Right everyone, this is still highly developmental. Sano, who modified the an12 to my design has claimed the project ?dead? but I hope otherwise. If anyone trys this, finds it fun or whatever and wants to help, please msn, forum post me or w/e.
I am not overly sure if I packed this correctly, so if it doesnt work, please tell me.
To use it, simply drive a car underneath the 4 dangling hitches, and press O (secure) and it should immediately grab onto the car and lift it up into position.
If it doesnt or it goes slightly wrong, you can extend and retract the cables with f5 and f6.
The idea of the vehicle is to simply pick up the cherokee or something, fly around, the go low and release it. Should the cherokee have been neutral and stuff, it could survive and be drivin off. Although it does work with crates too.
Please let me know what you think. Most info is in the forum post
1: P51 turbojet
2: P51 normal version, but i added turbojet to it.
3: antonov12 turbojet
the P51 witch i added engine on is not to hard too fly:
the left engine on gui is the rotor engine (wich is imposible fast while idk how that comes) and the right
engine on gui is the turbojet engine i added. i also tuned the performance of the added engine and now it
wil take off while the engine is still starting.
i give a little word about it:
start game, choose normal P51, start right engine, DONT PUT THROTTLE ON!!!!
u will see that it will fly wihout throttle.
when u put afterburner on, it will accelerate to 400 a 500 KM/H!!!!
i only dont know how to make the body stronger, because when afterburner on: plane is too fast to handle..
Theis is the 1st Gilder in RoR
It don't' have engine (i use an turbo jet with 0.0001 kn powers)
It has got an good Planing
How to fly?:
drag the plane to the air using your mouse
For feedback/Forum link: 1st-RoR-Gilder-asw20
Model by Roland Stuck (email@example.com) [i have got the permission ]
Chassis By Max98
Hello NOW im giving you a new FLYABLE! su 27 not salling out like the old one. well it is if you pull up to fast in air Sorry no Loppings. but you can fly it with the cockpit glass open and closed and airbrakes only needs to be engaged during landing or do you want to aproch at 300+ KNOTS NO!! . okay so while in air to turn use the wing ash usualy and engage flaps LVL2 than when you think your done you just disengage flaps and turn the elivators back to center. The climbing will be like a Boeng 727 so no Lopping gona fix that after all its a fighter jet.Hu okay now we got trugh. The rest you see yourself BTW the plane have a visible wight on the front to stabilaize the handling you can just ask me and ile fix to invisible on your version. yes i do special edisions fore private persons.credit to 2883 Arsenic I only made it fly ! And my name is MRC AT SWAT TEAM
this is the first Privat Jet in RoR
this is the beta one it have a lot of bug im going to fix them
you can see here how to fly with it : bombardier-Learjet-45
Mesh: From A free 3d website ( i lost his url )
First week of summer, so I decided to finish this. =)
From Wikipedia: "The Lockheed Martin F-35 Lightning II is a single-seat, single-engine, stealth-capable military strike fighter, a multi-role aircraft that can perform close air support, tactical bombing, and air superiority fighter missions. The F-35 has three different models; one is the conventional takeoff and landing variant, the second is short-takeoff and vertical-landing variant, and the third is a carrier-based variant."
Modelled this one loosely around the F35-A (CTOL) variant. Its a fast plane that can be tricky to fly sometimes and prone to breaking spontaneously.
Tips for flying:
-Taxi slowly on the ground to maintain control
-Take off without afterburners to reduce risk of faceplant
-Avoid making continous barrelrolls or turning sharply at high speeds (cause wing may break :S)
-Engage airbrakes and glide slowly onto runway to land (gently)
[center]This is a 0.38.67 updated (Original one) Twin otter with fire sprayers on the bottom, floating submeshes, and a pimpin' paint job. Also has tuned engines. Press G to spray. You must have particals on to spray. You must have water on to float. You must install RoR to run this. Version .32 or later. All credits to original author of the updated Fire Otter, Mac_Trekkie.
This is a Twin Otter with fire sprayers on the bottom, floating submeshes, and a pimpin' paint job. Also has tuned engines. Press G to spray. You must have particals on to spray. You must have water on to float. You must install RoR to run this. Version .32 or later. All credits to me. Might be releasing an update with retractable landing gear and swept wings.
Based loosely on the Pitts-Special aerobatic Bi-plane, this aircraft will perform pretty much every maneuver imaginable, roll, loops, cuban 8's.
The stall is very harsh and will usually result in a "Death spiral", but it usually only happens when the rudder is used violently, kill the engine and hold the nose down and it will regain control.
Steer on the ground with the rudder keys Z / X.
The "G" key is used to activate the smoke, which is very cool.
Use the flaps to trim the flight so it flies level. (i.e press "2" three or four times.)
If you are landing, completely cutting the engine will result in a much smoother glide than just closing the throttle.
This is my first creation, and a link to the forum thread is here: Pitts-Special
Authors; Davded (N/B, Meshes, Textures)
If you want to mod or edit this file, please give credits and links to the original creator and file.
This is the new version of the Flanker, wich considerably improved performance over it's predecessor and some reasonable graphical updates.
Vectored thrust allows you to controll your plane even during a stall and during acrobatic flying. It's powerfull engines allow you to accelerate rapidly to it's cruse speed of 500 knots and with afterburners supersonic speeds can be attained, and because of it's stability and it's responsiveness to pilot input it is a very easy plane to fly.
Check out the forum for development updates, tips tricks and the upcoming flight tutorial. If you have any advice, comments or complains please do not hesitate to post because I am continuing to develop and update the Flanker.