Hello users of the rigs of rods forum, today I proudly update the FLC. Most of you know what it is, a school bus. many of you might be saying "aw crap, another CE mod." but, this is not the case. This has custom sounds, custom preformance, the ACX mirrors, newly positioned crossing gate, new flares, and new warning lights. credits for original CE go to the following:
So, I'll give you a little background knowledge on this bus.
I always wanted to drive a bus that I, and only I have dreamed of. I figured that I could find something on the site that was cool and wasn't just another CE. so I decided to read up on how to mod Rigs, it was certantly easier than other simulators I've seen in regaurds to modding it. That is how I ended up in this position with this bus. Please note that it is not fully completed so with that said, It still has no interior and only sub-mesh.
This update:
Updated sounds. Hooray! Feaetures the ASP flAilus, Enginefan vervion, and W/O engine fan sounds for the norm.
The newer authors to this bus would include:
Me (tomytom99): sounds, preformance, skins, and moving the crossing gate down.
ROR-EMS: mirrors and mirror placement
Here is the thread for the FLC: [link]http://www.rigsofrods.com/threads/91010-ASP-FLcolumbus-Once-Again-Updated-6-26-12-going-onto-repo[link]
More updates are coming, so be alert! once it is done, the will be a naedox quality video. Note: I will sometimes find a problem that you guys have. Most of the time you will need to find the problem, and I will fix it.
The bus now has about 15 skins, including dealership skins, a blank skin, and a NJDOC skin.
Bugs :O
will crash game in MP and also flatsville, in both sp and mp.
Hey, This is a Undercover Police mod for the Box5 Dodge Ram.
If you have my 1st Version, Please Delete! Thank You
What Does it have?
-Flares CTRL+1/CTRL+2
-Sirens
-ABS/TCS/Slope Brake
-As Some Props
-Differentials Locked/Open
BIG UPDATE!!!
-Now are Gray
-Renamed Vehicle to "Dodge Ram 12v Undercover"/"Dodge Ram EXT. 12 Undercover"
-Fixed Description
-You Dont need to delete Original Ram
Credits/Permission
DODGE charger (Props)
HEMI (Props)
Box5 (Release)
tman 434 (Fixing the original skin as flares)
0429matthew (flares)
LGxDevil (Placing Props,Siren, TCS/ABS/Slope Brake, As other stuff)
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK IN AN OLDER VERSION OF ROR.
Updated with improved suspension, handling, and crashing behavior! The exterior camera is also now correctly centered on the car.
Gavril Zeta by Gabester
This is a compact SUV.
Six versions:
2WD
SWB
LWB
Crawler
X
R
Features:
Realistic performance
Detailed flexbody
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Collidable submesh
Full interior
Stable on-road handling
Excellent off-road capability (except for the R and 2WD)
Flextires
ABS and traction control
Meshwheels2 for sharper handling
Please DO NOT modify this without my permission. Thanks.
Also, you can do whatever you want with it, take parts, repaint, change rims, I don't care, just give credits if you are going to release something using these parts.
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.
Terrain description:
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
Credits:
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Enjoy.
V1.2
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-FIRE ENGINE (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
YOU MUST HAVE AT LEAST RIGS OF RODS 0.38.33 TO USE THIS CAR. THIS CAR WILL NOT WORK WITH AN OLDER VERSION OF ROR.
Gavril Omega by Gabester Now with meshwheels2, ABS, and traction control, as well as other minor fixes and improvements!
The Omega is an off-road sports sedan. Choose from three versions:
Omega Six - ~300 horsepower I6 diesel base model
Omega Ten - ~500 horsepower V10 with bigger wheels and lifted suspension
Omega Twelve - 600+ horsepower V12 with a lightened chassis, stiffened lowered suspension, and street tires
Features:
Realistic performance
Detailed flexbody
Separate detaching parts (hood, doors, trunk, fenders, mirrors, and bumpers)
Collidable submesh
Full interior
Stable on-road handling
Excellent off-road capability (except for the Twelve)
Four wheel drive on all models
Flextires
This is another mod to the BoxDodgeRam. This time, it's been modded into a 1999 Dodge Ram 1500 with the 5.9L V8 Magnum and the 46RE 4-speed automatic transmission. I fixed the gear ratios and the max speed is 171 MPH, much higher than it was designed to go to. It's also been equipped with a 97dB Ecco back-up alarm and double flashing strobes in the fog lights and brake lights. The tailgate, doors, and hood still move. I updated the file with quieter sounds. All sounds are from my 1999 Dodge Ram 1500
This is my "Löschgruppenfahrzeug 16/12" in english a Fire Engine.
