UPDATE: I've been working on a variation of my own and it's complete, or close enough. It is fully submeshed and will contact with other vehicles(that must to be contactable). It's sides and tail can fold down. The rear rollcage can be lifted using Ctrl+F4/Ctrl+F6. It has ties in the back so you can drive an vehicle into it. Unfortunately all the stuff I added makes it too "tippy" to carry a vehicle into water anymore but driving on land is fine. Also has a trailer hitch that can be completely folded away if you're not going to use it. All controls are listed in-game. Have fun.
This is an Tatra 813 pack I modified from Pricordes original versions and added "Wheels2" to all of the models so you can inflate/deflate the tires. Also updated to work properly in the latest RoRs release as it was having texture issues before. Use [ to deflate and ] to inflate the tires. This is not as easy on your system as the originals were. They were only about 1300 beams before, now each has over 2800 to properly simulate the wheels.
NOTE: You will need to enable advanced wheels in the configurator under the "CPU" tab to enable "Wheels2" in versions older than 0.38.33.
Please note the credits for the crane go josh (1239) who made the original.
Many months in the working it's finally here
Various modified version made by me. all the ones with more than 2 axles, the 3rd axle is liftable and the ones with more than 3 axles the 4th and 3rd axle are liftable.
on the heavy haul versions with 4 axles only the front axle is liftable.the heavy haul versions can haul 200tons, mainly the 3axle and 4axle versions.
Kenworth T800W tri-axle Daycab longframe
Kenworth T800 daycab short frame
Kenworth T800 daycab short frame Tbox
Kenworth T800 4th axle Extended Flatbed
Kenworth T800 boxtruck 4th axle
Kenworth T800W toolbox tri-axle Daycab longframe
Kenworth T800W sleeper tri-axle longframe heavy haul
Kenworth T800 tilt Flatbed long frame 4-axle
Kenworth T800 dumptruck 4th axle
Kenworth T800W sleeper two-axle longframe
Kenworth T800 2 axle Extended Flatbed
Kenworth T800 sleeper Extended Flatbed tri axle
Kenworth T800 sleeper short frame
Kenworth T800 sleeper short frame Tbox bed
Kenworth T800W sleeper toolbox tri-axle longframe
Kenworth T800 sleeper Flatbed short frame
Kenworth T800 sleeper short frame heavy haul
Kenworth T800 Long frame Logtruck
Kenworth T800 longer Tanker
Kenworth T800 Extended Flatbed tri-axle
Kenworth T800W two-axle Daycab longframe
Kenworth T800 Daycab 2 axle shorter frame
Kenworth T800 two axle boxtruck
Kenworth T800 dump truck 2 axle
Kenworth T800W Daycab heavy haul tri-axle shorterframe
Kenworth T800 tilt Flatbed long frame Tri-axle
Kenworth T800 Tilt Flatbed regular frame
Kenworth T800W sleeper heavy haul 4-axle heavyframe
Kenworth T800W Daycab heavy haul 4-axle heavyframe
Kenworth T800 tri axle boxtruck
Kenworth T800 Flatbed short frame
Kenworth T800 terrain editor
Commands for the Various trucks that have liftable objects.
All truck have opening hoods F3-F4
Kenworth T800W tri-axle Daycab longframe F7-F8 for lift axle
Kenworth T800 4th axle Extended Flatbed F9-F10 for lift axle
Kenworth T800 boxtruck 4th axle F5-F6 for lift axle
Kenworth T800W toolbox tri-axle Daycab longframe F7-F8 for lift axle
Kenworth T800W sleeper tri-axle longframe heavy haul F7-F8 for lift axle F9-F10 for movable fifth wheel
Kenworth T800 tilt Flatbed long frame 4-axle F-7-F-8 to lift axles F9-F10 to lift bed F-11-F-12 to open tailgate
Kenworth T800 dumptruck 4th axle F5-F6 to open dump door F7-F8 to lift dump body F-9-F10 to lift axles
Kenworth T800 sleeper Extended Flatbed tri axle F7-F8 for lift axle
Kenworth T800W sleeper toolbox tri-axle longframe F7-F8 for lift axle
Kenworth T800 Long frame Logtruck F5-F6 to open invisible door so the logs don't fall out. press K to view skeletal mode
Kenworth T800 Extended Flatbed tri-axle F7-F8 for lift axle
Kenworth T800 dump truck 2 axle F5-F6 to lift dump body F7-F8 to open dump door
Kenworth T800W Daycab heavy haul tri-axle shorterframe F7-F8 for lift axle
Kenworth T800 tilt Flatbed long frame Tri-axle F7-F8 to raise axle F9-F10 to raise bed F11-F12 to open tailgate
Kenworth T800 Tilt Flatbed regular frame F5-F6 to raise bed
Kenworth T800W sleeper heavy haul 4-axle heavyframe F7-F8 for lift axle
Kenworth T800W Daycab heavy haul 4-axle heavyframe F7-F8 for lift axle
Kenworth T800 tri axle boxtruck F7-F8 for lift axle
The Track Network:
-Fully controllable Points (f3/f4)
-Left & Right Curves
-Goods Loading Ramp
-Custom Non-overwriting N Helens Map
-Simply place the .zip in your: My DocumentsRigs of Rodsterrains
-Does Not Overwrite
-Unique N helens map
-Custom Sounds from the Free Sound Project
-Original N Helens Map by Pricorde etc.
-Everything else built from scratch by me, Al T.
-Thanks to the beta testers, coco for help with the engine and everyone on IRC for help or suggestions.
-Take corners no faster than around 40mph.
-Doors controlled by f1/f2
-Points controlled by f3/f4 from the trains (must be very close)
-Directional Lighting controlled by (,) and (.) or the indicators.
