YOU MUST HAVE AT LEAST 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION.
Updated with modeled panel gaps! Fixed UV mapping on Army version!
1949 Ford by Gabester
The 1949 'Shoebox' Ford was the first all-new design to come out of Ford after the war, featuring a stylish aerodynamic body shape and sophisticated independent front suspension.
Separate detaching parts (hood, fenders, doors, trunk, headlights, and bumpers)
Five versions (Club Coupe, Moonshine Special, Tudor, Fordor, and Indiana Jones US Army)
DO NOT modify this without my permission.
You need a fast computer to handle this car. Requires .38.33.
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION OF ROR.
Gavril Omega by Gabester Now with meshwheels2, ABS, and traction control, as well as other minor fixes and improvements!
The Omega is an off-road sports sedan. Choose from three versions:
Omega Six - ~300 horsepower I6 diesel base model
Omega Ten - ~500 horsepower V10 with bigger wheels and lifted suspension
Omega Twelve - 600+ horsepower V12 with a lightened chassis, stiffened lowered suspension, and street tires
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Stable on-road handling
Excellent off-road capability (except for the Twelve)
Four wheel drive on all models
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK IN AN OLDER VERSION OF ROR.
Updated with improved suspension, handling, and crashing behavior! The exterior camera is also now correctly centered on the car.
Gavril Zeta by Gabester
This is a compact SUV.
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Stable on-road handling
Excellent off-road capability (except for the R and 2WD)
ABS and traction control
Meshwheels2 for sharper handling
Please DO NOT modify this without my permission. Thanks.
All vehicles have opening hood/doors, and the pickups have opening tailgates also. This helps with making them crash more realistic. Best crash is about 50mph or so IMO. The dually has a 5th wheel hitch, the Ext cab has a bumper pull hitch. The Ext Cab can also load a bobcat in the bed and tie it down.
Place the zip in your packs or vehicles folder and enjoy.
This is another mod to the BoxDodgeRam. This time, it's been modded into a 1999 Dodge Ram 1500 with the 5.9L V8 Magnum and the 46RE 4-speed automatic transmission. I fixed the gear ratios and the max speed is 171 MPH, much higher than it was designed to go to. It's also been equipped with a 97dB Ecco back-up alarm and double flashing strobes in the fog lights and brake lights. The tailgate, doors, and hood still move. I updated the file with quieter sounds. All sounds are from my 1999 Dodge Ram 1500
Slow computers will hate this car most likely, so don't complain. I did include a version with no shiny paint shader, for people that have problems with shiny paint.
Included is 6 Brand new Camaro's. All have flexbody, opening doors and hood. The Red one has collision so you can drive over it or crash them together. You can add collision to the others by just copying the submesh and contactor section in the truck file.
The Dragster is a bit wild, but its fun to do wheelies with. The rest are pure street. Big thanks to lifter for his work on the suspension!
You need the flexbody patch, all 3 trucks are flexbody
I tried to make them very realistic in every way. They handle well for a pickup truck, and can do alot of things. You can drive a bobcat or other vehicle into the bed of the bumper pull version, and strap it down, then raise the tailgate back up and drive. The wrecker can tow most any light vehicles well. It has a extendable cable to help recover vehicles. The trucks include a good interior, and steering wheel.
This is the final and last version of Nissan 350Z for Rigs of Rods.
Even if the original submesh model of this car is more than 2 years old its still a headturner!
Since then I edited the nearly everyday to make it look, sound and feel like its real counterpart.
Here are the most important notes:
- the body and suspension is a RoR classic setup made out of a nodes, beams and a submesh
- the engine is tuned to behave like the original one
- the transmission should be shifted manually and has real gear ratios
- the car can easely go to 250 km/h
- the suspension is set up for both drifting and highspeed stability
- the sounds are carefully collected and mixed so can get that good V6 sound in your ear
- i havnt include a tire sound. it got annoying after a while
- there is also a roadster/ convertible version in the file
- and many more things...
I havnt a specific forum tread for this car. If you have questions or want to mod the please PM me.
Place the zip in your packs folder, no need to extract anything. If you downloaded the first sterling bullet normal version, delete that zip and just use this one if it doesn't overwrite the old one, because they will conflict with the same material file and probably crash (so u know what happened if it does crash, just delete the other sterlingbullet zip for the first version.
Here it is, the firetruck version of the sterling Bullet. I've also added a brush guard bumper for the rest of the normal Sterlings thats why u need to delete the first zip if u downloaded it.
This zip includes
All the original Sterling Bullets (now with added front bumper)
As u can see, its got lots of items on it, and lots of new mesh's. Light bar and lights all work, new exhaust mesh for the firetruck, and this thing is ready to go to work.
