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Browsing tag 4x2, found 61 matching files. (13 pages)
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 (updated 1 month, 1 day ago)
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Derbymutt INDUSTRIES Racing Go Kart

Credits:
Derbymutt (me) - Everything
Modding Policy:
You may mod this all you want.
Info:
This is not skinnable, fully meshed, has flexbody tires, animated interior, detailed engine and is somewhat low poly.
Specs:
Engine: 2 Stroke V2 24-28bhp
Tranny: Belt
Top Speed: 65-70mph
Discuss:
Derbymutt-INDUSTRIES-Racing-Go-Kart
Simulation Info:
the junior go kart is set up to be easy to handle
the pro go kart is much harder to drirve
at low speed you need to turn in the opposite direction that you want to go and THEN turn in the direction you want to go because of torque steer from the solid rear axle
also when the gokart resets that means that the accident would be fatal
and if the steering wheel flips over that means that you either damaged the kart beyond return or you did the previously stated and also broke your arms
and if you flip the kart over and it starts spazzing then you have crushed the rider |
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7 Comments, add comments here.
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I present to you, the 1915 Ford Model T. This holds the name of the oldest real car ever to be put into RoR. This is the Original "Go everywhere, anywhere" car.
There are 6 versions. There is a Pickup truck (2WD and 4WD), a Sedan, a Coupe, a Touring, and a Junker version.
The gear ratios/axle ratios/wheel size/engine power/top speed are all real specifications. The top speed is a physically limited 40 MPH on the dot for all versions except the power-degraded Junker. The Junker's top speed is closer to 30. All versions except the Junker have 21 Horsepower. Junker has around 18.
You cannot drive this car in Automatic Transmission mode, as the gap between 2nd and 3rd, then 3rd and 4th are too large for the game to gearshift between them correctly. Thus, you must drive in Manual or Fully Sequential gearbox mode to get up to cruising speed.
These vehicles are not flexbody, and each on average have between 10K and 20K polys total including all 4 wheels. Honk the horn for a sound only '10s - '30s Fords can produce. Aoooga! Sometimes when you turn, it heavily understeers because the front axle is not very strong, so be careful.
Custom sounds are thanks to DODGE charger (thank you!)
All meshes and N/Bs are thanks to myself, Sirendude2011.
Do not mod this vehicle. Treat this like you would a real Model T 100 years of age. Would you (attempt) to hellaflush a Model T? No, so don't do it. Same goes for hydraulics and lifts with mud tires. It is impossible to skin it with anything except solid colors (no designs), so don't try.
Enjoy this historic vehicle! The driving experience is like no other vehicle in RoR history, believe me. |
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6 Comments, add comments here.
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This is the revival mod for pricorde's Agora S
It is meshed, and much higher quality.
Credits:
Pricorde - Original bus
Derbymutt - Revival, meshes, re-texturing, n/b fixes and changes, shader stuff
Fradias - Wheels & Tires
Modding Policy:
Modding and releasing any content for this bus on a mod of it or on another vehicle is permitted and encouraged as long as due credit is given.
Basically, Mod away and give credit.
Info:
It is fully skinnable, if you do not like the plastic paneling on the bus, just comment out agora_fb.mesh and agora_rear_lights.mesh from the flexbody section as well as the forset line below them.
It is also deform-able and flexbody.
I have also used flexbodies for the tires, so that they work in multiplayer and still are deform-able and separate from the rim mesh.
Discuss:
RVI-Agora-S-Revival |
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5 Comments, add comments here.
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