My latest creation. We own this trailer, so I figured it would be pretty cool to see how well I could replicate it.
DODGE charger (me) - Well... Everything
Most of the RoR Skype Group - Beta testing
Realistic weight and dimensions (I have a sheet of 8.5x11" paper FULL of measurements)
Highly detailed textures (Both refurbished and rusted version)
Working jack (Ctrl+F1/F2 to use it)
Detailed flexbody suspension
Ties! Ties! Ties! (And they won't ruin the load)
Notes: This trailer is not some arcadey play-thing, it does have limits. I suggest you don't load anything more than 7 tonnes on it, or else you might damage the hitch and suspension. The dimensions are also realistic, so not everything will fit on it, especially larger vehicles. A lot of vehicles in RoR, mostly older ones, are much too large compared to their real life counterparts, so those are almost guaranteed not to fit, unless they were small to begin with.
Welcome to my Dieselpunk road train pack. Included are a locomotive (6 versions), 4 passenger consists, 3 freight consists, and a shunter. These can more or less be mixed and matched as you please. Enjoy!
The rear view camera can be zoomed in and out by pressing ctrl+1. Adjust the height of the trailer drawbars with F1 and F2. Set the transmission to full auto when in a locomotive (not necessary in the shunter). The trailers can be entered and have a Ringfeder coupling at the rear for daisy chaining (careful, the brakes on subsequent trailers will not work).
12x12x12 highway locomotive. 16-cylinder turbosupercharged diesel engine, diesel-electric transmission. Traction motors and steering on all axles.
Length 48 ft, weight 120,000 lbs. Maximum service speed 100 MPH (passenger) or 60 MPH (freight).
12x12x12x2 highway locomotive, with 1 booster. 16-cylinder turbosupercharged diesel engines, diesel-electric transmissions. Traction motors and steering on all axles.
Length 95 ft, weight 240,000 lbs. Maximum service speed 100 MPH (passenger) or 60 MPH (freight).
12x12x12x3 highway locomotive, with 2 boosters. 16-cylinder turbosupercharged diesel engines, diesel-electric transmissions. Traction motors and steering on all axles.
Length 142 ft, weight 360,000 lbs. Maximum service speed 100 MPH (passenger) or 60 MPH (freight).
Relax in airplane-style seats with generous legroom in coaches 1 and 2, enjoy the view from the rear observation lounge, or get some refreshments or a light meal in the bar.
3 cars. Length 212 ft, weight 160,000 lbs. Maximum service speed 125 MPH.
Choose between airplane-style seating in coaches 1 and 2 or table groups in coaches 3 and 4, enjoy the view from the rear observation lounge, or have a drink or light meal in the bar.
5 cars. Length 336 ft, weight 240,000 lbs. Maximum service speed 125 MPH.
Choose between airplane-style seating in coaches 1 and 2 or table groups in coaches 3 and 4, marvel at the view from the rear observation lounge, visit the bar for drinks and snacks, or enjoy a delicious 3-course meal in the dining car.
7 cars. Length 461 ft, weight 320,000 lbs. Maximum service speed 125 MPH.
The choice is yours between single or 2-abreast airplane-style seats in coaches 1 and 2, 1+1 and 2+2 table groups in coaches 3 and 4, or 3+3 compartments in coaches 5 and 6 - legroom is generous throughout. Watch the latest newsreels in the theatre, visit the library for a vast selection of national and international newspapers, magazines, and books, and arrange meetings or send telegrams on the move in the conference room. The rear lounge offers a spectacular view of the landscape through panoramic windows, and the adjacent bar offers all manner of drinks, snacks, or even light meals. For a truly gourmet experience, the world-class kitchen on wheels offers exquisite 3-course meals in the dining car.
10 cars. Length 648 ft, weight 440,000 lbs. Maximum service speed 125 MPH.
Freight Consist 1
Expedited freight. Reefers and mail vans.
9 cars. Length 400 ft, weight 400,000 lbs. Maximum service speed 75 MPH.
Freight Consist 2
Hazardous goods. Chemical and fuel tankers.
10 cars. Length 387 ft, weight 440,000 lbs. Maximum service speed 75 MPH.