This is another mod to the BoxDodgeRam. This time, it's been modded into a white 1999 Dodge Ram 1500 with a 5.9L V8 Magnum and 46RE 4-speed automatic transmission. The tailgate, doors, and hood still move. All sounds are from my 1999 Dodge Ram 1500. Special thanks to cummingsflatbed for helping me with the locking differentials
This is my 1987 Lamborghini LP500 Quattroporte Countach.
almost 10 months in the making. I hope you enjoy and look for my other sports cars to come to RoR.
Niceguy4704- mesh, chassis, truck file, sounds, textures
Lifter- testing, suspension, chassis improvements
Box5Diesel- testing, chassis improvements
Squishy- testing, chassis improvements
RoR Community- all the countless tips and instructions that got me where i am today!
To all of you, This is dedicated to you!!
I decided to add full collision since Multiplayer now has collision. They should crash somewhat well into each other. You can crawl on them with the truggy or other big vehicles There also Blue in this version.
This is a standalone zip, so just place in packs or vehicles folder and play.
This is a big package that includes the updated Dodge Ram 2500 4x4 Mega Cab, and the RV Trailer that I have been working on.
This pack includes a lot:
First of all is the new Ram: There are 3 Rams included. The Red and Blue Rams are the same truck, with Ranch Hand front and rear replacement bumpers, a headache rack, a 7" single stack, towing mirrors, a trailer hitch, and running boards. The headache rack has functioning lights. The hitch is no longer adjustable, as adjustable hitches are too weak. These Rams are slightly heavier and have a little more power, and lower gear ratios. The tow hooks (ropables) in the front have been replaced with ropes, so the truck can grab from all directions. The chassis has some slight improvements, including more beams for strength, and the rear axle no longer pulls weird on the left side under hard acceleration.
The 3rd Ram is a special Rigs of Rods Public Works truck painted in none other than "RoR Orange". It includes white strobe lights on the front and rear, and also orange rotating strobes on the headache rack. it is geared even lower than the Red and Blue Rams above. With a top speed of 61MPH it is not extremely fast, but has a lot of pulling power. It includes all the meshes and updated features as the Red and Blue Rams too.
In the "Extras" folder included in the .zip there is a blank PSD (can be opened in Photoshop or GIMP) for skinning the truck. All of the sections are labeled.
Also included is the RV Trailer. It is based on a Fleetwood bumper-pull double axle RV.
It has four adjustable jacks on each corner, and an awning that can be extended and retracted. It is very heavy. Bear in mind that it was designed to be pulled with the above Dodge trucks.
What I did:
Fixed some flare problems
Both reverse lights are now white (Instead of one white and one red)
Added more realistic Headlights and blinkers
Credits go to the original maker of the Nissan Skyline!
NOTE: BEFORE INSTALLING, DELETE YOUR OLD NISSAN SKYLINE POLICE CAR! THE NEW ONE WILL OVERWRITE! Once this is done, rename the zip to 05e7UID-SkylinePolice.zip and then put the zip in your packs folder.
A mod to the Dodge Charger by Bonehead. I tweaked the suspension, engine, made the tires wider, and painted it black. This will overite the original and is for use in 0.36 or higher. Credit goes to Bonehead for the great car.
RWD cars pack,a nissan skyline(with permission of akoss)
and a challenger with dashboard,all rwd.
hope you like it!!!
the skyline is with the fast and furious skin(i found on topic)
the challenger its with my 2008 flame skin and the plumcrazy wheelface(with flares).
discuss here http://forum.rigsofrods.com/index.php?topic=18946.0
Feel free to mod it as you like, but if you upload it make sure that it doesn't conflict with the original
and that is does not have any dependencies to the original file.
If you don't know how to make it independent send me a PM on the forum.
If you want to use parts of it on other vehicles you need my permission.
I am happy to present the preliminary release of our Chevrolet Express n/b mod. Do to some real life issues I am releasing this somewhat incomplete. Most of the vans are fully drivable and have a full set of flares. Some of the others have half finished flares. They all have dashboards and seating. Also comes with a crappy lightbar that I made by myself.
Modding will be allowed and encouraged. However I request that ALL parties be credited. I will have a list in this post and on the README file in the zip. I also would appreciate displaying your modifications in this topic.
Creak = Chassis
Silvermanbblue = Body, skinning and some meshes
09challenger = Sounds
Khadner = School bus version consultant.
ROREMS = Ambulance consultant
Bonehead = for his blower mesh
VeyronEB = Camper and limo versions (Future versions in progress)
NO weight tuning, these are not realistic in the weight department.
Some flares missing on certain versions
Suspension issue with the class b camper
UPDATE: Please visit the link below to download the gooseneck version, along with updated suspension, and brakes.
