Here's my jeep, it's been in development for nearly a year, it's my first vehicle that I finished.
It features:
-Seperate hood/grille, for (atleast decent) deformation (My first try):
"Deformation is awesome." -Gabester -Dana 44 axles
-Atlas II transfercase
-Powerglide transmission
I've used real life gear ratios from both the gearbox and transfercase.
-Hemi engine
With custom sounds.
-Custom liftkit
Credits to Fat-Alfie for his shock texture.
-Beadlocks
-38" Pitbull Rockers
-Custom made rollcage
-Bucket seats
-Rotating driveshafts
-Openable boot and bonnet
-A wide variety of moving parts
-Super soft tyres
Thanks to Fat-Alfie's wheelbeams
-and lots more.
[18-03-2012]-Fixed the idle sound, added ropables, made steering stronger. [08-05-2012]-Wheels tuning: added meshwheels2 and did some more tuning to Fat-Alfie's wheelbeams. Less bouncy wheels, better handling on and off the trails. -Minor fixes.
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
Credits:
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Enjoy.
V1.2
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
The zip contains a copyright. Read it if you would like or dont but if you steal any part of this vehicle without the written permission of me you will be reported.
Introducing the fix version of the Jeep Wrangler Unlimited
Been in progress for about 10 months
This is a Fixed version for the newest version of RoR. There is no longer a selectable skin. Until there is a new system of selectable skins its the Jeep Green.
The suspension is also updated and is acting more realisticly
Features
+Flextires
+Animated steering wheel
+Animated Shifter(manual transmission)
+Animated locker shifter
+Animated parking brake
+Animated Locker on Rim
+Animated gauges(Speed,Tacho, and gas(it just goes down slowly))
+Choosable Skin color
Credits
Meshs, N/B, and prop placing - MICRACER
Suspension, N/B tuning, Weight tuning, engine tuning - LIFTER
(Thank you for all your help)
Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
Compatibility:
0.35 unconfirmed
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
This is a bobtailed 1st generation Dodge Ram 1500 Cummins. It includes two versions. One with a normal, thin rollbar, and (My favorite) one with an extremely overdone rollbar...
CREDITS:
Wheels: RORcat
Original mesh: Box5diesel
Mesh editing, NB editing, rollbars: TTT (Me)
This is a ford f350 dually with a 7.3powerstroke turbo diesel it will do all your hauling and is great offroad.
authors box5 diesel for the truck me for the mod and RORCAT for the sounds
MARS-Craft MX01 Proto
and
MARS-Craft MX01 Proto light
and
every Version (like Polcie and Mars...)
Some general information
Length : 6,32 m
Height : 2,50 m
Width : 4,20 m
Weight : 7,88 T
Engine : Dual V8 with 500 HP
Category : Extrem Terrain Vehicle / Exploration
needed Gravity : adjustable
Max Speed : 30 kp/h
This is My first vehicle in Rigs of Rods
everything is made by me
(texture,mesh,sound,N/B)
F1/F2 = turning
all the other functions you can see in T-Screen
If you want leave a feedback
Thread link : You can get the FPS versions there MARS-Craft-MX01-Proto
this is the extreme offroad version of the toyota 75 serie
thanks to i_so_live_here for the orginale
its made to crawl and bogger
when you use the diff lockers put them off when not needed
and dont give full power or it will spin its wheels and loos traction
i made a rollcage on it
and put bigger wheels on and lifted it
This truck performs really well on slow technical offroad terrain. Theres alot of rear articulation to make for some fun crawling. It's fairly stable at high speeds, and also drift really well on dirt in 8th gear or so.
Please remember its built for slow offroad driving mostly, so I had to sacrifice some strength in the steering/suspension to get the good articulation and twist in the axles for somewhat realistic crawling.
It has emmisive lights, I wanted to leave flares off of it.
Custom meshes include, Side steps, bed rails, Mirrors, hitch, axles.
Most my testing was done in 1st gear going through offroad terrain, thats what its built for so don't expect a high speed offroad run to hold up.
This is just a small amphibious ATV made in the 1970's. It's by far my best creation yet!
Features:
Fully independent suspension, with moving suspension meshes. (Except on the versions without suspension)
FlexBody.
Working control sticks.
Realistic top speed and handling.
