Also, you can do whatever you want with it, take parts, repaint, change rims, I don't care, just give credits if you are going to release something using these parts.
'Rocksnorter' - two versions of a crawler: one with RWS the other without
'Gobin' 500 - a racing buggy/truck with dash shift lights: activate with ctrl+1
Requires RoR version .38.24 or later
Credits to:
Lenni: for the use of his wheel rim and fuel tank meshes
Box5diesel: for his Cummins engine mesh
Fat-Alfie: for allowing me to use his steering wheel
Simp: for his tyre texture
This is a ford f350 dually with a 7.3powerstroke turbo diesel it will do all your hauling and is great offroad.
authors box5 diesel for the truck me for the mod and RORCAT for the sounds
This is a ford f350 dually with a 7.3powerstroke turbo diesel it will do all your hauling and is great offroad.
authors box5 diesel for the truck me for the mod and RORCAT for the sounds
Hello! This is my second vehicle release. It is another GTA Ammunation vehicle.
Did you not like the slowness and large amount of weight of the GTA Ammunation Truck?
Then you need the GTA Ammunation Astro!
This vehicle is not in GTA, it's just a custom.
It goes over 140 mph so I don't know the speed, but its fast.
Hydraulics:
F1 Front Down
F2 Front Up
F3 Rear Down
F4 Rear Up
Thanks to Jakebewar for the Hydraulics!
Thanks to Bonehead for the Astro!
The wheels and texture made by me.
HAVE FUN!
Hello! This is my second vehicle release. It is another GTA Ammunation vehicle.
Did you not like the slowness and large amount of weight of the GTA Ammunation Truck?
Then you need the GTA Ammunation Astro!
This vehicle is not in GTA, it's just a custom.
It goes over 140 mph so I don't know the speed, but its fast.
Hydraulics:
F1 Front Down
F2 Front Up
F3 Rear Down
F4 Rear Up
Thanks to Jakebewar for the Hydraulics!
Thanks to Bonehead for the Astro!
The wheels and texture made by me.
HAVE FUN!
Simulation Info:
the junior go kart is set up to be easy to handle
the pro go kart is much harder to drirve
at low speed you need to turn in the opposite direction that you want to go and THEN turn in the direction you want to go because of torque steer from the solid rear axle
also when the gokart resets that means that the accident would be fatal
and if the steering wheel flips over that means that you either damaged the kart beyond return or you did the previously stated and also broke your arms
and if you flip the kart over and it starts spazzing then you have crushed the rider
I know the file is quite big but I cant reduce the texture file too much...
It comes with a breakable rollcage and bullbar and some meshes I finally know how to import in the game
I think it performs good but as usual remember as in real life its not always as solid as it seems...
This mod has been reposted. Original Release was in 2007.
The long awaited NASCAR car is here. It includes a big amount of power, increased speed, and four, taller gears and 3 skins to choose from. This may be the ultimate stunt vehicle because of its speed. the front goes down too much :-
a racing school bus achives 160 mph max =O and skin is by me modded engine by me and credits where due - bonehead for truck sorry if i cant remember other pplz
An edit to the original Challenger in the game I modified it to be a Mustang Fastback.
All credit goes to Hemicuda for the original truck. I also must credit Adeodat for helping me with some conflicts that I had in the material files and such.
This is a sound you can use in any vehicle you may like, it would would sound the best in a big mud truck, the sound is a 454 Chevy Big Block With A Isky Cam, it sounds awesome, i captured the sound from my buddies lifted chevy, i would love some feedback, the picture of the truck is the truck i got the engine sound from.
This is the Rally-Dakar service truck from the team "IVECO SCHOUTEN Jan de Rooy" in 2007.
This is the alpha version. In the course of time, others will follow.
THIS HAS BEEN UPDATED:
FIXES:
THE 01 ON THE SIDE
THE RANDOM BLACK LINES.
This is the old General Lee from the Dukes of Hazard. The original Dodge Charger was by bonehead and I gave it a new paint job (skin) and then modded the engine and gearbox to make it more like the original General from the program. Hope you like it.
Credits:
Dodge Charger (.truck file): bonehead (kudos to him)
Skin and Engine: Me (FlyingGuru)
Hello This is my Newest skin just finished today including a new damage texture the damaged part turns grayish white to look like metal also theres a dodge logo on hood
Have Fun!,
Dodger12
This is a offroad race version of the ampliroll.the suspension is a medium to soft setting. it can haul the container but it squats. credits go to Ian for the wheels and tires and to bonehead for the dampers
this is the engine start and sound of my newest upload the armada, just go to...
