It has fully retractable landing gear, front landing lights, working wing lights, cockpit view with illuminated gauges, airbrakes. And hopefully everyone enjoys the way it flys. It weighs around 108 ton.
To take off - Set flaps to full, and full throttle with one click back on the throttle so you dont engage the afterburners (which I cant turn off in .35, so just dont fly at full throttle). You should be able to take off on any of the runways in the game. Landing on the other hand is very tough on the small runways, but im going to continue to work on the plane, to make it better in .36.
This Is A Mod Of Truckian Arrow Board Trailer I Added Wheels To It So You Can Have It In 38.67 Not Sure About Above Or Below Cause I Only Have It For 38.67 Try It Your Self And Let Me Know
CREDITS
Truckian The Orginal Owner
mitcitylover Added wheels
PM me if you have any problems and DO NOT SPAM the comment box thank you.
Dry van with mesh body. There are some chrome/reflective parts, mesh wheels, a bunch of side marker lights.
F1 and F2 for the legs.
It has a node and beam skeleton with invisible polygons for collisions. I tried to keep the polygon count reasonable, it shouldn't be too hard on performance.
(The fender-brackets could have been made with less polys while still looking the same)
The trailer's width and height are correct, but it is a bit too long.
The main texture is a png, not a dds. I tried several ways to convert it to dds but none of them worked. Bad colors or edges, it just didn't look right in game with a dds texture.
features:
everything you see visually is also happening physically (links are in the same spots, suspension in the same spots, ect.)
tons of attention to detail, even down to the smallest things, like the mcdonalds cup and frys in the cup holders and the i touch to play music through the custom speaker system
all upgrades were custom designed by me, slightly based of real life vehicles
RoR's first urban map. Updated to work with 0.36.x
Map by Donoteat.
Objects by Donoteat.
Support by Lepes.
Oops Insurance building by kitteh.
Features:
Large city.
Skyscrapers.
Heliports.
Bus stops.
Fire department.
Police Station.
Hospital.
Elevated Highway.
Nonworking (for now) traffic lights.
Two and a half tons of distilled awesome for your enjoyment.
*Important*
You need the flexbody patch, all 3 trucks are flexbody
I tried to make them very realistic in every way. They handle well for a pickup truck, and can do alot of things. You can drive a bobcat or other vehicle into the bed of the bumper pull version, and strap it down, then raise the tailgate back up and drive. The wrecker can tow most any light vehicles well. It has a extendable cable to help recover vehicles. The trucks include a good interior, and steering wheel.
I have decided to go ahead and release the Bobcat S130 Skidsteer Loader with the bucket attachment, along with a hay bale that can be used with it.
Some notes about controlling the loader:
1. It handles a lot like a Bobcat - that is, it rides rough, will tip if you slam between forward/reverse or carry a load to high off the ground. Don't expect to be able to go flying off of curbs with the hay bale held up high and stay upright!
2. It has 2 forward gears and 1 reverse gear. The 2nd forward gear is strictly for high-speed, unloaded travel on flat ground. First gear allows the Bobcat S130 to reach its maximum "realistic" speed, and should be used in most situations.
3. If using the automatic transmission, use the PGUP/PGDN keys to select first or second gear manually so that it does not try to shift gears. If allowed to shift gears you will notice it can become very hard to drive.
As I finish up the other versions, I will release them accordingly.
*IMPORTANT*
I request that no one releases a "bale spear" version of the Bobcat, because I already have one being made that just needs some final adjustments.
For now I am not going to develop the "manual attachment" version any further, because loads cannot be used in 0.34 MP, and therefore would not make much sense to drive a Bobcat around without any attachments. All of the versions that I release will have the attachment already connected to the Bobcat so it can be used in MP without any trouble.
Also included is a simple hay bale that you can move around/rope on to with the Bobcat bucket.
As a last note:
My guidelines on modding my vehicles are as follows:
You may freely edit and distribute my vehicles as you wish, under the following conditions:
I am given credit for being the original creator WHEREVER the vehicle is discussed.
I remain the creator of the chassis in the .truck file. You may add yourself in as the "chassis modifier" or something similar, if you do perform modifications to it.
You do not release vehicles which I have specifically stated that I will be releasing soon, as in the case of the "Bale Spear Bobcat".
A PM or email is always appreciated before you release the modification, but not required.
A Pack of two Sprinters, one version as a THW car and one as an ambulance.
Place the zip file into your packs folder, it requires version RoR 0.35.
If you want to mod the cars please make sure you change ALL materials and make them
not conflicting with this original pack. If you have problems with that contact me on the forums.
Scania R 420 and R 480 Topline trucks, two different skins included.
Updated, doesn't use sections anymore.
Installation as usual, put the file in mydocuments/RigsofRods/packs.
If you have the older version then please remove it (this doesn't automatically overwrite!)
Works only in 0.36 and above.
All mesh and node and beam parts of the model are made by me, credits to pedro for the steering wheel texture.
If you want to reskin it make sure it doesn't conflict with my original pack in any way and contact me on the forums before you release any derivates of that model.
Only use one version of the truck at a time, more might crash the game.
I am not responsible if you mess up your RoR by installing or using this truck in a wrong way.