This is my first upload. I made ?pallet of gold for you. They are four variants ( 1095 kg,1976 kg, 2912 kg, 3432 kg). Sorry for my bad english. Enjoy it
Autor: Pedro
Vojta1991
All content is for use in Rigs of Rods only. Read the copyright file included in the zip!
This is a small map I built for my erectable wind engine.
Features:
- Contains all parts of my fully transportable and erectable wind engine. See included manual for button assignments
- A winding road to transport the windmill pieces
- A small train track with tunnels
- Nice looking textures and vegetation (Thanks for all your help DeGa!)
I will not make a FPS version of this! If your PC can't handle it, buy a new one.
Credits:
- sputnik_1: meshes, node and beam, textures, map
- DeGa: massive help on the terrain, thank you so much
- BigBoy, Craneman, Inviteds, Donators: testing and help, thanks a lot!
Authors: sirendude 2011 and various members for support.
This is a pack of all of the vehicles I have made in the past 4 months. All of the cars are N/B only, don't have submesh, and some have no engine tuning.
none of these vehicles float, and one car (siren's auto 12x12 special) has all wheel drive, all wheel steer, working reverse lights, headlights, brakelights, and turn signals (flares). Some vehicles have opening hoods and doors.
Vehicles in this pack:
a 6x6 pickup truck called "mud slinger" (includes a Monster Truck version)
a 4x4 pickup truck simply called "pickup truck"
a few muscle cars/ sportscars (they are "highway terror", "lancia delta N/B Car", "tire burner", and "muscle car")
a school bus
a few offroaders ( they are "rock locker", "redneckrickem's dune buggy" (a YouTuber's buggy), "traxxurator"+"traxxurator dump" and "4x4 offroader")
a motorcycle (it has training wheels for stability :P)
and an engine that uses negative shocks to run, just give it a spin with the mouse and it runs. (be careful it explodes after a certain RPM)
You have the freedom to do whatever you want to these vehicles, but give me credits for the vehicle's N/B.
To open a hood or door, press F1 - F4. These commands do different things like open and close a door or hood.
Submarine Deep Sea 9 - or DS9
For Science and Research..
speed: ~16kn
divedepth: all the way down to 30 meters and beyond..
features:
- crane arm to salvage crates, cars and other stuff.. - I lifted 1.7 tons with it.. probbably goes more..
- cockpit with 4 windows to see, what is around under the water..
- trailer-interface - is needed to load it on a trailer for land transport
- some nodes to lift it with a crane - you need something like Demag ZKKE
- tower-camera
- periscope-camera
the zip contains:
- submarine DS9
- 3 FPS versions with reduced quality or even removed some cameras - made a lot difference..
- trailer-interface
Maps release pending - WIP:
Submarine World 10 - The Ocean 2 (discussion here: The-Ocean-2), Submarine Cave 01 - The Maze
check the forum thread for updates
This submarine is open source - do with it as it pleases you..
credits:
textures: cgtextures
mesh: me
N/B: me
Thanks to my beta testers..
coen273, hotrod55, RangeRover184, Raydan, kheridr
Also thanks to the helpfull members in the forum thread..
I'd like to mention: Miura, DODGE charger, Aivar
This is a basic traffic cone I had knocking about for quite some time. You can either use a crane to move it around or place them on a terrain.
It has a low polygon count and has a very simple node and beam structure, so you should be able to spawn many before getting a large FPS drop.
It is also contactable + ropable, and is ~1m high, weighing 7kg.
Credits:
Metalmuncher: Meshes, Node and Beam, Texture
Requires a recent version of Rigs of Rods: 0.38.42 +
Throw it into your packs folder in My Documents.
No need for permission to modify or use, just credit me.
This is a modular house often used on constructions site or as a modular office. It is a simpel mod of the 20ft container by LostSoul3471. I added 4 more hock nodes, this will not efect how the container forklifts handles it, but make it easier to lift it with cranes. I also made it lighter than the original container. you can stack them on each other. It is fully independent and will not overwrite the original containers. It is still a beta.
this is my modification to Box5diesel's sledpull
I added an engine an other skin and a beacon
credits: Box5diesel for the original sledpull
and me ( jerom ) for the modification's
This is the trailer I started a ways back its not done but I am not continuing with it because I am working on something else. I also lost the original unwrap so I have to redo that and really don't wanna redo that. So I figured I would share at least what I have done if some whats to fix/mod what ever do so freely.
Only author is me.
Known problems-handle mesh twitch's, suspension is really stiff, ties are to tight
this is canal boat, this contain 2 versions a newish one and a old one, these are just loads for transport and i cannot guarantee they will float properly and they have no propulsion system.
if you wish to use these loads for anything else please add me name and or at least contact me.
37.00-R57 tire from a Komatsu 730E-7, load weight 4000kg, usable as a chock for other loads or to load onto a trailer for transport or to roll down a hill for a laugh.
if you wanna use it for something else add my name with it or at least send me a message.