Freight Consist 3
Bulk freight. Timber trailers and coal hoppers.
8 cars. Length 296 ft, weight 440,000 lbs. Maximum service speed 75 MPH.
Made for version 0.38.67. Other versions are generally untested and may or may not work.
The wheels may oscillate when stationary because they are optimised for low rolling resistance. Exercise caution when stopping or parking as they tend to creep.
The longer consists are extremely CPU-heavy. Expect very low frame rates if you connect multiple long trailer consists.
These vehicles are not designed to deform realistically in a crash.
Except for the front and rear, collision meshes are disabled for performance reasons. They can be reenabled by removing the 'comment' and 'end_comment' lines in the submesh section of the .truck or .trailer file.
With the exception of the sounds provided by BigBoy, all assets used are available for modding with no further permission needed. See the readme for specific file information and licensing details.
This pack is my attempt to capture the Streamline Moderne style popular in the 1930s and 1940s. The vehicles are all fictional, but their performance is realistic. I hope you'll enjoy driving them as much as I have enjoyed making them.
1948 Martin T64S "Custom" Tractor
A very low-slung 6x4 tractor. It has independent front suspension with double wishbones and load sharing rear suspension. The engine is a naturally aspirated 12-cylinder diesel driving through a 7-speed gearbox and locking differentials. Overall length is 29 ft, wheelbase 22 ft from front axle to centre of rear axle group, width 102 in, height 14 ft 9 in to tip of smokestacks. Kerb weight is 20,000 lbs, gross combination weight 80,000 lbs.
Fully loaded, the T64S will reach a top speed of 60 MPH with one of the included trailers. It will accelerate from 0-50 MPH in 1 minute, 0-60 MPH taking approximately 2 minutes.
1948 Martin O40 Tanker
A streamlined tank trailer in fictional "Hexaco" livery. Steel unibody, load sharing suspension. Overall length is 40 ft, wheelbase 28 ft from kingpin to axle group centre, width 102 in, height 10 ft 6 in. Loaded weight is 60,000 lbs.
1948 Martin F45 Flatbed
A simple flatbed trailer with stainless steel load deck and load sharing suspension. The deck is submeshed with the rollon flag and has ties to secure loads. Overall length is 45 ft, wheelbase 36 ft from kingpin to axle group centre, width 102 in, deck height 59 in, overall height 79 in to top of bulkhead. Kerb weight is 12,500 lbs, rated load 47,500 lbs.
1948 Martin V59 "Streamliner" Dry Van
A very large and somewhat impractical dry van. It has a streamlined stainless steel unibody and load sharing suspension. Overall length is 59 ft, wheelbase 47 ft from kingpin to axle group centre, width 102 in, height 14 ft 9 in. Loaded weight is 60,000 lbs.
These have only been tested in Rigs of Rods version 0.38.67.
The wheels have 40 nodes each, and the meshes were made in Sketchup. Don't expect these to be FPS-friendly.
The trailers are roll coupled via the system used by Lenni and Badboy for trailer steering. The centre of gravity and suspension are tuned accordingly; the trailers may topple easily on trucks that lack these nodes.
To minimise rolling resistance, the wheels are pushing the limits of the beam engine. They tend to oscillate when stationary. Caution is advised when stopping or parking on slopes as they may creep.
The trailers have very low drag. The T64S will not pull most other trailers at high speed.
CGTextures does not allow redistribution of its textures under open source licences. You must remove/replace their texture before releasing modifications of this truck. All other assets used are available for modding. See the readme for specific file information and licensing details.
The Coot can get you anywhere you need to go, whether it be working on the farm or bashing up the trails. With its articulating hull it ensures maximum traction at almost any angle.
Fully animated props (steering wheel, gearshift, tachometer, ignition key)
Flexbody tires (they even work in mulitplayer)
Many upgrade options, so you can make it your own (including almost all upgrades that came with the original Coot)
Working winch on multiple versions
Off-Roader - base mesh, Exo-Cage, mini images and texturing
DODGE charger (me) - N/B, add-on meshes, add-on texturing, diesel sounds, prop placing, etc.
