This is my first attempt at making nice looking terrain, it still has some issues with FPS but does come with an FPS version.
Brutal Valley is designed mainly for off-roading with about 1 km long rock course and other tracks, but it is also good for driving, rallying or hauling.
Comes with 6 versions:
Brutal Valley (Standard)
Brutal Valley Wet (Hard)
Brutal Valley Dry (Easy)
Brutal Valley Fps (Standard)
Brutal Valley Wet Fps (Hard)
Brutal Valley Dry Fps (Easy)
Credits
Flex ramp is by Dennis-W.
Textures from Google images.
Trees/bushes by LJFHutch.
Bogs by MICRACER.
Caelum settings by Brickman.
Rest by Straubz.
Thanks to all my Beta testers that helped along the way.
If you wish to view some of the development or post your comments or any problems you find please do so in the thread Brutal-Valley
This is my latest map, Mt. Aasb. I released it on the forums a while ago but I thought I'd upload it to the repo. It's a really big mountain. You spawn on the top. The challenge is to get to the bottom without dying, rather like Mt. Everest; however I made the mountain a little shorter so you can get complete destruction of your car without having to wait ten minutes. Give feedback please, thanks!
This is a off road map that features a 200m high mountain with several challenging tracks.
Credits:
Straubz(me) for the terrain and mesh placement.
LJFHutch for the rocks.
MICRACER for the rest of the meshes.
Update
Delete the old zip!
Includes FPS and regular
Devil's Playground
What is it?
This terrain is all about testing your skills in the various aspects of off-roading. It's pretty large with all kinds of stuff for everyone to enjoy ;D
You can rock crawl, bounce, mud bog, or race your friends baja style!
If you don't cheat, the rock crawling trail can take 1+ hours!!!
Features:
-Double diamond extreme rock crawling trail (right side)
-Diamond rock bouncing trail (left side)
-Nastiest mud bog in RoR (middle)
-LJ's rocks and vegitation meshes
-TANK TRAP!!! (bouncer trail)
-One of the largest, and most challenging, hill climbs at the end of the crawling trail
-BAJA TRAILS!
Credits to:
LJ for meshes
Straubz for helping me learn how to do all this in every aspect
Grecian for texture help
xGRAVEKILLERx for server
Special thanks to:
Jaw-4: has been here since beta 01! We've stayed up until 3am working on this map, and he's worked day and night with me. Provided some great pics for me to edit, like the baja mini
Ford_Boy: also been here since beta 01! He's the one who told me what other's wouldn't, such as how I went over-board with rocks XD
Hello this is a little Mod of the original Desert Trails. I just add some Roads, Sign and Houses (From the Greece Map)
I've put the roads with the Renault Terrain Editor Truck. I've not replace all the driveables zones with roads just some parts
Anyway I hope that you like this map and if YES help me with some advice, I will appreciate it
Credits :
LJFHutch for the default map and other objetcs.
LJFHutch for his Greece's Houses and Church
RoR Toolkit for put in the map signs and other things
Renault Crane for helped me put roads in the map (http://www.rigsofrods.com/repository/view/3765) and for the Tutorial by pedropp22
My new crawler.
i called it Beams Glory beacose i think it turned out very nice using only beams, and this car glorefies the "old school" beams.
to get the colors correct you will need to extract the material file i included in the truck's zip into the materials zip in resources folder that can be found in the main RoR folder (not the one with all your addons).
the reason i modefied this mat file and didnt created a mat file for the truck is so i can paint my truck's beams fast and easy with so standart colors i created. take a look in the file to see what other colors i made and add you own.
It's a quarry-style map. One of the first I made for RoR, converted from 1nsane. I spent a lot of time some years ago to sculpt this map for making it interesting with trucks and rock crawlers. I don't think I will work on it anymore so here it is if you like it.
Warning: everything except the quarry part is rubbish - you've been warned.
Trail Island
Version: 1.1
Quite big update, even if everything cannot be seen:
- A big rock
- More trails
- Performance optimization
- Underwater is dark
- Detailled textures reworked
- Better shading
- etc.
Version: 1.0
A small island with detailled ground for offroad fun! Try to get on the water near the marina, there is a path there.
You will also find a giant parabolic antenna and an oil buoy inspired by Brent Spar where you can land with an helicopter.
There is also a little rock-crawling trail.
Hope you'll like it
Credits
Thanks Lifter for testing
CGtextures for Brent Spar and ground
Map made with L3DT
Since the base content is now shipped separately, here is Belgium on the repository for you to re-discover it!
It's the first map I ever made, it was originally for 1nsane. It has been converted to RoR with great success, in terms of details, height resolution, vegetation, mud and rocks. There are plenty of things to be done there. Each part is designed for you to have fun. It's mainly good for offroad.
I'd like to thank the following members for their help during this first map building, they gave me the RoR-love (I may shed a tear ;-) ):
Lepes
Tdev
Fat-Alfie
Box5Diesel
Donoteat
Most textures from CGTextures.com
(Old) Link for discussion: Belgium-map-*RELEASED-IN-THE-UPDATER* - Any question/remark/request for assistance should be posted there and NOT in the comments here
General advice for maps with vegetation: Run Rigs Of Rods "as administrator" since windows vista, otherwise the maps with vegetation may crash the game.