You can open the doors of the cabin and the equipment structure with the F1 to F10 key.
In the back of the truck is a hose reel that you should load up.
So you can move the holder up and down with Ctrl+F1 and Ctrl+F2 and you can change the angle of the hose reel (Ctrl+F3 and Ctrl+F4) so its a little bit easier to hook it up (with "O")
Credits: The truck is copletely made by me (the Fire Extinguisher in the cabin is from the Sketchup Gallery and the wheel texture from RoR)
///Deutsch////
Hier ist mein Löschgruppenfahrzeig 16/12 (LF 16/12)
Man kann die Türen der Kabine sowie des Aufbaus mit den Tasten F1-F10 öffnen.
Die Schlauchhaspel hinter dem Auto kann man anhängen (mit der Taste "O")
dazu kann man die Halterung mit Strg+F1 oder Strg+F2 Hoch und Runter Bewegen.
Den Winkel der Schlauchhaspel kann man mit Strg+F3 und Strg+F4 ändern.
Credits: Das Fahrzeug habe ich bis auf den Feuerlöscher und die Textur der Reifen komplett selbst erstellt
Included in the pack are 13 versions, 3 Stock Carts, 3 Offroad Carts, 3 Racing Carts,1 Driving Range Cart, 1 Supra Cart, 1 Hummer HX Cart, and 1 Apocalyptic themed golf cart.
All carts are fully meshed, collidable, have fully functioning interiors with gauges and steering wheels, adjustable hitches, and 4 interior cameras plus some other things I may have forgotten to mention.
All components of these carts are done completely by me.
Different carts can be selected upon spawning via the selection system (drop down on bottom of spawn menu).
Compatibility:
0.35 unconfirmed
0.36 does not work(confirmed by mywolfman)
0.37 works (confirmed by me)
0.38 works (confirmed by me)
0.39 works (confirmed by PsychoDog)
0.40 does not work (confirmed by Mythbuster)
Here is my Mercedes Benz SK B1 1224 THW.
It is based on the 16 TLF from FF_Neustadt where I changed the skin and truck file.
The original truck is from FF_Neustadt [read more]
This is a fire engine from the fire department Hamburg.
The Original was build from 1994/1995 by Mercedes Benz and Ziegler.
I used the tips from the older fire engines to work over the meshes so that there d´ont be any errors...i hope.
You can open the command list with the button "T" an hook on the hose reel with button "O"
The node/beam chassis and the meshes are build by me.
Functions
All functions work by press once functionality, also winches, so when you press the extend button once, the winch will keep extending, until you press again.
F5-F6 Front Winch
F7-F8 Rear Winch
F9-F10 Doors
F11-F12 Drop sides
W Diff Lockers (Open, Rear Locked, Both Locked)
N Driving lights
Credits:
3D models, textures, N/B, truck -file and custom sounds are
by Masa
A shader script and a material script are by Box5Diesel.
Core beta testers and useful help: Braskus, Gabester, and many other forum members.
Thanks to all beta testers and to everyone else who helped me at the
forums.
Introducing the fix version of the Jeep Wrangler Unlimited
Been in progress for about 10 months
This is a Fixed version for the newest version of RoR. There is no longer a selectable skin. Until there is a new system of selectable skins its the Jeep Green.
The suspension is also updated and is acting more realisticly
Features
+Flextires
+Animated steering wheel
+Animated Shifter(manual transmission)
+Animated locker shifter
+Animated parking brake
+Animated Locker on Rim
+Animated gauges(Speed,Tacho, and gas(it just goes down slowly))
+Choosable Skin color
Credits
Meshs, N/B, and prop placing - MICRACER
Suspension, N/B tuning, Weight tuning, engine tuning - LIFTER
(Thank you for all your help)
Well here it is. The official release of my not-so-official FJ cruiser.
I worked nonstop on this car for a year and a half, and gave up about 6 months ago due to just loss of interest.
I had been talking to some friends recently on the forum who said they would really like to see it tidied up
and released. I dont exactly have some long drawn out story about how it got to where it is. It was really just
a huge learning experience. but finally decided to let it go because I lost all of the original files to the mesh.
