This is a mobile home or mobile office depends on how you use it. You can pull it to your location and pull the tires into the body and it will be on the ground like a house. It is a decent amount of weight 22046.23lbs. It is fun to pull around comments are greatly welcomed. This is a 10x40 trailer its not a CAMPER.
made by me
Update 1. made the tongue longer fixed the tires problems added more weight
this is a heavily modified version of arthur_hucksakes model t.
this is my first mod
it is more controlable. it is 4 wheel drive.
it will go to speeds of 160.
i have slightly mod ified the bode by lengthening the trunk and changed the windsheild.
the ride hight was changed.
the suspension was heavily tuned so now it will go of jumps and go around corners easily.
i have modified the skin and took out the seats also.
This is a mod to box5's goose neck. I made it shorter and made it have two axles. The mod was simply to make it look better when hauling stuff around. In my opinion the normal one is a little large.
Original trailer is box5s
Mod by me
And i know the mod isn't perfect. May over write the old one.
Original file http://www.rigsofrods.com/repository/view/585#comments
UNZIP INTO YOUR DATA FOLDER - This car will not work if you just drag it into your packs folder!
Update to my Bowler Wildcat 200 vehicle, sorry for the long wait!
Still a great little car to drive, durable and fun to bounce around. It's not really ment to be a true reflection of how the real car drives!
Version 3.1
-Fixed chase and interior cameras
-Improved engine
-Added weight for slightly improved traction
Still need fixing (feel free to do so, modders!):
-Engine sound distorts for some reason
-A little too tail-happy
-loss of control at high speed
-Body shape is chunky and not really accurate to the real thing.
-Shadow of invisible beam (used for positioning in the truckshop) is annoying.
Tested with RoR 0.35 (I use a mac)
Once again, credits go to:
Adeodat and Bartomeo: for the Jeep Cherokee chassis the car is built around.
Qer: For fileing, flares, emissive, and additional mods/fixes/advice.
This is a Peterbilt 359, they both have bags so u can drop it low. Pretty good driving and thanks trevor for this great but old semi. By the way this is my first repo and i hope its good
authors: trevor and me for mods
this is just a slightly modded version of 1CHEVROLET1's F650 Crawler. all i did was made it have ner rims and made it a little faster. it is also my first mod and upload.
in this FPS_zipfolder are many truckfiles
but you only need one of them
one for the normal
and one for the light version
the numbers (...FPS_0-5)
are the FPS levels
the truckfile without the number
is the normal truck
it has every singel feature (floating,collision , ....)
example the FPS :
then the truckfile with the number 0
it doesn't float (the floatingsubmesh was removed)
with number 1
the collisionsubmesh is missing
so the higher the number the more features were removed and the vehicle gets a better fps
Now you have to try out which one fits best
delete the truck files in the Marscraft mx01 zip folder and copy the truckfile you choose from the FPS folder in the the marscraft mx01 folder
then regen the cache
This is my mod of my previous mod called (MTVR2). This is a purely off-roader truck, it has 10 wheels and go's just about anywhere. The original version of this truck came with older versions of ROR so anyone who has used ROR for a while should remember it.
whats new:
More fps friendly then last version
locking diff's
reworked all the suspension with "shocks2"
removed "wheels" section and added "wheels2"
added a steerable rear axle
added grip nodes to the tires
truck now floats
can now change the PSI in the tires
This truck is not a looker and isnt meant to be, its meant to be a usable vehicle, it go's anywhere in ROR you want and will in fact climb up vertical walls. This truck is almost indestructible even after being drivin off a cliff usually a collapsed wheel is all that happens. It has so much torque and traction that if you give it full throttle from a dead stop in 6th or 7th gear it will wheelie up and over backwards. You can still tow trailers with it just hook them up to the receiver and lock it down with L.
This is my Spierings crawler crane with 60m jib. It is able to lift 2t at the end of the jib! It is possible to give the jib an angle, And the elevator on the side of the tower can move up and down. It is also possible to edit the side panels for skinning and the main color can be changed.
Notice: First shift to the Reverse gear and then back to Neutral!
Controls:
F1/ F2: Rotate superstructure
F3/F4: Move trolley
F5/F6: Hook up/down
F7/F8: Jib angle F9/F10: Move left track F11/F12: Move right track
Ctrl+F1/F2: Elevator up/down
Don't complain in the thread about that it doesn't move or something because then you didn't read the description!
Credits:
Lenni: Helped me a lot with the n/b tracks! (thank you for that)
Bcazbobby: Helped me with fixing some bugs.
Very Highly Detailed Roads, not stretched any where, the bricks are the right size and the concrete edges are perfect, the white lines are also textured giving it an all round realistic feel, enjoy!
As I've never done a map before for RoR, hotrod55 helped me get it ingame.
It is a desert type map, with small to large hills and dunes, with ocean surrounding it and a river running through the middle.
Its also fun to try and power up the large hills on the side of the river that you spawn on.
Tools used to create map:
Unity3D 2.6 - Height map
Notepad - Getting into ror
Credits:
Me - Creating the height map in Unity3D and final adjustments to the .terrn file
hotrod55 - Getting the map into ror.
To Modders:
Modding the map is fine with me and hotrod55 as long as you follow these rules:
-Don't do ugly mods
-Released mods should be released on the repo as a mod to this map
This is my Mercedes "Kurzhauber" as Fireworker. Its not perfect at all but a cool vehicle i think. Everythink is made by me,
but with help of Dodge Charger, Murkas and Auke, whenever the wiki didnt answer my Questions.
i have just finished some new roads for RoR im very pleased as they are all very high quality with good reflective effects from the lights of vechiles, also im pleased with the readme as i have included as much info as you would possibly need including installation and troubleshooting in quite a few languages.
Each road has a preview so even before you install it you can decide your favourate.
VW bus skin pack
I have made some new skins for the VW bus from mcreed. some of them are from rob. The package will include the following skins: (OldGerman) Police-Skin; (OldGerman) Fire Skin, German Federal Agency of Technical Relief Skin, The New York Times-Skin, Skin Youtube and many more ...
Installation:
open the .zip of the downloaded VW bus, and delete (if still needed, copy and then delete) the file "vwbus.png".
Then choose one of the skins you want to install from my skin pack and move it in the .zip of the bus. Important: you if you have the new skin in the zip have moved the bus, even the file name of Skinner "vwbus.png Change