Authors: sirendude 2011 and various members for support.
This is a pack of all of the vehicles I have made in the past 4 months. All of the cars are N/B only, don't have submesh, and some have no engine tuning.
none of these vehicles float, and one car (siren's auto 12x12 special) has all wheel drive, all wheel steer, working reverse lights, headlights, brakelights, and turn signals (flares). Some vehicles have opening hoods and doors.
Vehicles in this pack:
a 6x6 pickup truck called "mud slinger" (includes a Monster Truck version)
a 4x4 pickup truck simply called "pickup truck"
a few muscle cars/ sportscars (they are "highway terror", "lancia delta N/B Car", "tire burner", and "muscle car")
a school bus
a few offroaders ( they are "rock locker", "redneckrickem's dune buggy" (a YouTuber's buggy), "traxxurator"+"traxxurator dump" and "4x4 offroader")
a motorcycle (it has training wheels for stability :P)
and an engine that uses negative shocks to run, just give it a spin with the mouse and it runs. (be careful it explodes after a certain RPM)
You have the freedom to do whatever you want to these vehicles, but give me credits for the vehicle's N/B.
To open a hood or door, press F1 - F4. These commands do different things like open and close a door or hood.
I present to you, the 1915 Ford Model T. This holds the name of the oldest real car ever to be put into RoR. This is the Original "Go everywhere, anywhere" car.
There are 6 versions. There is a Pickup truck (2WD and 4WD), a Sedan, a Coupe, a Touring, and a Junker version.
The gear ratios/axle ratios/wheel size/engine power/top speed are all real specifications. The top speed is a physically limited 40 MPH on the dot for all versions except the power-degraded Junker. The Junker's top speed is closer to 30. All versions except the Junker have 21 Horsepower. Junker has around 18.
You cannot drive this car in Automatic Transmission mode, as the gap between 2nd and 3rd, then 3rd and 4th are too large for the game to gearshift between them correctly. Thus, you must drive in Manual or Fully Sequential gearbox mode to get up to cruising speed.
These vehicles are not flexbody, and each on average have between 10K and 20K polys total including all 4 wheels. Honk the horn for a sound only '10s - '30s Fords can produce. Aoooga! Sometimes when you turn, it heavily understeers because the front axle is not very strong, so be careful.
Custom sounds are thanks to DODGE charger (thank you!)
All meshes and N/Bs are thanks to myself, Sirendude2011.
Do not mod this vehicle. Treat this like you would a real Model T 100 years of age. Would you (attempt) to hellaflush a Model T? No, so don't do it. Same goes for hydraulics and lifts with mud tires. It is impossible to skin it with anything except solid colors (no designs), so don't try.
Enjoy this historic vehicle! The driving experience is like no other vehicle in RoR history, believe me.
This is an addon to my original Mack Terrapro cabs. Well more of knockoff's of mack terrapro's. The cabs are fully skinable and can be used in any project you wish so long as I am credited. These are being released as UNFINISHED, they have issues but rather then they rot on my harddrive I decided to release. I have NO motivation to finish them, most issues are just flares anyways. Also you may use the fire truck rear end also.
I am happy to present the preliminary release of our Chevrolet Express n/b mod. Do to some real life issues I am releasing this somewhat incomplete. Most of the vans are fully drivable and have a full set of flares. Some of the others have half finished flares. They all have dashboards and seating. Also comes with a crappy lightbar that I made by myself.
Modding will be allowed and encouraged. However I request that ALL parties be credited. I will have a list in this post and on the README file in the zip. I also would appreciate displaying your modifications in this topic.
Creak = Chassis
Silvermanbblue = Body, skinning and some meshes
09challenger = Sounds
Khadner = School bus version consultant.
ROREMS = Ambulance consultant
Bonehead = for his blower mesh
VeyronEB = Camper and limo versions (Future versions in progress)
NO weight tuning, these are not realistic in the weight department.
Some flares missing on certain versions
Suspension issue with the class b camper
After a LONG time working on and off I bring you this:
DAF XF105 8x4 Hauling Truck Original truck by Questnl
You may have seen previous iterations of this truck on this site before, but none as extensive as this.
Here is what I have done: -------------------------------
() Completely redid cab texture, from scratch
() New HD Wheel Texture
() Added Traction Control
() Increased power, & braking
() Added Anti-Lock-Brakes
() Added slope brake
() Using Wheels2, with user controlled tire pressure ingame
() Decreased Weight (more realistic now)
() Sharpened up steering
() Updated suspension
() Updated Help.png
() Updated preview picture
() Fixed translucent metal mesh
() Added Beacons
() Updated ability to raise/lower extra wheels
() Added user controlled lights (see ingame help on your dash)
() Added rear flares:
a reskin of the stock dodge. this is a 1974 dodge dart swinger designed to look like my dad's. it has aar cuda stripe that says 360 at the end. and has ralley wheels. all credit goes to the original designers of this car. and this will overwrite the original if you have it. if this will not load just aadd the .skin or .png skin fle to your original dodge folder in the name of what you want to call it. sorry if it doesnt load properly. you may just end up skinning your car.
