This is a skibox which can be attached to both tourliner versions.
The README.pdf is included in the zip.
Please post any problems and discuss here: NEOPLAN-tourliner
Unfortunately I made a silly mistake, so RoR displays ;V 1.0 in the select menu instead of the name of the box... You can cin a fix for that in the fist post of the thread you find above.
This is the trailer I started a ways back its not done but I am not continuing with it because I am working on something else. I also lost the original unwrap so I have to redo that and really don't wanna redo that. So I figured I would share at least what I have done if some whats to fix/mod what ever do so freely.
Only author is me.
Known problems-handle mesh twitch's, suspension is really stiff, ties are to tight
This is something that I've been meaning to make for quite a while, a revamped version of my first scratch-made creation for RoR.
Working suspension parts
Working lights, courtesy of the materialflares system
Opening ramp (Ctrl+F3/F4)
Working jack, to make trucks of most heights haul this (Ctrl+F1/F2)
Lots o' ties to keep the most unruly load secure (ropables not included and must be present on the vehicle you are securing)
Plenty of room for even the biggest of your toys (10ft wide x 11ft tall, and 20ft long. It also comes in a 26ft long version)
DODGE charger (Me) - Everything
Off-Roader, Excisionized, and ShawnVallance - Beta Testing (A big thanks to them)
Added moving jack
Fixed gap issues with the ramp
Made a basic colors skinpack (Includes Black, White, and Blue skins)
Made an official Dura-Built skinpack
Increased stability of trailer (Doesn't shake as easily)
this is my modification to Box5diesel's sledpull
I added an engine an other skin and a beacon
Commands to move the weight: F11/F12
credits: Box5diesel for the original sledpull
and me ( jerom ) for the modification's
I was bored, so I made a simple, just a nodes-and-beams-submesh toilet, that can be picked up with a crane and loaded onto a flatbed.
It has a contactable submesh, contacters and 4 ropables in the bottom and weighs about 1 ton.
No fancy stuff or anything...What you see, is what you get.
I uploaded this to the forums quite some time ago and now decided to upload it here. Discuss here
Here is a large I-beam load. It weighs at 12 tons. It can be loaded on a flatbed trailer and hauled to a construction site. It is also contactable so cars with a contactable submesh will be crushed by the beam.
'Feel free to retexture it, resize, make it smaller longer bigger or shorter. You don't need my permission for this creation.
Here is a Flat screen TV that you can load into the back of a pickup truck. It is contactable to vehicles that have a contactable submesh.
Included is a template to add your own image to the TV screen.
the bridge is a base of the confederation bridge in canada.
It is 1km long (in real 14km ) and between 40 60 m heigh .
You can drive (in real only walk ) in the bridge, it is hollow.
The bridge is not complete ,you have only lift the brigdesections on the pillar,they are 200m long and weight 25t (in real 8000t )
I have made the bridge sections so light, it's now easy to lift with a high crane ( min 100m heigh ).
The ties on brigdesections are so long for stability.
IT DON,T WORK IN 0.37
1 first lift the brigdesection near a ramp so you can see the right position
2 Lift the triangle belowe the brigdesection over the top of the pillar.
3 Each side of the brigdesection must be higher than the near the brigdesection (when lower, the invisable surfaces don,t work)
4Llower the brigdesection about in the right position.
5 When it lean on the pillar ,you can pull (slowly) it, with the left mouse bottum on the right position .
In the right position it lock automatically.
to spawn the bridge in your flatmap, place these text in your flatmap.zip , in file f4afUID-flat_map_full32xa.terrn under name loads.
This is a basic traffic cone I had knocking about for quite some time. You can either use a crane to move it around or place them on a terrain.
It has a low polygon count and has a very simple node and beam structure, so you should be able to spawn many before getting a large FPS drop.
It is also contactable + ropable, and is ~1m high, weighing 7kg.
Metalmuncher: Meshes, Node and Beam, Texture
Requires a recent version of Rigs of Rods: 0.38.42 +
Throw it into your packs folder in My Documents.
No need for permission to modify or use, just credit me.
Authors: sirendude 2011 and various members for support.
This is a pack of all of the vehicles I have made in the past 4 months. All of the cars are N/B only, don't have submesh, and some have no engine tuning.
none of these vehicles float, and one car (siren's auto 12x12 special) has all wheel drive, all wheel steer, working reverse lights, headlights, brakelights, and turn signals (flares). Some vehicles have opening hoods and doors.
Vehicles in this pack:
a 6x6 pickup truck called "mud slinger" (includes a Monster Truck version)
a 4x4 pickup truck simply called "pickup truck"
a few muscle cars/ sportscars (they are "highway terror", "lancia delta N/B Car", "tire burner", and "muscle car")
a school bus
a few offroaders ( they are "rock locker", "redneckrickem's dune buggy" (a YouTuber's buggy), "traxxurator"+"traxxurator dump" and "4x4 offroader")
a motorcycle (it has training wheels for stability :P)
and an engine that uses negative shocks to run, just give it a spin with the mouse and it runs. (be careful it explodes after a certain RPM)
You have the freedom to do whatever you want to these vehicles, but give me credits for the vehicle's N/B.
To open a hood or door, press F1 - F4. These commands do different things like open and close a door or hood.
This is a modular house often used on constructions site or as a modular office. It is a simpel mod of the 20ft container by LostSoul3471. I added 4 more hock nodes, this will not efect how the container forklifts handles it, but make it easier to lift it with cranes. I also made it lighter than the original container. you can stack them on each other. It is fully independent and will not overwrite the original containers. It is still a beta.
this is canal boat, this contain 2 versions a newish one and a old one, these are just loads for transport and i cannot guarantee they will float properly and they have no propulsion system.
if you wish to use these loads for anything else please add me name and or at least contact me.
Transportable traffic lights for construction sceneries.
The pack contains two traffic lights, spawn one of each of them to have correctly alternating red and green lights.
They are transportable and can be lifted with cranes.
37.00-R57 tire from a Komatsu 730E-7, load weight 4000kg, usable as a chock for other loads or to load onto a trailer for transport or to roll down a hill for a laugh.
if you wanna use it for something else add my name with it or at least send me a message.