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Browsing tag Trailers, found 108 matching files. (22 pages)
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 (updated on 8/9/12)
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Rigs of Rods Ramp:
I was searching the forums recently, and discovered that there were no ramps to jump cars off of, so I decided to create one. This is a car-sized "Kicker" ramp based off of those that are used for skateboarding. It has a tow hitch so you can drag it around with trucks, so moving it is possible. It only weights 150 Kg, so most vehicles can tow it. As a side note, this is my very first mod for any game.
Ramps Included:
[RoR Ramp "Kicker" - Plastic]
[RoR Ramp "Kicker" - Full Metal]
[RoR Ramp "Twisted Kicker" - Plastic]
[RoR Ramp "Twisted Kicker" - Full Metal]
Plans:
+Add more types of ramps, especially tilted ramps and sliced quarter pipe ramps.
Change Log:
V3:
+ Added New Twisted Ramp 'RoR Ramp "Twisted Kicker" - Plastic'
+ Added New Twisted Ramp 'RoR Ramp "Twisted Kicker" - Full Metal'
V2:
+ Renamed Original Ramp to 'RoR Ramp "Kicker" - Plastic'
+ Added New All Metal Ramp: 'RoR Ramp "Kicker" - Full Metal'
+ Full Metal ramp weighs more than Plastic ramp.
+ Plastic ramp is still compatible with people that still have V1
+ Fixed some errors.
[Moved Props section below nodes]
V1:
+Initial Release
Everything was created by me.
To Modders of Mods:
I know who I personally have given permission to mod this, so don't mod without permission.
Link to Discussion: RoR-Ramp (More Frequent Updates)
IMPORTANT!
Heavy vehicles or vehicles with large tires risk causing the ramps to slide. The ramps were designed for lighter vehicles and are physically designed to be light so they can be towed by normal vehicles such as SUVs or Pickup Trucks (Including the S10). |
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3 Comments, add comments here.
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MERRY (Late) CHRISTMAS!
Here is my gift to everyone (I was too busy with family to get to releasing this yesterday, sorry) :
RoR Ramp 2013 Pack
Includes:
- RoR Ramp "Kicker" - 2013 Edition
- RoR Ramp "Kicker Pad" - 2013 Edition
- RoR Ramp "Kicker" - 2013 Xmas Edition
Features:
- Reworked N/B
- Contactors
- Ropables
- Submeshed
- Hitch
- Specular Textures
- HQ Meshes
Beta Testers:
- hotrod55
- Fradias |
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2 Comments, add comments here.
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This is the trailer I started a ways back its not done but I am not continuing with it because I am working on something else. I also lost the original unwrap so I have to redo that and really don't wanna redo that. So I figured I would share at least what I have done if some whats to fix/mod what ever do so freely.
Only author is me.
Known problems-handle mesh twitch's, suspension is really stiff, ties are to tight |
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7 Comments, add comments here.
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Liebherr 13HM mobile fast-erecting crane
All content is for use in Rigs of Rods only!
Use RoR 0.38.67+ for this!
Features
- Detailed meshes
- Accurate kinematics
- Realistic lifting capacity (refer to the board on the crane!)
Instructions
Start the engine and put the Crane in NEUTRAL!
- F1/F2: Rotate
- F3/F4: Trolley (use throttle to speed up if needed)
- F5/F6: Hook Up/Down (use throttle to speed up if needed)
- F7/F8: Extend/Retract Jib
- F9/F10: Raised-jib working angle
- Ctrl+F1/F2: Assemble/Disassemble
- Ctrl+F3/F4: Outriggers
- Ctrl+F5/F6: Legs
- Ctrl+F7/F8: Trailer wheel up/down
- Ctrl+F9/F10: Turn trailer wheel
- And as usual lock loads with "o"
You can also see the commands by pressing "T" ingame.
Basical procedure: Ctrl+F4 to fold outriggers; Ctrl+F6 once for legs, Ctrl+1 [NOT F1!] to display the baseplates, Ctrl+F6 again for legs. Then Ctrl+F2 to erect the crane automatically. Jib control is on F7/F8. Jib angle is on F9/F10. Retract automatically on Ctrl+F1.
Credits:
- sputnik_1: meshes, node and beam, sounds, textures
- BigBoy, Craneman, Lifter, Inviteds, Donators: testing and help, thanks a lot!
Support Thread |
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15 Comments, add comments here.
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