THIS IS A SKIN MOD FILE OF THE 78 DODGE POLICE (CREDITS GO TO ORIGINAL DESIGNERS) IT IS AN OHIO POLICE SCHEME BASED OFF A SMALL GEAUGA COUNTY TOWN KNOWN AS CHARDON. I TOOK MY TIME TO GET THIS TO WORK MORE UPDATES OF THIS WILL COME AND REMEBER I AM NOT THE MESH DESIGNER IM JUST THE SKINNER. HAVE FUN IN AN OHIO POLICE CAR. WILL OVER RIGHT ORIGINAL 78 DODGE POLICE. OH YAH AND IT HAS 2011 CHARGER TAILLIGHTS. I like to make scenes with this and my dart in it.
These are re skinned trevors peterbilt 359s made to look like western star trucks. i am the skinner to a point, the skull on the side is part of a skin by "marco" so he gets credit for the skins also. i added all the rest. have fun.
Credit- Trevor- Trucks
-Marco- skulls on skins
this car i made that doesnt use a engine to drive but a rotator
this car is made on a working concept from Lifter
have fun with it all needed controls are in T menu
before you try to drive it with the uparow put it in N and not in gear it will stall
idea by Lifter
N/B made by Pfuu
i really want to make .mesh but i cant get the needed plugins to work to inport the N/B or the export plugin to export to .mesh
if somebody could help me with this PM me
Karosa Renault Citybus 12M
Model of Karosa Renault Citybus 12M - czech version of Renault Agora S. It was produced between 1996-2001 by czech manufacturer Karosa as cooperation of Karosa and Renault. It was one of the first low floor buses in Prague
-Pricorde (chassis, skin)
-Agora Citelis (engine sounds)
Works in RoR 0.37, not tested in older or newer.
YOU MUST HAVE AT LEAST 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION.
Updated with modeled panel gaps! Fixed UV mapping on Army version!
1949 Ford by Gabester
The 1949 'Shoebox' Ford was the first all-new design to come out of Ford after the war, featuring a stylish aerodynamic body shape and sophisticated independent front suspension.
Separate detaching parts (hood, fenders, doors, trunk, headlights, and bumpers)
Five versions (Club Coupe, Moonshine Special, Tudor, Fordor, and Indiana Jones US Army)
DO NOT modify this without my permission.
You need a fast computer to handle this car. Requires .38.33.
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK IN AN OLDER VERSION OF ROR.
Updated with improved suspension, handling, and crashing behavior! The exterior camera is also now correctly centered on the car.
Gavril Zeta by Gabester
This is a compact SUV.
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Stable on-road handling
Excellent off-road capability (except for the R and 2WD)
ABS and traction control
Meshwheels2 for sharper handling
Please DO NOT modify this without my permission. Thanks.
This is a fine-tuned version of ArthurHucksake's chevy p30(or mighty mite). with starling island bus skin.
i'm not the author of the meshes and skin. i just fine tuned the .truck file.
this bus comes with a left side slide door and meshwheel, and 16seats
this is a fusion of the starling island P30 midibus, and the mighty mite.
All that I've done is try to make the bus as realistic as possible.
Credit for original bus goes to ArthurHucksake and Cydvx.
- realistic weight(about 3.4ton)
- realistic centre of gravity
- real front anti-roll bar,and fine tuned suspension
(all above make the bus handles much better,together with a much more comfortable ride)
-minor engine tuning
thanks for the authors for making the bus and skin
please send me a massage if you found any flaws, bugs. or if you have any suggestions for update. Thanks
update 04 27 2012
- lightened meshwheel
- idle speed and torquecurve fix
- weight distribution and suspension setting fix
- engine tuned down for more realistic performance(this does not affect the top speed)
This version could handle and perform quite differently from the previous version, so please give me your feedback if you have any suggestions. thanks!
Do not edit the MESH in any way shape or form without my permission. If you want to use
the n/b all I ask is that you PLEASE consult with me first. Public or private. You are free
to make custom colors, change the motor, wheels, etc. But do not edit the verts on anything
here in this zip.
darn_it: Main 440 engine and U-joints
eclipse/faustknight: Rear Dana 60
ADR's Carmageddon 2 cars: Some textures
Mythbuster: Support, a lot of testing, and being there for rebounding ideas.
Jaw-4: Testing, support, and being someone to talk to.
PRT-Audiman: Sound and tuning help
Jaimswallace: Awesome teaser video
Dkutch: Everything else.
All American Soap Box Derby Masters division car Authors:
Derbymutt - Everything Changelog:
+Arcade version only
+Updated Body mesh
+Visible pulley system
+Body is lower poly
+Fully animated simulated interior and mechanics
+Realistic axle damage
+Simulation version added
+Wheels now in correct positions on axles Background:
I am building the car that I finished 6th in the world finials with in 2007. It is not an R/C car, it is a car that you get into and roll down a hill with. The real car does not have an engine, nor does it have brakes on the wheels. I plan on simulating the real car completely in this project. Discuss:http://www.rigsofrods.com/threads/102435