Browsing tag Publictransit, found 17 matching files. (4 pages)
Download all 17 files: Publictransit.zip (about 78.44 MB)
(updated on 15/10/11)
This is the updated version of RoR's 1st ever Suspended Monorail System. It should now work with the latest 0.38 version.
After 10 months of work and development, it is finnaly finished.
Suspended Monorail System 2.2:
This new version includes:
-Fixed Cab Cameras
-Fixed Track Bugs
-Managed Materials (NEW)
-Working Sliding Doors (f1/f2)
-Directional lighting (,/.)
-Contactable Deck (goods only)
The Track Network:
-Fully controllable Points (f3/f4)
-Left & Right Curves
-Goods Loading Ramp
-Custom Non-overwriting N Helens Map
-Simply place the .zip in your: My DocumentsRigs of Rodsterrains
-Does Not Overwrite
-Unique N helens map
-Custom Sounds from the Free Sound Project
-Original N Helens Map by Pricorde etc.
-Everything else built from scratch by me, Al T.
-Thanks to the beta testers, coco for help with the engine and everyone on IRC for help or suggestions.
-Take corners no faster than around 40mph.
-Doors controlled by f1/f2
-Points controlled by f3/f4 from the trains (must be very close)
-Directional Lighting controlled by (,) and (.) or the indicators.
-The trains are allready on the track.
*Do not release a mod of this without my permission*
Discuss: Suspended Monorail System Forum Thread
Enjoy, Al T. 8)
26 Comments, add comments here.
Starbus - a fictional 80's concept vehicle style bus with futuristic look. It has 2 engine configurations which you can chose from on a dropdown list when you select the vehicle. In the 'Original Performance' configuration it is quite fast (for a bus). 'Citybus performance' is more in line with regular bus speeds, good if you want to drive it around a city. Can be crashed sort of nicely.
10 Comments, add comments here.
hello, this is mine terrain mod. I have added donoteat's angelscript bus route to the terrain
It uses angelscript to run a bus route, much like one can use angelscript for races. You drive to the first bus stop, stop, wait for ten seconds, and go to the next one. If you leave early it swears at you.
The script doesn't know at which bus station you are, so you can go to them in any order.
You can use any vehicle, even ones that aren't a bus.
Terrain - Nadeox1
Road - Nadeox1 (GCTexture for texture)
Tree Texture - Taken from Pralo Map
Snow and Rock Texture - CGTextures and Google
Angelscript bus route - donoteat & Neorej16
5 Comments, add comments here.
(updated on 25/6/11)
Its a Bus ...
it should look like a Neoplan Transliner...
in the game it means : Neoplan Transliner
Skive -> orginal bus
Me -> i have mod it
Update1: i remove the steering back axel... i think it was a good idea...Now the truck is nearer the orginal!!!
and the back wheelface
Update2: the exhaust is nearly the orginal...
And it have at the moment 10 gears....better i think ...
i repair the skin, and it give 3 busses:
1. the normal, 2.with the back steering axel, 3.and one version with other mirrors
remove version with other mirrors,
AndrewB add flares
when you have Problems with the truck please say it and ideas are too!
it works too in 0.37.126 and in 0.38.22 +
i hope you like it !!!
And tanks for 1000 downloads !!!
sry for bad english!
3 Comments, add comments here.
(updated on 27/4/12)
This is a fine-tuned version of ArthurHucksake's chevy p30(or mighty mite). with starling island bus skin.
i'm not the author of the meshes and skin. i just fine tuned the .truck file.
this bus comes with a left side slide door and meshwheel, and 16seats
this is a fusion of the starling island P30 midibus, and the mighty mite.
All that I've done is try to make the bus as realistic as possible.
Credit for original bus goes to ArthurHucksake and Cydvx.
- realistic weight(about 3.4ton)
- realistic centre of gravity
- real front anti-roll bar,and fine tuned suspension
(all above make the bus handles much better,together with a much more comfortable ride)
-minor engine tuning
thanks for the authors for making the bus and skin
please send me a massage if you found any flaws, bugs. or if you have any suggestions for update. Thanks
update 04 27 2012
- lightened meshwheel
- idle speed and torquecurve fix
- weight distribution and suspension setting fix
- engine tuned down for more realistic performance(this does not affect the top speed)
This version could handle and perform quite differently from the previous version, so please give me your feedback if you have any suggestions. thanks!
3 Comments, add comments here.