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Browsing tag Terrains, found 289 matching files. (29 pages)
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this is a city map, and it uses the city object, that was made for a previous version of flat map, and i filled the whole map with it, and the credits for the map go to me, since i made the map,a the object goes to the original creater,this is just a basic flat map i made, so its realy not very fun, but its somthing to do when your bored...
contact me via pm if this dosent work, and illl try to fix it for you... |
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| Average Rating: |      | Tags: | Terrains |
Downloads today: 0, all time: 18143 |
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This is my latest terrain, Eagles Peak.
The mountain is around 530m tall, and the key feature of the terrain, is the insane road that spirals it way to the peak. There is a tall communications mast situated on the summit, owned by the small company: "Eagles Peak Telecom International", who have a small office at the islands port. There is a small port/base area with a hanger, docks, ferry loader, truckshop, load spawner.
Credits:
Custom Objects: Al T.
Terrain: Al T.
Discussion Thread: Official Forum Thread
Do not modify or use the terrain/custom objects without my permission.
Enjoy!, Al T. |
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| Average Rating: |      | Tags: | Terrains, Island |
Downloads today: 0, all time: 17772 |
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ok so the first one was a totel falure cuz of its lack of content but this one is
rich in content hope you like it includes a new truck, and object |
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| Tags: | Terrains |
Downloads today: 0, all time: 17720 |
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DeGa Mountain Road
Version: 1.0
This is a full mesh terrain (forget about the repair button), aimed at racing in a nice mountain environment.
It features angelscript races.
There are 2 versions, the normal one, with 3D trees, and the narrow one, which is more... narrow and features 2D trees.
Hope you enjoy it!
Credits:
- RoR community for designing the ad panels
- Artifex Terra 3D for the normal shader, Nipash for finding it and passing it to me, thanks
- CGTextures, as always
Warning, due to the experimental status of meshed terrains, expect some flaws, like the vehicle spawning at the beginning, the unability of repairing, etc.
Also, jump a bit to reach the truckshop 
Link for further discussion: http://www.rigsofrods.com/threads/85437-Mountain-Road
Link to on-line score board: http://www.rigsofrods.com/races/terrain/54 |
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Version 1.1
Sequel/update to Russian Mud Course, this time it's [quite literally] bigger and better!
* Improved colour and visuals
* Improved mud
* Larger (over 5 times the area)
* Multiple textures (alpha splatting)
* Multiple difficulty levels depending on the area of the track
* Forest and improved grass
* Improved frame-rate
* Built for light [4x4] cars
* Truck-shop and Load spawner
* 3 different maps: normal, hard and dry
A network of muddy roads deep in Russia. Includes a hill based heavily on my painting that inspired my previous track.
Many thanks to DeGa for helping me throughout, especially with alpha-splatting.
Forum Link: http://forum.rigsofrods.com/index.php?topic=34867.0 |
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| Tags: | Terrains |
Downloads today: 1, all time: 17476 |
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LITE VERSION--------------------------------------------------------------------------------------------------------------
This is a map that simulates the snowy conditions found in the Washington Cascades. I spent
a while making this terrain and the results include:
* New Trees, rocks and objects that are all snowed over.
* 10x the texture detail of a normal map with new texture splatting feature.
* Rutted roads, custom races, new sky textures and a bunch more!
* Two versions. The first is the "regular" version with all of the features. The second is the "lite"
version with cut down features and better frames per second.
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INSTALLATION
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1. Put the files in your my documents/ Rigs of Rods/ packs
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CREDITS
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Thomas- For creating the vegetation feature, the ground-model feature, and helping with the release.
Lepes- For writing the checkpoint file and helping with the checkpoints.
Miura- For pioneering the texture-splatting and helping with it.
Sneer- For the rocks, checkpoints and horizon.
Pricorde- For the great game!
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Go here for support and feedback:
http://forum.rigsofrods.com/index.php?topic=19878.0
If you are a developer, go here if you want to help test and develop new features:
http://forum.rigsofrods.com/index.ph....msg174358#new
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| Average Rating: |      | Tags: | Terrains |
Downloads today: 0, all time: 16706 |
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 (updated on 7/3/11)
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All road bugs are fixed apart from those who dont havc 0.38.17 there is nothing wrong with the map.
it now loads IN 3 SECONDS and is great for fps (now)
this map is for driving or if you want to fly you can still do that, it has a ski jump made for cars and has a very long highway, there are a maze of roads for you to drive on, with signs which are labelled 130, 90, 60 etc, THESE ARNT SPEED SIGNS, they are an indication to which road you are on. i hope you will enjoy this much improved update, if you have already downloaded RE-DOWNLOAD.
credit:
techwolf for the original
PrTAudiman for the makeover
Dajoun for the depo's
thread for discussion:
pure-driving-mod-to-the-flat-map |
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| Average Rating: |      | Tags: | Terrains, Road |
Downloads today: 3, all time: 16587 |
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18 Comments, add comments here.
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it is RoadkitVer3/w roads...But I added houses too it.
original roadkitver by Donoteat
original flatmap by TechWolf32
roadkitver 2 and 3 by NATAN123
Houses by Betzi
houses added by me |
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| Tags: | Terrains |
Downloads today: 0, all time: 16429 |
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