Jaw-4 - stock version rims
PrT Audiman - gas engine sounds
Do it! This thing is meant to be modded. Oxender-Performance will look at your part requests. We also have some PDNs for you to make skins in the thread.
This is the trailer I started a ways back its not done but I am not continuing with it because I am working on something else. I also lost the original unwrap so I have to redo that and really don't wanna redo that. So I figured I would share at least what I have done if some whats to fix/mod what ever do so freely.
Only author is me.
Known problems-handle mesh twitch's, suspension is really stiff, ties are to tight
Trailer P-32 is designed for quick transport wheeled and tracked vehicles and other material to the weight of 40 tons. In an emergency, up to 46 tons, maximum speed may be 10 km / h Is designed for off-set with tractor on roads I to III. class, the roads are paved and after tolerable terrain without external imbalances and obstacles.
Technical and tactical data
- Total length (including shaft): 9475 mm
- Overall height: 1420 mm
- Height of the loading area: 1000 mm
- Overall width: 3100 mm
- Wheelbase: 4410 mm + 1000 mm
- Length: 4900 mm
- Width: 3100 mm
- Standby: 10,600 kg
- Payload: 40,000 kg
I was searching the forums recently, and discovered that there were no ramps to jump cars off of, so I decided to create one. This is a car-sized "Kicker" ramp based off of those that are used for skateboarding. It has a tow hitch so you can drag it around with trucks, so moving it is possible. It only weights 150 Kg, so most vehicles can tow it. As a side note, this is my very first mod for any game.
+Add more types of ramps, especially tilted ramps and sliced quarter pipe ramps.
+ Added New Twisted Ramp 'RoR Ramp "Twisted Kicker" - Plastic'
+ Added New Twisted Ramp 'RoR Ramp "Twisted Kicker" - Full Metal'
+ Renamed Original Ramp to 'RoR Ramp "Kicker" - Plastic'
+ Added New All Metal Ramp: 'RoR Ramp "Kicker" - Full Metal'
+ Full Metal ramp weighs more than Plastic ramp.
+ Plastic ramp is still compatible with people that still have V1
+ Fixed some errors.
[Moved Props section below nodes]
Everything was created by me.
To Modders of Mods:
I know who I personally have given permission to mod this, so don't mod without permission.
Link to Discussion: RoR-Ramp (More Frequent Updates)
Heavy vehicles or vehicles with large tires risk causing the ramps to slide. The ramps were designed for lighter vehicles and are physically designed to be light so they can be towed by normal vehicles such as SUVs or Pickup Trucks (Including the S10).
Here is the first US rolling stock, so you can finally tow some waggons with my ALP.
A loadable 40ft boxcar, comes in several liveries.
You can open the doors by grabbing the levers at the doors, the couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
If you enter a boxcar through the vehicle selection menu game will crash if you try to exit the boxcar, simply change into another enterable vehicle via the menu and exit there.
donoteat, maddrix for skins
sputnik_1 for helping me with adjusting the node/beam.
This is the Mercedes Benz Actros 8x8 pack.
This package includes 8 versions:
- version with no upper part
- cartransporter (+trailer)
- log truck (+trailer NEW!)
- box-truck(+trailer NEW!)
- flatbed (+trailer NEW!)
second upload to the repository another skin for my company rormart this skin is for the Ekeri trailer for 6x2 Scania R560 that kuru made to install it you just put the DDS file in to your ekeri.zip and you done!
- Detailed meshes
- Accurate kinematics
- Realistic lifting capacity (refer to the board on the crane!)
Start the engine and put the Crane in NEUTRAL!
- F1/F2: Rotate
- F3/F4: Trolley (use throttle to speed up if needed)
- F5/F6: Hook Up/Down (use throttle to speed up if needed)
- F7/F8: Extend/Retract Jib
- F9/F10: Raised-jib working angle
- Ctrl+F1/F2: Assemble/Disassemble
- Ctrl+F3/F4: Outriggers
- Ctrl+F5/F6: Legs
- Ctrl+F7/F8: Trailer wheel up/down
- Ctrl+F9/F10: Turn trailer wheel
- And as usual lock loads with "o"
You can also see the commands by pressing "T" ingame.
