This is a basic traffic cone I had knocking about for quite some time. You can either use a crane to move it around or place them on a terrain.
It has a low polygon count and has a very simple node and beam structure, so you should be able to spawn many before getting a large FPS drop.
It is also contactable + ropable, and is ~1m high, weighing 7kg.
Credits:
Metalmuncher: Meshes, Node and Beam, Texture
Requires a recent version of Rigs of Rods: 0.38.42 +
Throw it into your packs folder in My Documents.
No need for permission to modify or use, just credit me.
Here is a Flat screen TV that you can load into the back of a pickup truck. It is contactable to vehicles that have a contactable submesh.
Included is a template to add your own image to the TV screen.
A pack of flatcars (standart 40ft, bulkhead 40ft and heavy weight 8-axle), all come with different skins.
The couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
Known bugs:
If you enter a flatcar through the vehicle selection menu game will crash if you try to exit the flatcar, simply change into another enterable vehicle via the menu and exit there.
Thanks to:
sputnik_1 for helping me with adjusting the node/beam.
This is my Car dolly. It is straight submesh and very easy on FPS. This is more of a proof of concept as apposed to a full on new modification. You can use almost any vehicle to tow any other vehicle. Since it is submeshed you can scale it to be used on any vehicle rather easily. As of right now this is considered to be in beta. On a side note it is currently impossible to tow any vehicle with contacters. You will have to comment them out or watch them be destroyed by the wheel clamp.
Also feel free to modify and redistribute. Credit is not necessary but it is appreciated.
This is a pack of wooden crates. I have attempted to make them sort of high-detail and I think I have succeeded for the most part. There are many variations inside, so look at the list below. In the future I am willing to make more requests for different versions. These crates have a 'hooking point' for cranes and also have 'ropables' so you can fasten them to other vehicles. They also include a submesh so they can be contactive with other submeshes/contactive structures. They emit really good framerate because of the simply-low node/beam count. They can be used in groups without affecting your framerate heavily. There are many versions, too.
Normal (OSB)
IKEA
THW
UN (UNHCR)
U.S. Army
TNT Crate
Radioactive biohazard
DHL Express
Soviet Crate
CREDITS
Beolex - 3D Modeling/nodes & beams/texturing
Venem - Assisting with beam color
This is a Detroit Lions skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder
This is a new skin for the Wabash Trailer, only this one makes a 2nd NASCAR skin. The skin is based off the 2nd legend in NASCAR , Dale Earnhardt. This replaces the original skin, so make backup if possible. Have Fun. Credits: Nadeox1 for the trailer, and me for the reskinning. I did get permission from him through skype.( [1:45:50 AM] Nadeox1: I made that trailer to be skinned. just don't release the whole pack, just the skin.) Link to the trailer for download:.53-Wabash-Duraplate
A telecopic trailer based on OVB-55-03V(T) model from Nooteboom.
features and commands:
- can extend up to 40m (CTRL+F1/F2)
- manual steering (F7/F8)
- adjutable suspension (CTRL+F3...F8)
- drop sides, to prevent falling loads (CTRL+F9/F10)
- fully working ligths
- avaible in 3 colors: red/yellow/blue
All commands are written on the front left side of the trailer
This is a Walmart skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
second upload to the repository another skin for my company rormart this skin is for the Ekeri trailer for 6x2 Scania R560 that kuru made to install it you just put the DDS file in to your ekeri.zip and you done!
Set of ISO shipping containers. Contains 20', 40', 45', 48', and 53' sizes.
Many thanks to fidoj and sputnik_1 for the chassis and locking mechanism.
Many many thanks to the community for submitting so many skins for these things! In the mods section below, you'll find eight skinzips full of 150 skins produced by the RoR community. (And almost all of them are tolerably good!)
These are an update to Aperion's logs he made back in 2007. These are uploaded with permission.New: New Texture, with a bark texture (not debarked) New Weight (2T, 5T, 10T) DOES NOT OVERWRITE OLD LOGS.
Here is a large I-beam load. It weighs at 12 tons. It can be loaded on a flatbed trailer and hauled to a construction site. It is also contactable so cars with a contactable submesh will be crushed by the beam.
'Feel free to retexture it, resize, make it smaller longer bigger or shorter. You don't need my permission for this creation.
second upload to the repository another skin for my company rormart this skin is for the Ekeri trailer for 6x2 Scania R560 that kuru made to install it you just put the DDS file in to your ekeri.zip and you done!
All content is for use in Rigs of Rods only. Read the copyright file included in the zip!
This is a small map I built for my erectable wind engine.
Features:
- Contains all parts of my fully transportable and erectable wind engine. See included manual for button assignments
- A winding road to transport the windmill pieces
- A small train track with tunnels
- Nice looking textures and vegetation (Thanks for all your help DeGa!)
I will not make a FPS version of this! If your PC can't handle it, buy a new one.
Credits:
- sputnik_1: meshes, node and beam, textures, map
- DeGa: massive help on the terrain, thank you so much
- BigBoy, Craneman, Inviteds, Donators: testing and help, thanks a lot!
Pull the trailer next to the load so the rear part is at the right place.
Disconnect the rear part with F11 and pull the front part to the front attachment point.
Use a crane to put the load on, the wood load also has invisible legs so it can be loaded without crane, use F9/10.
