Update
Delete the old zip!
Includes FPS and regular
Devil's Playground
What is it?
This terrain is all about testing your skills in the various aspects of off-roading. It's pretty large with all kinds of stuff for everyone to enjoy ;D
You can rock crawl, bounce, mud bog, or race your friends baja style!
If you don't cheat, the rock crawling trail can take 1+ hours!!!
Features:
-Double diamond extreme rock crawling trail (right side)
-Diamond rock bouncing trail (left side)
-Nastiest mud bog in RoR (middle)
-LJ's rocks and vegitation meshes
-TANK TRAP!!! (bouncer trail)
-One of the largest, and most challenging, hill climbs at the end of the crawling trail
-BAJA TRAILS!
Credits to:
LJ for meshes
Straubz for helping me learn how to do all this in every aspect
Grecian for texture help
xGRAVEKILLERx for server
Special thanks to:
Jaw-4: has been here since beta 01! We've stayed up until 3am working on this map, and he's worked day and night with me. Provided some great pics for me to edit, like the baja mini
Ford_Boy: also been here since beta 01! He's the one who told me what other's wouldn't, such as how I went over-board with rocks XD
It's my first upload, so don't expect too much lol
Didn't do too good a job of putting the tracks in the correct places either lol
EDIT When I get round to it I'll update this with better textures and vegetation and stuff now I've figured out how to do that but I'm too busy with a couple of other things I have going at the moment. So, there will hopefully be a new version but I can't say when.
Bridge and mountain
This is my next terrain. It should have smooth roads and you should enjoy driving here.
Authors: masfilip (whole terrain, road placing)
Discussion: Bridge-and-mountain
Enjoy!
Hello ! This is my first map, i have made it in L3DT.
I've called it "Trailer Island" because it's a nice map for test your Offroad and make videos with it ( If you like it ).
It has a truck spawner and the rest is pure offroad. The sea water is not very high so it is very easy to travel in an off-road.
Sorry for some grammar mistakes
I Hope Do You Like It
Bye Bye
This is a off road map that features a 200m high mountain with several challenging tracks.
Credits:
Straubz(me) for the terrain and mesh placement.
LJFHutch for the rocks.
MICRACER for the rest of the meshes.
Hey guys, after so long time without updating this terrain finally i decided to give it a super great update!
This super update adds:
-Grass!
-A second version of the map which has Asphalt Roads! With landuse, so its configured to be like real asphalt!
For now my terrain features:
-2 challenging off road races and 2 asphalt races in the asphalt version.
-trees, houses, rocks, configured terrain textures with landuse and ground model, and grass!l
-good textures and Lots of Fun!
I know it needs more things, but it´s already good to have fun and to improve your offroad skills!
Real terrain name is Racing Mountain and not MtRace
Trailer Video ! ( Obsolete Now)
DESCRIPTION
1.5km x 1.5km.
The terrain is set in rural Greece and includes farmland, villages, forests and mountains. There is a long network of dirt and asphalt roads which run throughout the terrain and the various areas of the map complete with signs. An FPS version with reduced vegetation density and distances for use with slower computers is also included which gives a significant increase in performance.
INSTALLATION
1. Copy .zip and paste it into your RoR terrain folder (such as "C:UsersYOURNAMEDocumentsRigs of Rods 0.38terrains" (Windows 7) 2. Open the .zip and then go to a folder called "+++ Impostors +++", inside you will find a bunch of png files; copy these to wherever RoR stores imposters (default is the root directory - where the ror.exe is).
3. Run RoR and drive
LICENSE
I give permission for anyone to use the objects, textures, sounds and anything else created by me in this .zip for free Rigs of Rods projects provided I, LJFHutch, am credited with their creation. I also give permission to adapt or modify the objects/textures etc to suit your terrain (such as retexturing a tree's leaves, changing the saturation of the grass texture, etc), again, with proper credit and so long as you do not claim to have created them yourself. However, seek my permission for any published modification of this terrain.
Credits:
Road sign textures - public domain, Swedish Transport Administration.
Normal map shader - Artifex Terra 3D, thanks also to Nipash for helping me out with that.
Thanks to everyone who helped me out, especially DeGa and Nipash.