6 versions! (Namely. Stock, Springer, Race, Crawler, Touchobut Special, and The McKay Racer)
Fully amphibious.
My first fully meshed vehicle.
Credits:
Me (DODGE charger) - Base vehicle and the majority of the work on this
Creak - Engine and help with floatation
Touchobut - Improvements on crawling performance (Crawler version)
Off-Roader - Request for this to be made, specs, and engine sounds
Nightmare80 - Dashboard texture
I decided to add full collision since Multiplayer now has collision. They should crash somewhat well into each other. You can crawl on them with the truggy or other big vehicles There also Blue in this version.
This is a standalone zip, so just place in packs or vehicles folder and play.
'Rocksnorter' - two versions of a crawler: one with RWS the other without
'Gobin' 500 - a racing buggy/truck with dash shift lights: activate with ctrl+1
Requires RoR version .38.24 or later
Credits to:
Lenni: for the use of his wheel rim and fuel tank meshes
Box5diesel: for his Cummins engine mesh
Fat-Alfie: for allowing me to use his steering wheel
Simp: for his tyre texture
Here is another version of my Ford F-650 I put ford logos on it new rims and a blue strip on the side and that pretty much it. and it won't overwrite the RBP version. It is the same as the RBP truck just skinned differntly. Have fun with it
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.
felt like doing another crawler, and had an idea to try out full independant suspension, so i made up a name and designed my own crawler just for fun. it may look a bit weird but it is extremely capable, definantly better then anything ive done before
features:
detailed meshes
doors and tail gate open
damage textures, spec textures
working suspension parts
working dash and steering wheel
material flares (good looking lights)
YOU NEED TO LOCK THE DIFFS! I CANNOT STRESS THIS ENOUGH, IF YOU DONT THE WHOLE THING WILL NOT PERFORM VERY WELL. PRESS 'W' TO LOCK THE DIFFS, IF THIS DOES NOT WORK THEN YOU NEED TO GET THE EDITED KEY MAP.
enjoy
please post in the thread with any suggestions or improvments you may have, or if you dont like it, tell me why
OK, the time has come. New version's features include
New front suspension
New wheel textures
New stacks Courtesy of Bonehead
New shock meshes Courtesy of Bonehead
Slightly larger tires
New mudflaps
Made some node non-contact so it doesn't get hung up so easy
Remember, it's built for crawling, not jumping or racing, so go for a spin on Smallisland and have some fun!
Thanks To Box5 for helping with submeshes and testing. Thanks to Bonehead for permission to use his meshes.
**You MUST have the original firetruck sterling pack and original sterling crawler pack!**
Please ask me and Box5 for permission if you want to release a modified version.
this guy is a crawler loosely based off of Shannon Campbell's old competition rig.
this was the first mod i ever made- back when i first joined. i recently added a working light-bar, and meshtires from my G2 suv.
apart from that, everything on it is the same- its very simple and has a few quirks that i dont plan on fixing. it may not be pretty,
but it will go up almost any obstacle with ease. i guess youll enjoy this if you have a slow computer like me: power to the n/b!!!!
features:
automatic rear steering, lockers, and lights.
this is the engine start and sound of my newest upload the armada, just go to...
-rigs of rods folder
-resources
-sounds
-and replace the two files(note:this work fine but if i dont now for power of the destinity you have trouble just make a back up of the original 2 files
-the names are(default_car_idle.wav)and(default_starter_start .wav)
This is the first mod i'm releasing. Its number 1 in my line of conceptual, mostly chain driven vehicles.- its more focused on design than realism
Ive designed this to be a futuristic, 2-seater rock crawler. it features complete independent suspension- achieved through the use
of arms which use ( theoretically) torsion instead of shocks.
a second version includes the ability to control each arm individually, sacrificing some natural suspension travel in the process.
controls are in the readme.
enjoy, and please ask before releasing any mods/using parts
'Stock' and 'BlueComp' feature meshwheels
FoxComp, MidnightChrome and GreenComp feature flexbody wheels
All versions feature shocks2, torque curve, engineoptions, custom sounds, and lockable axles (a must for crawling). I would recommend using manual gears with an analogue controller for best results.
Thanks to Box5Diesel, Joebus, Squishy, Miura and KevinMcE for testing, help and advice.