I suck at writing. So heres a list. :|
Everything-me.
pictures to the left- taken an edited by my main man, Ferrettank!
Known problems are as follows:
Missing quite a few meshes. (Mainly suspension pieces)
Interior is incomplete.
No damage.
And there is a material bug with it on Deags Trail Island map. For whatever reason, the tires are yellow. I cant figure it out...
This was my first try at animated props, flex tires, and flares, so it is what it is! Hope you enjoy it.
Also, modding, do as you wish, post pics as you wish. I dont really care. But if you'd like to release any of your mods (and credit me ;D), please ask my permission first.
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second TANKER TRUCK with WATER CANNON (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-TANKER TRUCK (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
To Modders:
If you ask permission, I'm fine with it. What I don't need is numerous, random mods made of my content without me being aware of their existence.
Important:
The steering looks like it breaks. It doesn't. That is how it was designed.
It is 10MB because of massive jpg files for textures.
Here's my jeep, it's been in development for nearly a year, it's my first vehicle that I finished.
It features:
-Seperate hood/grille, for (atleast decent) deformation (My first try):
"Deformation is awesome." -Gabester -Dana 44 axles
-Atlas II transfercase
-Powerglide transmission
I've used real life gear ratios from both the gearbox and transfercase.
-Hemi engine
With custom sounds.
-Custom liftkit
Credits to Fat-Alfie for his shock texture.
-Beadlocks
-38" Pitbull Rockers
-Custom made rollcage
-Bucket seats
-Rotating driveshafts
-Openable boot and bonnet
-A wide variety of moving parts
-Super soft tyres
Thanks to Fat-Alfie's wheelbeams
-and lots more.
[18-03-2012]-Fixed the idle sound, added ropables, made steering stronger. [08-05-2012]-Wheels tuning: added meshwheels2 and did some more tuning to Fat-Alfie's wheelbeams. Less bouncy wheels, better handling on and off the trails. -Minor fixes.
This is another mod to the BoxDodgeRam. This time, it's been modded into a white 1999 Dodge Ram 1500 with a 5.9L V8 Magnum and 46RE 4-speed automatic transmission. The tailgate, doors, and hood still move. All sounds are from my 1999 Dodge Ram 1500. Special thanks to cummingsflatbed for helping me with the locking differentials
thanks to grayson k 95 for the help and thanks to him for letting me skin it this is the ce300 mod orig by grayson it has baldwin havens and original files only i will update it tomorrow or whenever with more skins all credit goes to graysonk95 and 1 % goes to me skinning
UPDATE
added Traction control, slope brake and the sections parts back in so you can choose different colors within the menu when loading the truck.
UPDATE2
fixed the spelling mistake on the ropables so they all work now
UPDATE 3
fixed the material file error and added a few visual enhancements. made the axles and springs black and chromed the diff covers and driveshafts
Many months in the working it's finally here
Various modified version made by me. all the ones with more than 2 axles, the 3rd axle is liftable and the ones with more than 3 axles the 4th and 3rd axle are liftable.
on the heavy haul versions with 4 axles only the front axle is liftable.the heavy haul versions can haul 200tons, mainly the 3axle and 4axle versions.
Kenworth T800W tri-axle Daycab longframe
Kenworth T800 daycab short frame
Kenworth T800 daycab short frame Tbox
Kenworth T800 4th axle Extended Flatbed
Kenworth T800 boxtruck 4th axle
Kenworth T800W toolbox tri-axle Daycab longframe
Kenworth T800W sleeper tri-axle longframe heavy haul
Kenworth T800 tilt Flatbed long frame 4-axle
Kenworth T800 dumptruck 4th axle
Kenworth T800W sleeper two-axle longframe
Kenworth T800 2 axle Extended Flatbed
Kenworth T800 sleeper Extended Flatbed tri axle
Kenworth T800 sleeper short frame
Kenworth T800 sleeper short frame Tbox bed
Kenworth T800W sleeper toolbox tri-axle longframe
Kenworth T800 sleeper Flatbed short frame
Kenworth T800 sleeper short frame heavy haul
Kenworth T800 Long frame Logtruck
Kenworth T800 longer Tanker
Kenworth T800 Extended Flatbed tri-axle
Kenworth T800W two-axle Daycab longframe
Kenworth T800 Daycab 2 axle shorter frame
Kenworth T800 two axle boxtruck
Kenworth T800 dump truck 2 axle
Kenworth T800W Daycab heavy haul tri-axle shorterframe
Kenworth T800 tilt Flatbed long frame Tri-axle
Kenworth T800 Tilt Flatbed regular frame
Kenworth T800W sleeper heavy haul 4-axle heavyframe
Kenworth T800W Daycab heavy haul 4-axle heavyframe
Kenworth T800 tri axle boxtruck
Kenworth T800 Flatbed short frame
Kenworth T800 terrain editor
Commands for the Various trucks that have liftable objects.
