Note: The flexbody tire versions hurt FPS alot because the tires have alot of poly's for the tread, and thats heavy on the cpu when used as a flexbody.
Features:
Flebody Leaf springs
full suspension and drivetrain (animated)
Flexbody Body
Flexbody Tires (on flex-tire versions)
Shiny/damage/chrome paint
So alot has been updated in this pack, the skin is totally new, the tires are new, the lights are sharper and brighter. A re-bored engine giving 3000 revs more capable of pulling very heavy loads, especially with a new 18 gear transmission. it features abs, tcs, slope brake all custom tuned to fit the trucks.
Box5diesel very kindly has had the trucks to test and they are of his liking. here is a quote. [read more]
*Important*
You need the flexbody patch, all 3 trucks are flexbody
I tried to make them very realistic in every way. They handle well for a pickup truck, and can do alot of things. You can drive a bobcat or other vehicle into the bed of the bumper pull version, and strap it down, then raise the tailgate back up and drive. The wrecker can tow most any light vehicles well. It has a extendable cable to help recover vehicles. The trucks include a good interior, and steering wheel.
features:
everything you see visually is also happening physically (links are in the same spots, suspension in the same spots, ect.)
tons of attention to detail, even down to the smallest things, like the mcdonalds cup and frys in the cup holders and the i touch to play music through the custom speaker system
all upgrades were custom designed by me, slightly based of real life vehicles
There is 2 versions included. Normally painted blue version and the 2nd with Dakar skin. Dakar version has a little lighter tires, with less spring and damping, which makes it more stable for fast offroading, drifting etc.
ALT + F1/F2 Rear suspension UP/DOWN
W for difflocks.
Credits:
3D Model, Textures and N/B: Masa
Damage textures: metalmuncher
Original engine sound file: dobroide
Thanks to everyone who have helped me at the forums and gave advice, and thanks to beta testers. This was my first vehicle release for RoR, so ,have fun with it.
Remember this is a trail rig, it has soft suspension. High speed control is limited because of this.
Real Samurai gearing (exo version has two extra crawler gears)
Flexbody (damage and shiny texture)
Custom Sammi sounds (thanks to Aperion for recording them straight from his samurai)
Working leaf springs, and shocks.
Just a all around fun vehicle to mob around in. Place the Zip in your packs or vehicle folder.
RoR's first urban map. Updated to work with 0.36.x
Map by Donoteat.
Objects by Donoteat.
Support by Lepes.
Oops Insurance building by kitteh.
Features:
Large city.
Skyscrapers.
Heliports.
Bus stops.
Fire department.
Police Station.
Hospital.
Elevated Highway.
Nonworking (for now) traffic lights.
Two and a half tons of distilled awesome for your enjoyment.
Since the base content is now shipped separately, here is Belgium on the repository for you to re-discover it!
It's the first map I ever made, it was originally for 1nsane. It has been converted to RoR with great success, in terms of details, height resolution, vegetation, mud and rocks. There are plenty of things to be done there. Each part is designed for you to have fun. It's mainly good for offroad.
I'd like to thank the following members for their help during this first map building, they gave me the RoR-love (I may shed a tear ;-) ):
Lepes
Tdev
Fat-Alfie
Box5Diesel
Donoteat
Most textures from CGTextures.com
(Old) Link for discussion: Belgium-map-*RELEASED-IN-THE-UPDATER* - Any question/remark/request for assistance should be posted there and NOT in the comments here
General advice for maps with vegetation: Run Rigs Of Rods "as administrator" since windows vista, otherwise the maps with vegetation may crash the game.
Land Rover SIII Lightweight trail rig
======================
I tried to make this rig have good weight, realistic flex and good grip. The mesh is one of my old ones from 1nsane (so it's pretty low-poly), with new higher-poly details.
There are 7 versions included. 6 high-poly with reflective materials, and 1 low-poly with non-reflective materials.
If your PC struggles with the 3D treads, edit the .truck file to use s3wheels2.mesh (textured tyre tread).
Hit Ctrl-1 for spotlights.
I hope you enjoy my first vehicle for RoR.
Thanks to Box5Diesel, Miura, Thomas, Lenni, Betzi, Joebus, Squishy and KevinMCE for testing, help and advice (sorry if I forgot anyone).
Slow computers will hate this car most likely, so don't complain. I did include a version with no shiny paint shader, for people that have problems with shiny paint.
Included is 6 Brand new Camaro's. All have flexbody, opening doors and hood. The Red one has collision so you can drive over it or crash them together. You can add collision to the others by just copying the submesh and contactor section in the truck file.
The Dragster is a bit wild, but its fun to do wheelies with. The rest are pure street. Big thanks to lifter for his work on the suspension!
Scale model of the AN225, accurate flight characteristics. Can be used to move loads and vehicles.
F3/F4 to toggle the gear. Once for kneel and second for full retract.
F5/F6 to open the front hatch.(Be sure to unlock with "L" first.)
F7/F8 to lower the ramp
Edit: Updated to work with 0.38 and improved slightly.
A Pack of two Sprinters, one version as a THW car and one as an ambulance.
Place the zip file into your packs folder, it requires version RoR 0.35.
If you want to mod the cars please make sure you change ALL materials and make them
not conflicting with this original pack. If you have problems with that contact me on the forums.
Here's a trailer I made awhile back with a detaching Neck. It can haul some big stuff, has a flexbody deck that bends flat with a heavy load and flexes over bumps. Its not all that finished, but its as finished as its gonna get, lol. I made a video to show how to use it
Ctrl F1 to raise the neck so you can back under and lock on
Ctrl F2 seats the neck on the hitch after you locked on
Ctrl F3 attaches neck to the trailer
Ctrl F4 detaches neck so you can drive it out of the way to load/unload