Basical procedure: Ctrl+F4 to fold outriggers; Ctrl+F6 once for legs, Ctrl+1 [NOT F1!] to display the baseplates, Ctrl+F6 again for legs. Then Ctrl+F2 to erect the crane automatically. Jib control is on F7/F8. Jib angle is on F9/F10. Retract automatically on Ctrl+F1.
- sputnik_1: meshes, node and beam, sounds, textures
- BigBoy, Craneman, Lifter, Inviteds, Donators: testing and help, thanks a lot!
Here's a trailer I made awhile back with a detaching Neck. It can haul some big stuff, has a flexbody deck that bends flat with a heavy load and flexes over bumps. Its not all that finished, but its as finished as its gonna get, lol. I made a video to show how to use it
Ctrl F1 to raise the neck so you can back under and lock on
Ctrl F2 seats the neck on the hitch after you locked on
Ctrl F3 attaches neck to the trailer
Ctrl F4 detaches neck so you can drive it out of the way to load/unload
This is a small semi beverage trailer that I modeled and skinned in sketchup. Aside from some issues with the flares its a fully functioning trailer that will be excellent for rollplaying.
Credits are as follows
Trevor for the main n/b
Silvermanblue for the mesh
also the logo is owned and copyrighted by Miller brewing company.
A generic european style foodstuff tanker trailer.
Be careful when driving, it behaves like a partly filled trailer and tips over easiely!
It can be modified if the modified file is really independent, if you want to make a skin only you should use .skin files or release the texture file only.
If you need help with making an independent mod please contact me.
Give credits when modifying or using parts of this trailer!
here is a set of 2006 Lamar tandem axle trailers me and Crazyjoe made the first one has a ramp for loading cars and tractors and such the secound one has no ramp and is for huling loads like hay bails logs craits or whatever you have that requires a trailer with ought a ramp please place in packs and enjoy. WARNING This trailer is not to be modded withought permission from myself and Crazyjoe.
ctrl+F1/F2 to lift the landing gear up and down
ctrl+F3/f4 to let the rear gate down
O to activate ties once load is on trailer
Jerald9000: node and beam chassis
Crazyjoe: all meshes and mesh wheels
Big thanks to all beta testors
Ackermann Moving Trailers
Here are my moving trailers for both the Buessing and the Mercedes Moving Vans.
They have managed materials and material-flares, and are useing sections.
They're not loadable... just some nice trailers to pull around.
It can load 1x 40', 45' or 48' are also possible, but that may result in too much front and rear overhang and then the container might hit the tractor unit.
The other possibilities are 2x 20', 1x 20' in the middle or at the end with retracted chassis back.
You can extend and retract the rear end to fit different containers on, and it is possible to adapt the suspension to different heights and loads,
the command keys show up in the ingame preview.
There is also a version with two containers fixed to the trailer for people who don't bother loading or unloading it.
If you want to reskin it please use the GUID system and skinzip files, then you can upload your skins to the repo.
Don't modify anything else or use parts of it on other models without my permission please.
A telecopic trailer based on OVB-55-03V(T) model from Nooteboom.
features and commands:
- can extend up to 40m (CTRL+F1/F2)
- manual steering (F7/F8)
- adjutable suspension (CTRL+F3...F8)
- drop sides, to prevent falling loads (CTRL+F9/F10)
- fully working ligths
- avaible in 3 colors: red/yellow/blue
All commands are written on the front left side of the trailer
This my Goldhofer STNL3-Platform trailer "Speedy".
"Speedy" is a very flexible and light platform trailer.
CTRL+ALT+F1/+F2: lower/raise trailer legs
CTRL+ALT+F3/+F4: lock/unlock steering (lock for reverse driving or extending trailer/steering is locked when trailer spawnes)
CTRL+ALT+F5/+F6: extend trailer
CTRL+ALT+F7/+F8: raise/lower liftaxle
CTRL+ALT+F9/+F10: raise/lower trailer ramps
Note: All commads exept ramps are one-press-commands.
Hope you like it :-)