All truck have opening hoods F3-F4
Kenworth T800W tri-axle Daycab longframe F7-F8 for lift axle
Kenworth T800 4th axle Extended Flatbed F9-F10 for lift axle
Kenworth T800 boxtruck 4th axle F5-F6 for lift axle
Kenworth T800W toolbox tri-axle Daycab longframe F7-F8 for lift axle
Kenworth T800W sleeper tri-axle longframe heavy haul F7-F8 for lift axle F9-F10 for movable fifth wheel
Kenworth T800 tilt Flatbed long frame 4-axle F-7-F-8 to lift axles F9-F10 to lift bed F-11-F-12 to open tailgate
Kenworth T800 dumptruck 4th axle F5-F6 to open dump door F7-F8 to lift dump body F-9-F10 to lift axles
Kenworth T800 sleeper Extended Flatbed tri axle F7-F8 for lift axle
Kenworth T800W sleeper toolbox tri-axle longframe F7-F8 for lift axle
Kenworth T800 Long frame Logtruck F5-F6 to open invisible door so the logs don't fall out. press K to view skeletal mode
Kenworth T800 Extended Flatbed tri-axle F7-F8 for lift axle
Kenworth T800 dump truck 2 axle F5-F6 to lift dump body F7-F8 to open dump door
Kenworth T800W Daycab heavy haul tri-axle shorterframe F7-F8 for lift axle
Kenworth T800 tilt Flatbed long frame Tri-axle F7-F8 to raise axle F9-F10 to raise bed F11-F12 to open tailgate
Kenworth T800 Tilt Flatbed regular frame F5-F6 to raise bed
Kenworth T800W sleeper heavy haul 4-axle heavyframe F7-F8 for lift axle
Kenworth T800W Daycab heavy haul 4-axle heavyframe F7-F8 for lift axle
Kenworth T800 tri axle boxtruck F7-F8 for lift axle
UNIMOG 406
Been a long time in the works. Finally came to a spot I want to release it. No opening doors or dump bed, didn't wanna fuss with that stuff since I never use them. It has detail where it counts I think, in the suspension parts, texture work, damage, etc. Has a rear hitch for towing. Hope you like it.
Disclaimer:
-mods for personal use ok, but don't ask to release your super engine power lift kit mod, or to use the rims/tires on your vehicle to showoff, it ain't gonna happen, yo.
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a SMALLER FIRE ENGINE from a village near Marktheim that called "Oberdorf" (MB O'607D)
I decided to add full collision since Multiplayer now has collision. They should crash somewhat well into each other. You can crawl on them with the truggy or other big vehicles There also Blue in this version.
This is a standalone zip, so just place in packs or vehicles folder and play.
I am happy to present the preliminary release of our Chevrolet Express n/b mod. Do to some real life issues I am releasing this somewhat incomplete. Most of the vans are fully drivable and have a full set of flares. Some of the others have half finished flares. They all have dashboards and seating. Also comes with a crappy lightbar that I made by myself.
Modding will be allowed and encouraged. However I request that ALL parties be credited. I will have a list in this post and on the README file in the zip. I also would appreciate displaying your modifications in this topic.
Credits
Creak = Chassis
Silvermanbblue = Body, skinning and some meshes
09challenger = Sounds
Khadner = School bus version consultant.
ROREMS = Ambulance consultant
Bonehead = for his blower mesh
VeyronEB = Camper and limo versions (Future versions in progress)
Bugs
NO weight tuning, these are not realistic in the weight department.
