Mesh of the uppercabin is made by Craneman
Other mesh parts are made by me
N/B axles are made by Craneman
what you get is:
Terex-Demag ac500 with ssl
Terex-Demag ac500 without ssl
Terex-Demag ac500 with 18m fixed jib
Terex-Demag ac500 with 30m fixed jib
Terex-Demag ac500 with 36m luffing jib
Terex-Demag ac500 with 60m luffing jib
Terex-Demag ac500 with 90m luffing jib
controls:
f1 or f2 = turn left or right
f3 or f4 = boom up/down
f5 or f6 = hook up/down
f7 or f8 = cab up/down
f9 or f10=counterweight systeem up/down press K too see it
f11 or f12=jib up/down
ctrl+f1 or ctrl+f2=boom1 in/out
ctrl+f3 or ctrl+f4=boom2 in/out
ctrl+f5 or ctrl+f6=boom3 in/out
ctrl+f7 or ctrl+f8=boom4 in/out
alt+f1 or alt+f2 = suspension up/down
alt+f5 or alt+f6 = outriggers turn
alt+f7 or alt+f8 = outriggers in/out
alt+f9 or alt+f10 = outriggers up/down
alt+f11 or alt+f12=cab turn
ctrl+alt+f1 or ctrl+alt+f2 = axle 5 lift
ctrl+alt+f3 or ctrl+alt+f4 = ssl up/down
ctrl+alt+f5 or ctrl+alt+f6 = ssl sidemoving
ctrl+alt+f7 or ctrl+alt+f8 = ssl ropes ssl till boomhead
ctrl+alt+f9 or ctrl+alt+f10 =couterweight boom up down only by versions needed with luffing jib
ctrl+alt+f11 or ctl+alt+f12=crab steer
i hope i have write all commands
look at the first post of ac500 topic for pictures how the counterweight systeem work (demag-ac500)
This is an skin for Lenni's Man TGS 32.350 LTF 1060 Crane Truck.
I've skinned it to an "Feuerwehr Kran" With the marking 'KW-065'
This is an fictional skin loosely based off real german fire apparatus. [read more]
-updated version, rope spreading works now and ballastbox sides don't lock up anymore-
-new update: wheel definition updated and new working mirrors added.
This is a pack with a semi version and a ballastbox version of this truck,
it also contains a jib which can be fitted to both versions.
After a very long time of making this truck it is finally finished,
it features a fully funcional crane,
animated parts like driveshafts and control levers
animated cockpit, lights all around the truck,
custom sounds and a contactable surface on the truck.
Special thanks to Betzi who made the original mesh for the crane
and to Miura who helped with the engine and weight settings,
also to Aperion for the slidenodes patch.
No mods of this without permission by me,
also no use of parts of this truck on other trucks without permission.
Skin mods don't need special permission, but don't upload the whole truck again
but only the edited texture files.
Use with 0.37.126 or higher
*doesn't include the terrain and the pallet,
pallet is in this pack: 30t-mobile-non-slewing-crane
terrain here: 2506
third upload to the repository another skin for my company rormart this skin is for the MAN TGX 26.530 with Palfinger PK 44002 that lenni made to install it you just put the DDS file in to your Lenni-MAN-TGX26530Crane-7a6eUID.zip and you done!
with 24,3m mainboom
with 35,5m mainboom
with 46,7m mainboom
with 57,9m mainboom
with 69,1m mainboom
with 24,3m mainboom and 24,3m jib
with 24,3m mainboom and 35,5m jib
with 24,3m mainboom and 46,7m jib
with 35,5m mainboom and 24,3m jib
with 35,5m mainboom and 35,5m jib
with 35,5m mainboom and 46,7m jib
with 46,7m mainboom and 47,7m jib
the commands are:
f1 and f2 for turn around
f3 and f4 for boom up/down
f5 and f6 for hook up/down
f7 and f8 for jib up_down
f9 and f10 for left track moving
f11 and f12 for right track moving
alt+f1 and f2 for cablift up/down
alt+f3 and f4 for cab up/down
credits or help:
lenni for helping with the tracks
cranedriver for some mesh parts
gamer18 for n/b and mesh
Pack now includes 2 P-boom versions.