This was a spur of the moment build last night, and just got the skin done late and its a fun truck to do pretty much anything with. It can tow the big dolly trailer, go almost anywhere offroad, and u can put some things in the bed if they fit. It's a mini truck used on farms to do all sorts of little tasks. I made it as simple and fun as possible, with dual frame rails and a hitch. Enjoy
Differences between this truck and the regular version:
Police version is only available on the Mega Cab / Short Bed truck. It has a little more power and a little more top end speed than the regular truck. It has a tighter turning radius too.
And of course it has lights!
There are red and blue lights on the roof, the grille, and the rear of the truck. They are timed a little different so that they alternate a little bit. One set is controlled with CTRL+1, and the other set is controlled with CTRL+2.
Of course the roof lights are controlled with the "m" key, and the siren with the "h" key.
To install... Download the .zip file and place it in the packs folder of your main Rigs of Rods folder.
This is another mod to dneufeld's Dodge Ram 2500 police truck. It is nearly identical, with the exception of red turn signals in back and Cummins sounds. I also tried to add a police license plate, but it shows up on the bed
-this is the most selled sportscar in the world
-i like the design and the power of this car
-its a nice Tuner. Please mod this car!!!
-it has the best V6 sound ever
-i dont like the new 370Z
-car was originaly made for a performance test
-the Body of the car is highly detailed
-the submesh is handmade
-the textur is very detailed
-the car crashes well: First it deforms and then it will break
-i dont own a 350Z and I never driven one
-i spend a lot of time to create a realistic handling for this car
-you can drive a 1.35 at Testtrack
-you can drift the car, but if you push it too hard it will fight back
-i added a realistic typical engine sound for the Z
-also i added sounds for the tires and starter
-you will hear a sound if you crash the car
the ford expediton brought to you by 1 Adeodat+BartolomeoPL and ethorlakson if anyone else thank you. if anyone i didn't mention hasn't gotten credit and wants it let me know right away so i can change it i'll be happy to comply with your demands
Do not edit the MESH in any way shape or form without my permission. If you want to use
the n/b all I ask is that you PLEASE consult with me first. Public or private. You are free
to make custom colors, change the motor, wheels, etc. But do not edit the verts on anything
here in this zip.
darn_it: Main 440 engine and U-joints
eclipse/faustknight: Rear Dana 60
ADR's Carmageddon 2 cars: Some textures
Mythbuster: Support, a lot of testing, and being there for rebounding ideas.
Jaw-4: Testing, support, and being someone to talk to.
PRT-Audiman: Sound and tuning help
Jaimswallace: Awesome teaser video
Dkutch: Everything else.
this is the engine start and sound of my newest upload the armada, just go to...
-rigs of rods folder
-and replace the two files(note:this work fine but if i dont now for power of the destinity you have trouble just make a back up of the original 2 files
-the names are(default_car_idle.wav)and(default_starter_start .wav)
UNZIP INTO YOUR DATA FOLDER - This car will not work if you just drag it into your packs folder!
Update to my Bowler Wildcat 200 vehicle, sorry for the long wait!
Still a great little car to drive, durable and fun to bounce around. It's not really ment to be a true reflection of how the real car drives!
-Fixed chase and interior cameras
-Added weight for slightly improved traction
Still need fixing (feel free to do so, modders!):
-Engine sound distorts for some reason
-A little too tail-happy
-loss of control at high speed
-Body shape is chunky and not really accurate to the real thing.
-Shadow of invisible beam (used for positioning in the truckshop) is annoying.
Tested with RoR 0.35 (I use a mac)
Once again, credits go to:
Adeodat and Bartomeo: for the Jeep Cherokee chassis the car is built around.
Qer: For fileing, flares, emissive, and additional mods/fixes/advice.
This is a mod to the Expie by adiodat. I turned it into a 2004 Dodge Durango with a 5.9L 24V Cummins Turbo Diesel. Flares are the same, except that the controls were moved 2 numbers up. I added high beams and fog lights, which are controlled with Ctrl-1 and Ctrl-2, respectively. Sounds were recorded from my mom's 2004 Dodge Durango and from a 5.9L 24V Cummins
This is a mod to the Expie by adiodat. I turned it into a 2004 Dodge Durango with a 5.7L Hemi V8. High beam lights are controlled with Ctrl-1, and fog lights are controlled with Ctrl-2. Hidden strobes are activated with Ctrl-4. Sounds were recorded from my mom's 2004 Dodge Durango
Please ignore the police Durango pictures, as I unintentionally selected them [read more]
This is a mod to the Expie by adiodat. I turned it into a 2004 Dodge Durango with a 5.7L Hemi V8. Flares are the same, except that the controls were moved 2 numbers up. I added high beams and fog lights, which are controlled with Ctrl-1 and Ctrl-2, respectively. Sounds were recorded from my mom's 2004 Dodge Durango