed auto transmission
- 22 commands (F1 to Ctrl+F12)
- 9 custom lights (Ctrl+1 to 9)
-Default light bar flares showing on the roof when "M" was pressed
-Broken turn signal
-Mirrors are back again
-Added Eminox's engine/gear ratio & driving aids
-Now accept .skinzip files
-Detroit and Caterpillar version are combined into the same .truck file, use the in-game menu to make your choice.
Starling 911, this is Starling Engine 1 responding. Yes ladies and gentlemen, I this is my first upload, and I have made a skin for the KME Preditor by Cydvx and Pascal. With Cydvx's permission I am releasing it. Now mind you this is a Standalone skin, Instructions are in the zipfile. they should help you.
Credit: Cydvx and Pascal for the original KME and Blank skin [read more]
ZIL-135 BM-27 Uragan 9P140 launch vehicle and ZIL-135 bare chassis version
- if you downloaded before 2011. december 21. 19:00 GMT (or anytime before this note appearing) please REDOWNLOAD. Otherwise you either won't have the fifth wheel version at all, or the one with bugged wheels. Sorry for the inconvenience.
- fifth wheel version included. Keep in mind though, that most semi trailers might not fit it because of it's different position compared to normal semi tractors.
- the tires and rims are separate objects now, hence the rims won't flex anymore.
- custom engine sound. Sampled from actual Zil-135 sounds.
- some more skins.
i guess i can say merry x-mas now...
- normal mapping
- detailed exterior, flexbody, damage textures
- 8x8 drive with a unique wheel and steering layout
- good off-road capability, and no irrealistic performance
- alternate skin selection does not show up the first time you select it, only second time. Must be a RoR caching issue.
- when alternate skin is selected, material flare bindings (lights) do not work. This is confirmed to be a problem with the *.skin system.
Here it finally is! The Bombardier ALP-45DP dual powered locomotive.
It comes in two different liveries, AMT (Canada) and NJT (USA).
Both a version of the locomotive in diesel and in electric mode is available, only difference are the sounds and the removed exhausts on electric version.
Please carefully read the instructions BEFORE posting useless questions:
Use the train spawner placed on the map (small building where it says "Trains") or place it on a straight track piece via the .terrn file, DO NOT spawn in the truck spawner this will not work.
The ALP uses default truck controls. Always stay in automatic-transmission, it will not shift in the second gear!
F5/F6: to rais or lower the pantograph.
CTRL + 1: change directional lighting
CTRL + 2: front ditch lights
CTRL + 3: front lights
CTRL + 4: rear ditch lights
CTRL + 5: rear lights
CTRL + 6: wipers
The knouckle couplers couples other trains (using the same coupler, of course...) like other ALP's automatically. When coupled, both carriages are connected to each other ingame. If you want to uncouple two carriages, you need to unlock couplers on BOTH carriages in between you want to uncouple. The ALP has a small lever next to the rear knuckle coupler (with a lock/unlock-sign next to it) that can be grabbed by mouse. Pull to "unlock" position on both carriages and done. Not that complicated.
sputnik_1 - Without him this would not have been possible. He made trains actually work in Rigs of Rods (as you will see after reading this and testing the locomotive), outgoing from donoteats basic layout design. Furthermore he helped a lot with tweaking the ALP, to make it drive as good as it does. Many many thanks mate!
donoteat - He once had the idea to bring trains to RoR and made the great layout we are now using.
And thanks to the inveted members who tested this!
Added ropables so it can now be lifted with a crane.
Game might crash when you want to couple two ALP's, to avoid this disable high quality refelctive effeckts!
-updated version, rope spreading works now and ballastbox sides don't lock up anymore-
-new update: wheel definition updated and new working mirrors added.
This is a pack with a semi version and a ballastbox version of this truck,
it also contains a jib which can be fitted to both versions.
After a very long time of making this truck it is finally finished,
it features a fully funcional crane,
animated parts like driveshafts and control levers
animated cockpit, lights all around the truck,
custom sounds and a contactable surface on the truck.
Special thanks to Betzi who made the original mesh for the crane
and to Miura who helped with the engine and weight settings,
also to Aperion for the slidenodes patch.
No mods of this without permission by me,
also no use of parts of this truck on other trucks without permission.
Skin mods don't need special permission, but don't upload the whole truck again
but only the edited texture files.
third upload to the repository another skin for my company rormart this skin is for the MAN TGX 26.530 with Palfinger PK 44002 that lenni made to install it you just put the DDS file in to your Lenni-MAN-TGX26530Crane-7a6eUID.zip and you done!
Melroe M-880 Prime Mover
This is a prime mover for real heavy loads build out of a former wheeled skid-steer dozer. Like the real thing it does not have any suspension but a lot of power ;-) .
My RoR model features some animated parts like the cooling fans and levers inside the cab as well as some custom sounds.
Mesh and N/B all by me, please do not upload any mods without my permission, thanks :-) .
Here is the first US rolling stock, so you can finally tow some waggons with my ALP.