The steering strength can be adjusted with F5/6 to fit to the length of the load.
The rear part has manual steering for special situations: F7/8, don't use when the steering is already at maximum angle!
The legs fold in automatically if you pull them up with F1, hold F2 until they fully fold out.
The load will attach on the trailer automatically once it is close enough to the right position.
To unload push F12, but attach it to a crane first and put enough tension until the trailer almost lifts off!
Thanks to Lifter for the hookgroups and triggers and for support with this project!
Thanks to fidoj for his roof part load!
Please do not modify this without my permission,
skins can be added using the skin file system: skins-working
If this system is used properly then no need for my permission for skins.
I was bored, so I made a simple, just a nodes-and-beams-submesh toilet, that can be picked up with a crane and loaded onto a flatbed.
It has a contactable submesh, contacters and 4 ropables in the bottom and weighs about 1 ton.
No fancy stuff or anything...What you see, is what you get.
I uploaded this to the forums quite some time ago and now decided to upload it here. Discuss here
Here is the first US rolling stock, so you can finally tow some waggons with my ALP.
A loadable 40ft boxcar, comes in several liveries.
You can open the doors by grabbing the levers at the doors, the couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
Known bugs:
If you enter a boxcar through the vehicle selection menu game will crash if you try to exit the boxcar, simply change into another enterable vehicle via the menu and exit there.
Thanks to:
donoteat, maddrix for skins
sputnik_1 for helping me with adjusting the node/beam.
This is a Philadelphia Eagles skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
It can load 1x 40', 45' or 48' are also possible, but that may result in too much front and rear overhang and then the container might hit the tractor unit.
The other possibilities are 2x 20', 1x 20' in the middle or at the end with retracted chassis back.
You can extend and retract the rear end to fit different containers on, and it is possible to adapt the suspension to different heights and loads,
the command keys show up in the ingame preview.
There is also a version with two containers fixed to the trailer for people who don't bother loading or unloading it.
If you want to reskin it please use the GUID system and skinzip files, then you can upload your skins to the repo.
Don't modify anything else or use parts of it on other models without my permission please.
This is another mod for the Dryvan Trailer, only this time, it is a McDonald's trailer! So far there are no problems loading the trailer itself, so all you just do is just download and play! Btw, place it under packs/streams/vehicles for it to work properly. Have Fun! Credits: Trevor for the trailer, and me for the skin.
Also, delete the original dryvan trailer because this one overwrites it.
This is my new lifting equipment for lifting a concrete floor.
The lifting frame will automatically attach to the floor when they are close togheter!The floor can be detached with CTRL+ALT+F9/10. Be sure that your crane has forwardcommands otherwise this won't work!
This is a mod to box5's goose neck. I made it shorter and made it have two axles. The mod was simply to make it look better when hauling stuff around. In my opinion the normal one is a little large.
Original trailer is box5s
Mod by me
And i know the mod isn't perfect. May over write the old one.
Original file http://www.rigsofrods.com/repository/view/585#comments
A simple reskin of the 45 foot trailer made by Donoteat.
It is a arctic cat skin showing alternative decals than the original.
Credits goto Donoteat for the trailer.
Skin by:ME
Trailer P-32 is designed for quick transport wheeled and tracked vehicles and other material to the weight of 40 tons. In an emergency, up to 46 tons, maximum speed may be 10 km / h Is designed for off-set with tractor on roads I to III. class, the roads are paved and after tolerable terrain without external imbalances and obstacles.
Technical and tactical data
Dimensions:
- Total length (including shaft): 9475 mm
- Overall height: 1420 mm
- Height of the loading area: 1000 mm
- Overall width: 3100 mm
- Wheelbase: 4410 mm + 1000 mm
Loading area:
- Length: 4900 mm
- Width: 3100 mm
weights:
- Standby: 10,600 kg
- Payload: 40,000 kg
This is a USAF skin zip for the 53Foot greatdane made by Jerald9000.
To install this you need to at least have trailer. You must replace the files within the folder with the ones in the original trailer folder.
Submarine Deep Sea 9 - or DS9
For Science and Research..
speed: ~16kn
divedepth: all the way down to 30 meters and beyond..
features:
- crane arm to salvage crates, cars and other stuff.. - I lifted 1.7 tons with it.. probbably goes more..
- cockpit with 4 windows to see, what is around under the water..
- trailer-interface - is needed to load it on a trailer for land transport
- some nodes to lift it with a crane - you need something like Demag ZKKE
- tower-camera
- periscope-camera
the zip contains:
- submarine DS9
- 3 FPS versions with reduced quality or even removed some cameras - made a lot difference..
- trailer-interface
Maps release pending - WIP:
Submarine World 10 - The Ocean 2 (discussion here: The-Ocean-2), Submarine Cave 01 - The Maze
check the forum thread for updates
This submarine is open source - do with it as it pleases you..
credits:
textures: cgtextures
mesh: me
N/B: me
Thanks to my beta testers..
coen273, hotrod55, RangeRover184, Raydan, kheridr
Also thanks to the helpfull members in the forum thread..
I'd like to mention: Miura, DODGE charger, Aivar
Transportable traffic lights for construction sceneries.
The pack contains two traffic lights, spawn one of each of them to have correctly alternating red and green lights.
They are transportable and can be lifted with cranes.