Also, you can do whatever you want with it, take parts, repaint, change rims, I don't care, just give credits if you are going to release something using these parts.
I present to you, the 1915 Ford Model T. This holds the name of the oldest real car ever to be put into RoR. This is the Original "Go everywhere, anywhere" car.
There are 6 versions. There is a Pickup truck (2WD and 4WD), a Sedan, a Coupe, a Touring, and a Junker version.
The gear ratios/axle ratios/wheel size/engine power/top speed are all real specifications. The top speed is a physically limited 40 MPH on the dot for all versions except the power-degraded Junker. The Junker's top speed is closer to 30. All versions except the Junker have 21 Horsepower. Junker has around 18.
You cannot drive this car in Automatic Transmission mode, as the gap between 2nd and 3rd, then 3rd and 4th are too large for the game to gearshift between them correctly. Thus, you must drive in Manual or Fully Sequential gearbox mode to get up to cruising speed.
These vehicles are not flexbody, and each on average have between 10K and 20K polys total including all 4 wheels. Honk the horn for a sound only '10s - '30s Fords can produce. Aoooga! Sometimes when you turn, it heavily understeers because the front axle is not very strong, so be careful.
Custom sounds are thanks to DODGE charger (thank you!)
All meshes and N/Bs are thanks to myself, Sirendude2011.
Do not mod this vehicle. Treat this like you would a real Model T 100 years of age. Would you (attempt) to hellaflush a Model T? No, so don't do it. Same goes for hydraulics and lifts with mud tires. It is impossible to skin it with anything except solid colors (no designs), so don't try.
Enjoy this historic vehicle! The driving experience is like no other vehicle in RoR history, believe me.
This is a 2004 Dodge Ram 2500. It was made from dneufeld's Ram 2500 pack. I added 5.9L 24V Cummins sounds and 2004 Ram sounds. I also fixed the flares to match the truck more realistically
Credits go to dneufeld for the original Ram 2500 pack
This is a mod of the International4700_pack. The trucks are all 1998 International 4700s and are as follows:
5th Wheel (DT466E)
Gooseneck (T444E)
Flatbed (DT466E)
Long Flatbed (T444E)
Terrain Truck (DT466E)
Sounds were recorded from a 1998 International 3800 school bus (built from the 4700) with a 7.6L DT466E, and from a T444E engine
Credits go to dneufeld for the original International 4700 pack
This is a mod to the Expie by adiodat. I turned it into a 2004 Dodge Durango with a 5.9L 24V Cummins Turbo Diesel. Flares are the same, except that the controls were moved 2 numbers up. I added high beams and fog lights, which are controlled with Ctrl-1 and Ctrl-2, respectively. Sounds were recorded from my mom's 2004 Dodge Durango and from a 5.9L 24V Cummins
This is another mod to the BoxDodgeRam. This time, it's been modded into a white 1999 Dodge Ram 1500 with a 5.9L V8 Magnum and 46RE 4-speed automatic transmission. The tailgate, doors, and hood still move. All sounds are from my 1999 Dodge Ram 1500. Special thanks to cummingsflatbed for helping me with the locking differentials
This is another mod to dneufeld's Dodge Ram 2500 police truck. It is nearly identical, with the exception of red turn signals in back and Cummins sounds. I also tried to add a police license plate, but it shows up on the bed
This is another mod to the BoxDodgeRam. This time, it's been modded into a 1999 Dodge Ram 1500 with the 5.9L V8 Magnum and the 46RE 4-speed automatic transmission. I fixed the gear ratios and the max speed is 171 MPH, much higher than it was designed to go to. It's also been equipped with a 97dB Ecco back-up alarm and double flashing strobes in the fog lights and brake lights. The tailgate, doors, and hood still move. I updated the file with quieter sounds. All sounds are from my 1999 Dodge Ram 1500
This is another mod to the 2009 pack by unknown. This time, it's a real truck. This is a 2009 Dodge Ram 1500. It's got the new body style and interior. The engine is a 5.7L Hemi V8 which is attached to a Chrysler 545RFE 5-speed Automatic. Engine sounds are from my mom's 2004 Durango and others are from my Ram. Ctrl-1 activates high-beams and Ctrl-3 activates cargo lights
Credits for the original vehicle go to Box5Diesel as the 2009 pack is a mod of his Sterling Bullet pack
Here it is, the newest addition to the school bus selection in RoR. This baby is fully submeshed, flexbody'd, has amazing suspension, super realistic 5 spoke wheels, and a driver with a cap. Made by Jaw-4 and Dkutch. Enjoy!