A loadable 40ft boxcar, comes in several liveries.
You can open the doors by grabbing the levers at the doors, the couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
If you enter a boxcar through the vehicle selection menu game will crash if you try to exit the boxcar, simply change into another enterable vehicle via the menu and exit there.
donoteat, maddrix for skins
sputnik_1 for helping me with adjusting the node/beam.
This is The F-150 Raptor SVT from Ford.
Has leaf springs at the rear with some really nice travel. on the front double A arms for each wheel with fair amount of travel.
real fun to cruise. has tow hitch for towing thingies.
Not much of exciting look since it is only N/B chassis but i find those kind of trucks most pleasing.
Trailer P-32 is designed for quick transport wheeled and tracked vehicles and other material to the weight of 40 tons. In an emergency, up to 46 tons, maximum speed may be 10 km / h Is designed for off-set with tractor on roads I to III. class, the roads are paved and after tolerable terrain without external imbalances and obstacles.
Technical and tactical data
- Total length (including shaft): 9475 mm
- Overall height: 1420 mm
- Height of the loading area: 1000 mm
- Overall width: 3100 mm
- Wheelbase: 4410 mm + 1000 mm
- Length: 4900 mm
- Width: 3100 mm
- Standby: 10,600 kg
- Payload: 40,000 kg
It can load 1x 40', 45' or 48' are also possible, but that may result in too much front and rear overhang and then the container might hit the tractor unit.
The other possibilities are 2x 20', 1x 20' in the middle or at the end with retracted chassis back.
You can extend and retract the rear end to fit different containers on, and it is possible to adapt the suspension to different heights and loads,
the command keys show up in the ingame preview.
There is also a version with two containers fixed to the trailer for people who don't bother loading or unloading it.
If you want to reskin it please use the GUID system and skinzip files, then you can upload your skins to the repo.
Don't modify anything else or use parts of it on other models without my permission please.
A pack of flatcars (standart 40ft, bulkhead 40ft and heavy weight 8-axle), all come with different skins.
The couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
If you enter a flatcar through the vehicle selection menu game will crash if you try to exit the flatcar, simply change into another enterable vehicle via the menu and exit there.
sputnik_1 for helping me with adjusting the node/beam.
After a LONG time working on and off I bring you this:
DAF XF105 8x4 Hauling Truck Original truck by Questnl
You may have seen previous iterations of this truck on this site before, but none as extensive as this.
Here is what I have done: -------------------------------
() Completely redid cab texture, from scratch
() New HD Wheel Texture
() Added Traction Control
() Increased power, & braking
() Added Anti-Lock-Brakes
() Added slope brake
() Using Wheels2, with user controlled tire pressure ingame
() Decreased Weight (more realistic now)
() Sharpened up steering
() Updated suspension
() Updated Help.png
() Updated preview picture
() Fixed translucent metal mesh
() Added Beacons
() Updated ability to raise/lower extra wheels
() Added user controlled lights (see ingame help on your dash)
() Added rear flares:
A Scania ampliroll, based on the default Scania loader by Pricorde. I made this a while back (now added UID and a miniature file).
Works nicely in the latest version(0.38.43). NOT tested with older versions.
Pricorde - the default 6x6 Scania Loader
Scania & Pricorde - the skin
Me(Aivar) - ampliroll mod
Scania R 420 and R 480 Topline trucks, two different skins included.
Updated, doesn't use sections anymore.
Installation as usual, put the file in mydocuments/RigsofRods/packs.
If you have the older version then please remove it (this doesn't automatically overwrite!)
Works only in 0.36 and above.
All mesh and node and beam parts of the model are made by me, credits to pedro for the steering wheel texture.
If you want to reskin it make sure it doesn't conflict with my original pack in any way and contact me on the forums before you release any derivates of that model.
Only use one version of the truck at a time, more might crash the game.
I am not responsible if you mess up your RoR by installing or using this truck in a wrong way.
This is an American Pride skin I made for the Kenworth T600.
Credits for the truck go to: HemiBoy95
This replaces the first truck, just download skin, go into the T600 folder find and remove the T600body_1.dds and also T600body_1_s.dds and make a copy of them, then just simply place the new skin into the folder and play..Have Fun! (sorry for no picture, this is my first upload, and im trying to figure out how to get a screen shot)
Hello, this is Khadner back with a International 9800i wrecker and loader. This is a mod to the Scania Wrecker and Loader by Pricorde. If you would like to release a mod to this specific version you may just please credit me and notify me via the forums if you do. All the commands are the same as the Scania wrecker and this vehicle can be accessed by pressing 'R'. If you have this vehicle out and you press 'R' you will end up in this vehicle unless you spawn another Scania wrecker after this one.
Here, there were is tested ideas, which develop and were perfected in Granoble.
If beside You bad Internet (as beside me), that this map less weighs and its easier download.
Used: Move the ZIP-file in you RoR/packs folder.
NB: USB-drive not included.