WARNING: make sure you run RoR "as an administrator", otherwise the map will crash, it's like this...
Version: 2.0
- Added a full new map, dirt track, rally style
- Reworked all ground textures and materials, now features normal mapping and alpha splatting
- Reworked the vegetation a lot
- Reworked caelum sky and atmosphere
- Angelscript races for both maps
Thanks a lot to LJFHutch, who let me use his birch grass texture.
Thanks also to Lifter, I used a few objects from a previous project that he modelled and I textured.
You may like to download the K700 from ZTS which fits good in the scenery: http://www.rigsofrods.com/repository/view/781
Activate the vegetation, the maps are really based on it.
If your computer can handle it, activate HDR, the maps are pretty much designed for this (will look rather dark otherwise)
Some videos better than long texts (the car in the second video is not available, don't ask)
Version: 1.0
This map is pure offroad with tons of mud, really deep water crossing, rocks,... It is inspired by the extreme offroad challenge held around Ladoga lake in Russia.
Play the map with vegetation ON otherwise it will look terrible.
It features a time race - not working with the present version of RoR, but fully functionnal otherwise.
Credits:
Fir trees not made by me - I don't know who made them, thanks a lot they're great!
Rock textures from CGTextures.com
Trail Island
Version: 1.1
Quite big update, even if everything cannot be seen:
- A big rock
- More trails
- Performance optimization
- Underwater is dark
- Detailled textures reworked
- Better shading
- etc.
Version: 1.0
A small island with detailled ground for offroad fun! Try to get on the water near the marina, there is a path there.
You will also find a giant parabolic antenna and an oil buoy inspired by Brent Spar where you can land with an helicopter.
There is also a little rock-crawling trail.
Hope you'll like it
Credits
Thanks Lifter for testing
CGtextures for Brent Spar and ground
Map made with L3DT
Note: The flexbody tire versions hurt FPS alot because the tires have alot of poly's for the tread, and thats heavy on the cpu when used as a flexbody.
Features:
Flebody Leaf springs
full suspension and drivetrain (animated)
Flexbody Body
Flexbody Tires (on flex-tire versions)
Shiny/damage/chrome paint
It's a quarry-style map. One of the first I made for RoR, converted from 1nsane. I spent a lot of time some years ago to sculpt this map for making it interesting with trucks and rock crawlers. I don't think I will work on it anymore so here it is if you like it.
Warning: everything except the quarry part is rubbish - you've been warned.
Mud, mud and mud. Five different types of them, a really detailled terrains with ruts, mudpits and everything.
Everything in a field, so it's rather small.
Declined in 4 versions:
- Normal
- FPS-friendly (no detailled terrain textures)
- Rainy (with caelum rain)
- Sandy
Credits:
- 1Crash007, and Ian for the original groundmodels
- Invited members for testing
- Box5diesel for the struggling with particles - we'll make it ;-)
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.