Hello! This is my second vehicle release. It is another GTA Ammunation vehicle.
Did you not like the slowness and large amount of weight of the GTA Ammunation Truck?
Then you need the GTA Ammunation Astro!
This vehicle is not in GTA, it's just a custom.
It goes over 140 mph so I don't know the speed, but its fast.
Hydraulics:
F1 Front Down
F2 Front Up
F3 Rear Down
F4 Rear Up
Thanks to Jakebewar for the Hydraulics!
Thanks to Bonehead for the Astro!
The wheels and texture made by me.
HAVE FUN!
This is my first upload to RoR, it is the AmmuNation truck from Grand Theft Auto: Chinatown Wars.
Thank you to Turbocharger for the Chevy!
I made the skin.
WARNING!
If you have light source effects to 'All vehicles, All lights' YOU WILL LAG WHEN USING HEADLIGHTS! The turn signals are fine though.
Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
Compatibility:
0.35 unconfirmed
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-COMMAND VEHICLE (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a SMALLER FIRE ENGINE from a village near Marktheim that called "Oberdorf" (MB O'607D)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-PERSONAL CARRIER (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second TANKER TRUCK with WATER CANNON (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-TANKER TRUCK (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-LADDER TRUCK (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-FIRE ENGINE (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
My new crawler.
i called it Beams Glory beacose i think it turned out very nice using only beams, and this car glorefies the "old school" beams.
to get the colors correct you will need to extract the material file i included in the truck's zip into the materials zip in resources folder that can be found in the main RoR folder (not the one with all your addons).
the reason i modefied this mat file and didnt created a mat file for the truck is so i can paint my truck's beams fast and easy with so standart colors i created. take a look in the file to see what other colors i made and add you own.
This is my Mercedes "Kurzhauber" as Fireworker. Its not perfect at all but a cool vehicle i think. Everythink is made by me,
but with help of Dodge Charger, Murkas and Auke, whenever the wiki didnt answer my Questions.
To Modders:
If you ask permission, I'm fine with it. What I don't need is numerous, random mods made of my content without me being aware of their existence.
Important:
The steering looks like it breaks. It doesn't. That is how it was designed.
It is 10MB because of massive jpg files for textures.
This is a Ladder Truck from the fire department Hamburg.
Build in 1995 from Mercedes Benz and Metz.
I has experimented with the slide node system and it works very well.
The command list can be opened by pressing button "T" and the ladder can be secured by pressing button "O".
The node/beam chassis and the meshes are made by me.
This is a fire engine from the fire department Hamburg.
The Original was build from 1994/1995 by Mercedes Benz and Ziegler.
I used the tips from the older fire engines to work over the meshes so that there d´ont be any errors...i hope.
You can open the command list with the button "T" an hook on the hose reel with button "O"
The node/beam chassis and the meshes are build by me.
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
Credits:
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Enjoy.
V1.2
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
Hey, This is a Undercover Police mod for the Box5 Dodge Ram.
If you have my 1st Version, Please Delete! Thank You
What Does it have?
-Flares CTRL+1/CTRL+2
-Sirens
-ABS/TCS/Slope Brake
-As Some Props
-Differentials Locked/Open
BIG UPDATE!!!
-Now are Gray
-Renamed Vehicle to "Dodge Ram 12v Undercover"/"Dodge Ram EXT. 12 Undercover"
-Fixed Description
-You Dont need to delete Original Ram
Credits/Permission
DODGE charger (Props)
HEMI (Props)
Box5 (Release)
tman 434 (Fixing the original skin as flares)
0429matthew (flares)
LGxDevil (Placing Props,Siren, TCS/ABS/Slope Brake, As other stuff)
This is the first 3D model that I've ever created! I built it in Sketchup which was a mistake, but there's no use keeping it to myself!
This is a 1942 Jeep Willy that I modeled for rahulroy9202's n/b project
Features:
Excellent offroading n/b
Somewhat nice mesh, better than some of the others on the repo
Realistic gear ratios
Thanks to:
-rahulroy9202 for all the n/b work and whole project
-Ford_Boy for n/b fine tuning and experimenting
-Off-Roader for meshes
This is NOT a final version! We already have been sponsored a new, perfect, realisitc looking mesh that will eventually get finished!