Some flares missing on certain versions
Suspension issue with the class b camper
'Rocksnorter' - two versions of a crawler: one with RWS the other without
'Gobin' 500 - a racing buggy/truck with dash shift lights: activate with ctrl+1
Requires RoR version .38.24 or later
Credits to:
Lenni: for the use of his wheel rim and fuel tank meshes
Box5diesel: for his Cummins engine mesh
Fat-Alfie: for allowing me to use his steering wheel
Simp: for his tyre texture
This is another mod to dneufeld's Dodge Ram 2500 police truck. It is nearly identical, with the exception of red turn signals in back and Cummins sounds. I also tried to add a police license plate, but it shows up on the bed
This is my newest projects and probably my best designed and nicest looking vehicle yet. I really tryed to push my abilities for this one and Im glad I did because it turned out great.
Thanks to my beta testers for all the feedback: DeGa,LJFHutch,ICEMAN[U.S.A], Fat-Alfie, Maku, and VeyronEB
Enjoy and feel free to post modified skins and pictures here Showtime-Buggy
Do not steal my meshes, N/B, or any part of this vehicle
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-Command Vehicle (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-LADDER TRUCK (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)
This is a 2004 Dodge Ram 2500. It was made from dneufeld's Ram 2500 pack. I added 5.9L 24V Cummins sounds and 2004 Ram sounds. I also fixed the flares to match the truck more realistically
Credits go to dneufeld for the original Ram 2500 pack
The zip contains a copyright. Read it if you would like or dont but if you steal any part of this vehicle without the written permission of me you will be reported.
I present to you, the 1915 Ford Model T. This holds the name of the oldest real car ever to be put into RoR. This is the Original "Go everywhere, anywhere" car.
There are 6 versions. There is a Pickup truck (2WD and 4WD), a Sedan, a Coupe, a Touring, and a Junker version.
The gear ratios/axle ratios/wheel size/engine power/top speed are all real specifications. The top speed is a physically limited 40 MPH on the dot for all versions except the power-degraded Junker. The Junker's top speed is closer to 30. All versions except the Junker have 21 Horsepower. Junker has around 18.
You cannot drive this car in Automatic Transmission mode, as the gap between 2nd and 3rd, then 3rd and 4th are too large for the game to gearshift between them correctly. Thus, you must drive in Manual or Fully Sequential gearbox mode to get up to cruising speed.
These vehicles are not flexbody, and each on average have between 10K and 20K polys total including all 4 wheels. Honk the horn for a sound only '10s - '30s Fords can produce. Aoooga! Sometimes when you turn, it heavily understeers because the front axle is not very strong, so be careful.
Custom sounds are thanks to DODGE charger (thank you!)
All meshes and N/Bs are thanks to myself, Sirendude2011.
Do not mod this vehicle. Treat this like you would a real Model T 100 years of age. Would you (attempt) to hellaflush a Model T? No, so don't do it. Same goes for hydraulics and lifts with mud tires. It is impossible to skin it with anything except solid colors (no designs), so don't try.
Enjoy this historic vehicle! The driving experience is like no other vehicle in RoR history, believe me.
This is a mod of the International4700_pack. The trucks are all 1998 International 4700s and are as follows:
5th Wheel (DT466E)
Gooseneck (T444E)
Flatbed (DT466E)
Long Flatbed (T444E)
Terrain Truck (DT466E)
Sounds were recorded from a 1998 International 3800 school bus (built from the 4700) with a 7.6L DT466E, and from a T444E engine
Credits go to dneufeld for the original International 4700 pack
This is a Ladder Truck from the fire department Hamburg.
Build in 1995 from Mercedes Benz and Metz.
I has experimented with the slide node system and it works very well.
The command list can be opened by pressing button "T" and the ladder can be secured by pressing button "O".
The node/beam chassis and the meshes are made by me.
This is my Mercedes "Kurzhauber" as Fireworker. Its not perfect at all but a cool vehicle i think. Everythink is made by me,
but with help of Dodge Charger, Murkas and Auke, whenever the wiki didnt answer my Questions.
It´s a package of german fire trucks of a fictional Fire Department from the fictional town Marktheim.
So that are a
-COMMAND VEHICLE (VW T3)
-Personal Carrier (VW T3)
-Tanker Truck (MB 1113 LAF)
-second Tanker Truck with water cannon (MB NG 80)
-Fire Engine (MB NG 80)
-Equipment Vehicle (MB NG 80)
-Ladder Truck (MB NG 74)
and a smaller Fire Engine from a village near Marktheim that called "Oberdorf" (MB O'607D)