-The trains are allready on the track.
*Do not release a mod of this without my permission*
Melroe M-880 Prime Mover
This is a prime mover for real heavy loads build out of a former wheeled skid-steer dozer. Like the real thing it does not have any suspension but a lot of power ;-) .
My RoR model features some animated parts like the cooling fans and levers inside the cab as well as some custom sounds.
Mesh and N/B all by me, please do not upload any mods without my permission, thanks :-) .
A pack of flatcars (standart 40ft, bulkhead 40ft and heavy weight 8-axle), all come with different skins.
The couplers can be locked/unlocked (both sides like on my ALP!) with the bigger lever at one end, on the other end there is a lever for the handbrake. Grab those with the mouse, you do not need to enter the waggons
If you enter a flatcar through the vehicle selection menu game will crash if you try to exit the flatcar, simply change into another enterable vehicle via the menu and exit there.
sputnik_1 for helping me with adjusting the node/beam.
-Real weight, real power, real scale. (so don't expect to tow the ror trailers that way a kabillion lbs.)
-Lockers (press W)
-Operational dump bed, & tailgate
-Contactable bed to load vehicles or objects with ties (press O to tie down load)
-Animated winches on all except cargo version, some even have a rear winch.
-Flexbody everything pretty much
-Detailed Animated Interior with shifter.
-custom deuce sounds, with added turbo
-Shader shows up black sometimes, restart ROR until it appears normal, or download boring material below and drop in deuce zip.
-5th wheel version breaks when hooking to some trailers
-No flexbody tires (would be way to cpu heavy, it already is)
This is an 8x8 Offroader based on a MAN-TGA chassis.
It is made for offroading so don't expect it to handle well at high speed.
However, I tried to keep it as highspeed-friendly as possible.
But the main aim is to perform well in rough terrain.
In the readme, there are instructions on how to enable the enclosed wheel meshes.
This vehicle features the "Driving right out of the package" concept.
So put it straight into your data/packs folder and you'll be fine.
Please note that it is my first vehicle and I''m still learning
This is the finished version of the ERF EC14 Wrecker & Loader that i started many months ago.
It has new UID's so they are standalone to any other version's of these vehicle's.
I have added a winch to the boom now so it is easier to rescue cars. If you find any problems or have any suggestions please post them in the discussion (Link below).
As with the numberplates bieng English i have done them to be realistic & are from the Prefix era. With the 1st letter meaning the trucks age in this case. These ERF's are M reg' so are from 1 AUG 1994 to 31 JUL 1995. http://www.number-plates-car-registr...ion_years.html
I have created the engine to be realistic of a derestricted ERF with a top speed of around 90mph. The engine is more powerful just below its max RPM so when it starts to struggle accelerating just change up a gear & it will keep going.
Starling 911, this is Starling Engine 1 responding. Yes ladies and gentlemen, I this is my first upload, and I have made a skin for the KME Preditor by Cydvx and Pascal. With Cydvx's permission I am releasing it. Now mind you this is a Standalone skin, Instructions are in the zipfile. they should help you.
Credit: Cydvx and Pascal for the original KME and Blank skin
Milan42 (me) for the Starling Engine 1 skin. Hope you like it.
Hello! This is my second vehicle release. It is another GTA Ammunation vehicle.
Did you not like the slowness and large amount of weight of the GTA Ammunation Truck?
Then you need the GTA Ammunation Astro!
This vehicle is not in GTA, it's just a custom.
It goes over 140 mph so I don't know the speed, but its fast.
F1 Front Down
F2 Front Up
F3 Rear Down
F4 Rear Up
Thanks to Jakebewar for the Hydraulics!
Thanks to Bonehead for the Astro!
The wheels and texture made by me.
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol)
LJFHutch: Every single non-default object in the terrain (most of the objects I have taken from his Greece map).
PsychoDog: The actual terrain.
F1 Terrain Creator: V1.2 uses trees from the F1 Test Track.
Some fixes and improvements to the island. For the full list of all the edits read the readme. The main edits I've made is to the sunken bridges on the penninsula (I've got rid of the log section since that caused some problems when you drove over it) and added a couple more tracks and buildings. Also added some crops to the farmers field so it's not just green ground any more.
Never released Versions 1.1 - 1.19 because I didn't think there was a big enough change to justify a reupload, so this is the first update. Please tell me if I've screwed anything up that was correct in V1 and I'll fix it.
This works best with 0.38.67. If you use 0.39 there may be some extra bugs (e.g. I had a lot of collision problems when I tested with anything newer than 0.38.67) and things may not look quite right. No fixes are planned for obvious reasons (0.4 is going to be the next release, not 0.39).
*PLEASE DELETE THE OLD ZIP (Zyk.zip) BEFORE YOU DOWNLOAD THIS ONE!*
This is an essentially imaginary truck made from scratch. I've tried to base it loosely on trucks from the 1930's and 40's but its unique. It has meshwheels, a contactable bed and i've tried to give it as close to real handling as i could. Yes its huge but my sketchup ogre exporter stopped working so i cant resize it.
Credits go to: Fordfan for the chassis and me for the mesh and chassis tweaks.
A Dutch skin for the Mercedes Atego Metz aerial firetruck.
It's a skin based on the Mercedes Atego from the fire department of Middelburg, Zeeland in the Netherlands.
I have tried to make it as real as possible, but because this firetruck is an older Mercedes Atego version than the one in use by the firedept. I could not exactly reskin all parts correctly.
I hope you like it!!
Pedro (Atego Chassis)
firepics (Firetruck body etc.)
Ruben (Dutch skin)
Install: Just overwrite the files in this .zip with the .zip of the Mercedes Atego aerial firetruck