An improved version of an F1 car by Akoss
Wider tires(I don't know how to do it yet)
More poly's(yes, still, after half of year working on it)
Aerodynamic wings(RoR does support it now, but I don't the hell now how to do it )
!WARNING! it looks like it can be good in offroad, but it's absolutely crap! it needs more mass(global) MUCH better handling, and the main: a lot of lines for the shocks!- and this is TOO cpu heavy...
UNZIP INTO YOUR DATA FOLDER - This car will not work if you just drag it into your packs folder!
Update to my Bowler Wildcat 200 vehicle, sorry for the long wait!
Still a great little car to drive, durable and fun to bounce around. It's not really ment to be a true reflection of how the real car drives!
-Fixed chase and interior cameras
-Added weight for slightly improved traction
Still need fixing (feel free to do so, modders!):
-Engine sound distorts for some reason
-A little too tail-happy
-loss of control at high speed
-Body shape is chunky and not really accurate to the real thing.
-Shadow of invisible beam (used for positioning in the truckshop) is annoying.
Tested with RoR 0.35 (I use a mac)
Once again, credits go to:
Adeodat and Bartomeo: for the Jeep Cherokee chassis the car is built around.
Qer: For fileing, flares, emissive, and additional mods/fixes/advice.
this is the engine start and sound of my newest upload the armada, just go to...
-rigs of rods folder
-and replace the two files(note:this work fine but if i dont now for power of the destinity you have trouble just make a back up of the original 2 files
-the names are(default_car_idle.wav)and(default_starter_start .wav)
Mod for boneheads excellent dodgecharger beta, a pro street version with adjustable weelie bar and super high output engine (24000) to those that know what that means, 10-12 hours just spent adjusting the rear 4 link suspension system to help it hook up well at the strip,
-shift to N
-rev engine up to redline at 8125!
-let of and wait till it drops down to 4000
-shift to D as it passes 4000 and floor the accelerator...
-not hard to drive and goes on to 256mph on the glendale flats
Thx to bonehead for making such a great dodge model in the first place.
Just drop into the data/trucks folder.
-edit- only for 0.35 with flexbody patch installed
this is the second version of this car.
the ride hight has been raised and roll bars added.
the body softened.
the car now has mesh wheels.
remember to delete the old one before you play with this one
This mod has been reposted. Original Release was in 2007.
The long awaited NASCAR car is here. It includes a big amount of power, increased speed, and four, taller gears and 3 skins to choose from. This may be the ultimate stunt vehicle because of its speed. the front goes down too much :-
the junior go kart is set up to be easy to handle
the pro go kart is much harder to drirve
at low speed you need to turn in the opposite direction that you want to go and THEN turn in the direction you want to go because of torque steer from the solid rear axle
also when the gokart resets that means that the accident would be fatal
and if the steering wheel flips over that means that you either damaged the kart beyond return or you did the previously stated and also broke your arms
and if you flip the kart over and it starts spazzing then you have crushed the rider
this truck (the twintubro wheely) is originaly made By Lilbunnifufu/Wheelie King...
i modifyd it a bit so you can make wheely with it on every surface.
to make a wheely:
go to fully manual shift,
hold shift and get to gear 8 with A,
aply max throttle and release shift,
it wil do a wheely from the 8th, 9, 10, 11 and 12th gear.
all credits goes to: Lilbunnifufu/Wheelie King.
This is a sound you can use in any vehicle you may like, it would would sound the best in a big mud truck, the sound is a 454 Chevy Big Block With A Isky Cam, it sounds awesome, i captured the sound from my buddies lifted chevy, i would love some feedback, the picture of the truck is the truck i got the engine sound from.
An edit to the original Challenger in the game I modified it to be a Mustang Fastback.
All credit goes to Hemicuda for the original truck. I also must credit Adeodat for helping me with some conflicts that I had in the material files and such.
[click to view bigger Image]
This is my first vehicle to ror
SO here it is
Time to upload it to everyone..
Suspension breaks like real sandrails but chassis isnÂ´t breakable
Jantor : better steering and suspension
Dont modify! i dont give permission
It can handle pretty big jumps
by the way...
This is the current 1st place holder for the Futurotrack easy (unlimited class) (http://www.rigsofrods.com/races/race/67). This track is about the only thing it excells at. It is terrible at every other task. It has locking Differentials, and an incredibly powerful engine.
Authors: Me (Everything)
If the game freezes or the engine doesn't make a sound then restart the game and everything should work fine.
This is three differant iterations of my 6x6 Desert Demon. Two are street vehicles, the sole differance being ones red and ones black. The third is a Police special. These are all WIP. I will update them when I have updates worth posting. Skins are on the way, but wont arrive too soon as Im still recovering from HD format.
Special features: Moveable rear spoiler. When its skinned, this will be aerodynamically functional, for now its just for looks.
Six-speed transmission, makes for extremely high speeds.
Powerful engine, ittl burn out in 4th gear on tarmac.
Tires are a bit hefty, so any remote damage to them gets the whole truck shaking. Will fix soon.
Chassis being floppy. Dunno if I can fix this one, but it does kinda look awesome to watch it conform to the terrain it just smacked into.
Camera falling to ground in 1-st person: Unknown cause, may not fix.
They all have a habit of pulling when on power, to a random side. This is just because of the sheer power of the engine, toning that down may resolve. Its almost always burning out.
The .zip wont show up if thrown into packs. I havent figured this out, I intended for that to work, just extract it to your trucks folder for now.
Enjoy! Please drop by the thread here and voice your opinions, as without public opinions I cant make this thing any better.
Apparently, glitches happened when archiving. The police truck got named .txt, rename it to .truck for it to work. Sorry for the inconveniance, folks!