So please tell us every bug/issue that the n/b has, that way the real Willy is of excellent quality
this guy is a crawler loosely based off of Shannon Campbell's old competition rig.
this was the first mod i ever made- back when i first joined. i recently added a working light-bar, and meshtires from my G2 suv.
apart from that, everything on it is the same- its very simple and has a few quirks that i dont plan on fixing. it may not be pretty,
but it will go up almost any obstacle with ease. i guess youll enjoy this if you have a slow computer like me: power to the n/b!!!!
features:
automatic rear steering, lockers, and lights.
Hello users of the rigs of rods forum, today I proudly update the FLC. Most of you know what it is, a school bus. many of you might be saying "aw crap, another CE mod." but, this is not the case. This has custom sounds, custom preformance, the ACX mirrors, newly positioned crossing gate, new flares, and new warning lights. credits for original CE go to the following:
So, I'll give you a little background knowledge on this bus.
I always wanted to drive a bus that I, and only I have dreamed of. I figured that I could find something on the site that was cool and wasn't just another CE. so I decided to read up on how to mod Rigs, it was certantly easier than other simulators I've seen in regaurds to modding it. That is how I ended up in this position with this bus. Please note that it is not fully completed so with that said, It still has no interior and only sub-mesh.
This update:
Updated sounds. Hooray! Feaetures the ASP flAilus, Enginefan vervion, and W/O engine fan sounds for the norm.
The newer authors to this bus would include:
Me (tomytom99): sounds, preformance, skins, and moving the crossing gate down.
ROR-EMS: mirrors and mirror placement
Here is the thread for the FLC: [link]http://www.rigsofrods.com/threads/91010-ASP-FLcolumbus-Once-Again-Updated-6-26-12-going-onto-repo[link]
More updates are coming, so be alert! once it is done, the will be a naedox quality video. Note: I will sometimes find a problem that you guys have. Most of the time you will need to find the problem, and I will fix it.
The bus now has about 15 skins, including dealership skins, a blank skin, and a NJDOC skin.
Bugs :O
will crash game in MP and also flatsville, in both sp and mp.
Here's my jeep, it's been in development for nearly a year, it's my first vehicle that I finished.
It features:
-Seperate hood/grille, for (atleast decent) deformation (My first try):
"Deformation is awesome." -Gabester -Dana 44 axles
-Atlas II transfercase
-Powerglide transmission
I've used real life gear ratios from both the gearbox and transfercase.
-Hemi engine
With custom sounds.
-Custom liftkit
Credits to Fat-Alfie for his shock texture.
-Beadlocks
-38" Pitbull Rockers
-Custom made rollcage
-Bucket seats
-Rotating driveshafts
-Openable boot and bonnet
-A wide variety of moving parts
-Super soft tyres
Thanks to Fat-Alfie's wheelbeams
-and lots more.
[18-03-2012]-Fixed the idle sound, added ropables, made steering stronger. [08-05-2012]-Wheels tuning: added meshwheels2 and did some more tuning to Fat-Alfie's wheelbeams. Less bouncy wheels, better handling on and off the trails. -Minor fixes.
This is the first mod i'm releasing. Its number 1 in my line of conceptual, mostly chain driven vehicles.- its more focused on design than realism
Ive designed this to be a futuristic, 2-seater rock crawler. it features complete independent suspension- achieved through the use
of arms which use ( theoretically) torsion instead of shocks.
a second version includes the ability to control each arm individually, sacrificing some natural suspension travel in the process.
controls are in the readme.
enjoy, and please ask before releasing any mods/using parts
This is the current 1st place holder for the Futurotrack easy (unlimited class) (http://www.rigsofrods.com/races/race/67). This track is about the only thing it excells at. It is terrible at every other task. It has locking Differentials, and an incredibly powerful engine.
Authors: Me (Everything)
If the game freezes or the engine doesn't make a sound then restart the game and everything should work fine.
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.
Modifications-
1.> All four suspensions works like a charm... Flexing Good.
2.> 4x4 drive with traction control and lockable differentials.
3.> Weight of vehicle is revised.. CG lowered.
4.> Stable Wheels.
you are free to use it for mods or develop on this.
Just remember to give me credit.