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This is the FLK-1500, a strong crawler crane and designed by AIN_002. The crane is not mapped but you can still skin some parts and change colors of meshes. I recommend downloading the skin pack from Rotexx. Uploading your own skin is allowed but please upload it as a skinzip.
Controls:
F1/2 - Rotating the crane
F9/10/11/12 - Moving the tracks
You can view the rest of the commands in the T-screen
This pack includes 6 cranes
- FLK-1500 with 108m boom
- FLK-1500 with 108m P-boom
- FLK-1500 with 58m boom
- FLK-1500-NT with 108m boom
- FLK-1500-NT with 108m P-boom
- FLK-1500-NT with 58m boom
There might be coming more version of this crane like something with a jib but that will be a matter of time.
This zip also includes counterweight for the crane, which can simply be locked to the back of counterweight-arm with L!
Oh and before more people start crying about this: The counterweight can't be lifted off the ground when there is no heavy load in the hook! (which is logical and real!).
Credits: AIN_002 - Started the project/modelled the crane. Rotexx - Did get the sounds for me. Craneman - Finished the whole project. Sputnik_1 - Tuning and helping with the CW trailer
This Pack have a lot of Skinzips for the Heavy Crawler Crane. The Skinzips are for the normal Crane Version - and the Skinzips with "NT" is for the Narrow Track Version.
O hook a load
LEGS
ctr+f1/f2 legs left unfold
ctr+f3/f4 legs right unfold
ctr+f5/f6 legs left in/ out
ctr+f7/f8 legs right in/out
ctr+f9/f10 legs up/down
alt+f5/f6 rear legs cylinders do not turning more (not important ,in real these cylinders are in most of time down.)
New
Added some copyright file to the zip, since someone found it necessary to use my mesh without permission for another game.....
This is the Liebherr LTC 1045-3.1. It's a small compact crane which can lift 45t at close range.
The crane is fully skinable and you can download the PDN files here You are allowed to release new skins onto the repo but please make it a .skinzip!
Be sure you got an up to date RoR version
Credits:
- Lenni for mapping the whole crane and his tons of work on finishing this project!(Mirrors, flares and N/B fixes!)
- AIN_002 for editing meshes and bug fixes on the N/B
Controlls:
You can also find the controls by the T-screen. (just press T in-game)
Update! Placement has changed!!! Remove all old files of this crane, even those in your map zips!!! Please read the Readme included in the zip file for a detailed installation description, controls and other useful information! You need RoR >V0.38.33!
Some features:
- Two versions: the crane itself and the crane mounted in a warehouse
- Two independently controllable crane bridges with collision protection
- A big load spawner for the crane itself
- One truckspawner and three loadspawners in the warehouse
- All warehouse doors are openable
- Meshes with ambient occlusion
New in Version 3:
- File cleanup, that means you need to change your *.terrn file a bit. Check the manual!
- Updated meshes and textures
- A new train version
- Many N&B tweaks
- All commands adjusted: you can now use the throttle to speed them up
A big thanks to BigBoy and Craneman for testing and Bugfixing!
Support Thread
You will find the old version as well as Flatmap with the crane placed on it there.
this is a project i will most probably never Finnish as i started something else instead.
its the 4x4 thing and a custom made crane trailer for it,
the 4x4 thing has 4 wheel steering at low speeds, locked diffs and a steering wheel.
the crane trailer has ropes and a invisible leg, the commands for it are are:
F9-F10 lower and lift the crane boom.
F11-F12 lower lift the invisible foot.
'O' connect load
'L' lock crane trailer to vehicle.
to connect the trailer drive the 4x4thing so the trailers hitch node is above the grease mark on the 4x4 thing and it 'L'
to pick up a load back the crane trailer over it lower it so its with in 1.5m from the object and it 'O' once it connects
and the ropes shorten hit F10 to lift the load of the ground and drive away. reverse order for dropping a load.
the crane trailer is usable on other 5th wheel hitches.