-rigs of rods folder
-resources
-sounds
-and replace the two files(note:this work fine but if i dont now for power of the destinity you have trouble just make a back up of the original 2 files
-the names are(default_car_idle.wav)and(default_starter_start .wav)
i tried to make it so you can drift it like the real thing... its hard to do but i can do it so i hope you guys can also.
enjoy it!
if you are a non-RRR member tell me any bugs you find and discuss it here
if you are a RRR member tell me any bugs you find and discuss it here
and i know the skin isnt very good. but i tried maaking a real sprint car skin and it turned out even worse so please make you own skins and we can have some mp races!
UNZIP INTO YOUR DATA FOLDER - This car will not work if you just drag it into your packs folder!
Update to my Bowler Wildcat 200 vehicle, sorry for the long wait!
Still a great little car to drive, durable and fun to bounce around. It's not really ment to be a true reflection of how the real car drives!
Version 3.1
-Fixed chase and interior cameras
-Improved engine
-Added weight for slightly improved traction
Still need fixing (feel free to do so, modders!):
-Engine sound distorts for some reason
-A little too tail-happy
-loss of control at high speed
-Body shape is chunky and not really accurate to the real thing.
-Shadow of invisible beam (used for positioning in the truckshop) is annoying.
Tested with RoR 0.35 (I use a mac)
Once again, credits go to:
Adeodat and Bartomeo: for the Jeep Cherokee chassis the car is built around.
Qer: For fileing, flares, emissive, and additional mods/fixes/advice.
All American Soap Box Derby Masters division car Authors:
Derbymutt - Everything Changelog:
Beta 1:
+Initial Release
+Meshed
+Arcade version only
Beta 2:
+Updated Body mesh
+Helmet
+Correct size
+Meshwheels
+Improved Handling
+Visible pulley system
+Airfoils
+Body is lower poly
Release 1:
+Reflective body
+Fully animated simulated interior and mechanics
+Realistic axle damage
+Simulation version added
+Ropables
+Colliders
+Submeshed
+Skinnier wheels
+Handling fixes
+Wheels now in correct positions on axles Background:
I am building the car that I finished 6th in the world finials with in 2007. It is not an R/C car, it is a car that you get into and roll down a hill with. The real car does not have an engine, nor does it have brakes on the wheels. I plan on simulating the real car completely in this project. Discuss:http://www.rigsofrods.com/threads/102435
just a side note the wheelband and wheelface is the same one i used for my nascar so if you have my nascar delete the wheelband and wheelface befor using this car or you will get errors
THIS IS IN A .ZIP FILE SO YOU CAN JUST DROP IT IN YOUR PACKS FOLDER! unlike my last upload witch was a .rar file
this is the second version of this car.
the ride hight has been raised and roll bars added.
the body softened.
the car now has mesh wheels.
remember to delete the old one before you play with this one
have fun!
This is the current 1st place holder for the Futurotrack easy (unlimited class) (http://www.rigsofrods.com/races/race/67). This track is about the only thing it excells at. It is terrible at every other task. It has locking Differentials, and an incredibly powerful engine.
Authors: Me (Everything)
If the game freezes or the engine doesn't make a sound then restart the game and everything should work fine.
An improved version of an F1 car by Akoss
DONE:
Realistier tires
Better handling
Better RPM
TO DO:
Wider tires(I don't know how to do it yet)
More poly's(yes, still, after half of year working on it)
Aerodynamic wings(RoR does support it now, but I don't the hell now how to do it )
!WARNING! it looks like it can be good in offroad, but it's absolutely crap! it needs more mass(global) MUCH better handling, and the main: a lot of lines for the shocks!- and this is TOO cpu heavy...
This is three differant iterations of my 6x6 Desert Demon. Two are street vehicles, the sole differance being ones red and ones black. The third is a Police special. These are all WIP. I will update them when I have updates worth posting. Skins are on the way, but wont arrive too soon as Im still recovering from HD format.
Special features: Moveable rear spoiler. When its skinned, this will be aerodynamically functional, for now its just for looks.
Six-speed transmission, makes for extremely high speeds.
Powerful engine, ittl burn out in 4th gear on tarmac.
Known bugs:
Tires are a bit hefty, so any remote damage to them gets the whole truck shaking. Will fix soon.
Chassis being floppy. Dunno if I can fix this one, but it does kinda look awesome to watch it conform to the terrain it just smacked into.
Camera falling to ground in 1-st person: Unknown cause, may not fix.
They all have a habit of pulling when on power, to a random side. This is just because of the sheer power of the engine, toning that down may resolve. Its almost always burning out.
The .zip wont show up if thrown into packs. I havent figured this out, I intended for that to work, just extract it to your trucks folder for now.
Enjoy! Please drop by the thread here and voice your opinions, as without public opinions I cant make this thing any better.
Apparently, glitches happened when archiving. The police truck got named .txt, rename it to .truck for it to work. Sorry for the inconveniance, folks!