You need RoR version 0.38 or later version for this map to work properly. Don’t come crying because the map is slow and/or your vehicle doesn’t contact the roads. You need 0.38 or later.
it does take a minute or two for the map to load, but its worth it
New update as of 6-29-11
Redone Rockton spawn area
Load spawner at the airport
Added a bus station (its crappy says AL T )
Added a lousy oil rig
Fixed the height of the two load spawners at the port
Added American speed limit signs and parking limit signs thanks to AndrewB
Some spawn areas show the trees and some dont for better FPS, and easy too delete trees if you want.
Got laggg? read below:
The port, quarry, and rockton city / bus station spawn areas do not have trees for better FPS, delete the trees at the end of the other .terrn file if you want.
Port and airport only have the oilrig mesh enabled on the terrain. To see it on the other maps, just delete the // in front of the opocoilrig. It is contactable, but rorbot goes right through the oilrig.
A large mod of Lennis Opmap, which is now called Rockton county. It is a terrain that is about the size of the North St.Helens map. This terrain has almost everything that makes for a very fun map. A terrain with flat areas, farm land, hills, a small river/stream, a large quarry, off road trails, forest, port, neighborhoods, airport, a town called Rockton and Lakeville, industrial area, two schools, and much more that will make this terrain fun for a long time. Also it no longer conflicts with Lennis Opmap.
There are multiple places you can spawn at.:
Rockton, Lakeville, airport, port, quarry, farm, industrial area.
Credits and help:
Lenni: for this great terrain and allowing for it to be developed even further.
Box5Diesel: for letting me use various objects from his Baker Ranch map.
Credit to the creator of the trees on the F1 track.
TampaPowers: for helping to make this map now driveable at night and really shows the detail on the terrain.
Easy: for adding photo textures to my sketchup buildings, Rockton Easy bridge and helping with the terrain.
DNE: for the content upgrade package, like the signs, port pieces, industrial buildings, and row houses.
Silvermanblue: for letting me use his buildings from the Nadexmap and helping me with the map.
SkyWlf77: for using his time to contact Mirfi and him letting me use the Romania buildings
which were made by Beolex whom also gave me permission to use the buildings.
Thatsnice: for the airport jetway and helping with the map.
csxgp38-2: for making the rail station.
Adamwright: for the garage.
Busdriveruk: for the fire station which I heavily modified.
AndrewB: for the American speedlimit signs, parking, and school zone signs
Brickman: making it all work and making buildings
Since it is not officially my terrain, you can modify without my permission.
Let me know if you want to use my sketchup buildings on another map.
I made the: Optimal-Mart, airport terminal, small and large schools, police station,
fire station, rock crusher, BrickVision office, mayors house, and oil rig (please dont use the oil rig it sucks).
This is the terrain that you should use in my server and any other server that uses this terrain. The standard Rockton County BM terrain will not work with my server.
This is an edit to Brickman’s Rockton County BM terrain. I really wanted to make a Rockton server, but there were a few problems holding me back. I decided that I would make the changes myself, considering that I do have a good grasp on making a
terrain, although I do not have the patience nor the time to make one of my own.
Here are the changes to this map:
• Took away trees (this terrain is for a server, and its best to reduce lag as much as possible)
• Changed the name of the .terrn file to work with the server
Although it doesn’t seem like a made a lot of changes, these are instrumental in making this terrain work on a server.
Because this map is so big, you may still experience lag. If you do, there isn’t much I can do to help you. This is a big map with a lot of objects, and that can severely hurt your framerate.
I give all credit for making this terrain to the original owners of this terrain. The same goes for the creators of the objects used in this terrain. I in no way am stealing or purposely plagiarizing any of the owner’s original work. And no, I did not get permission. You want permission? Here’s your permission: “Since it is not officially my terrain, you can modify without my permission.” This is from the original Credits description file that is still in this zip, written by, I assume, Brickman.. Let’s give a big round of applause to all of the contributors and makers of this terrain.
Updated with Proper Jaw dropping Alpha Bump Mapping
Something i have been working on for a very long time now.
Thank-you Al T. for making one of the biggest bridges in RoR.
Thank-you LJF Hutch for letting me use your trees.
Thanks to Miura for helping fix the Alpha Splatting Issues.
PrT Audiman for the Map and Placement of Objects.
If it crashes your game when loading a vehicle then play RoR as administrator, its due to imposters. nothing i can do about it.