This is my Spierings crawler crane with 60m jib. It is able to lift 2t at the end of the jib! It is possible to give the jib an angle, And the elevator on the side of the tower can move up and down. It is also possible to edit the side panels for skinning and the main color can be changed.
Notice: First shift to the Reverse gear and then back to Neutral!
Controls:
F1/ F2: Rotate superstructure
F3/F4: Move trolley
F5/F6: Hook up/down
F7/F8: Jib angle F9/F10: Move left track F11/F12: Move right track
Ctrl+F1/F2: Elevator up/down
Don't complain in the thread about that it doesn't move or something because then you didn't read the description!
Credits:
Lenni: Helped me a lot with the n/b tracks! (thank you for that)
Bcazbobby: Helped me with fixing some bugs.
Features
- Detailed meshes
- Accurate kinematics
- Realistic lifting capacity (refer to the board on the crane!)
Instructions
Start the engine and put the Crane in NEUTRAL!
- F1/F2: Rotate
- F3/F4: Trolley (use throttle to speed up if needed)
- F5/F6: Hook Up/Down (use throttle to speed up if needed)
- F7/F8: Extend/Retract Jib
- F9/F10: Raised-jib working angle
- Ctrl+F1/F2: Assemble/Disassemble
- Ctrl+F3/F4: Outriggers
- Ctrl+F5/F6: Legs
- Ctrl+F7/F8: Trailer wheel up/down
- Ctrl+F9/F10: Turn trailer wheel
- And as usual lock loads with "o"
You can also see the commands by pressing "T" ingame.
Basical procedure: Ctrl+F4 to fold outriggers; Ctrl+F6 once for legs, Ctrl+1 [NOT F1!] to display the baseplates, Ctrl+F6 again for legs. Then Ctrl+F2 to erect the crane automatically. Jib control is on F7/F8. Jib angle is on F9/F10. Retract automatically on Ctrl+F1.
Credits:
- sputnik_1: meshes, node and beam, sounds, textures
- BigBoy, Craneman, Lifter, Inviteds, Donators: testing and help, thanks a lot!
Here is my Hyster top spreader i made for the vast amount of growing containers RoR has acquired.
Thanks to my beta testers for feedback.
once spawned the hyster will bounce a little just press backspace and it will be fine.
to hook onto a container slowly drive to the center of the container and extend the spreader(the spreaders extends more than the container so you do not have to be dead center to hook onto the container properly)
Make sure all 4 ties are secured and lift with the engine reved.
There is a readme with the controls.
Here is my grove RT650E rough terrain crane.
the crane can lift heavy objects but not to heavy as it has to be versatile and offroad to.
any problems specify herer: Grove-RT-650E/page2
edit:
Added diff locks
Added more weight
fixed the steering,engine and tires.
DS9 Off Shore Crane - Science Research & Salvage
Belongs to the DS9 Submarine!
It features:
- a 2-bridged overhead crane on the water
- sidewarts extendable main booms to unload onto the land
- a car/cargo deck that can lock down loads and cars.
- a car ramp to drive on/off with vehicles..
- hooks that go under water to pick up sunken ships or loads
- side-thrusters for better manuverability
- underwater flares to see what you lift at night..
it can lift/transport/unload at least 70 tons!
I haven't tried heavier stuff..
This Crane is opensource - do with it as you like..
Added:
- Working wipers ( F12)
- Front window can now be opened ( F9/10)
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This is the new version of my old towercrane, I improved the whole N/B part and the whole crane acts more like in real life now, I also improved all mesh parts and added a hook-cam, it is also possible to skin the crane now. The crane can be spawned by the menu or just place it on a map.
This Pack have a lot of Skinzips for the Heavy Crawler Crane. The Skinzips are for the normal Crane Version - and the Skinzips with "NT" is for the Narrow Track Version.
You can use ONLY ONE Skinzip in the Game! And ONLY ONE skinzip in the PACKS folder! If you want to use another skinzip- delete the old skinzip in PACKS.