castlegreen was inspired by the 1998 game Viper racing game developed by MGI.
it was always one of my favorite tracks to drive on among others.
if you find any bugs post them on my castlegreen forum thread here castlegreen-from-viper-racing comments are more than welcome or other ideas for terrains.
im working on a few others and like to know peoples frame rates so i dont over do it.
DESCRIPTION
1.5km x 1.5km.
The terrain is set in rural Greece and includes farmland, villages, forests and mountains. There is a long network of dirt and asphalt roads which run throughout the terrain and the various areas of the map complete with signs. An FPS version with reduced vegetation density and distances for use with slower computers is also included which gives a significant increase in performance.
Here is my first terrain!!!
it means Minima but it isnt mini
I hope you like my map!!!
Remember i make it without a programm XD
You can make crashtests (very good ), test cars and trucks, Hauling, Race on a small racingtrack, fly with a plane or a heli and you can drive with busses... [read more]
Lone Peak - Hill Climb map
Version: 1.1
Mainly added angel script race, and reworked detailled textures a bit. Also the terrain should look less polygonal in the background
The F1 test track you all know well and love is available with fall scenery. Using the updated version by Skip78, who I have permission from. Original track by sneer.
Recolored trees and other textures. Custom Caelum sky for that cloudy autumn weather. Added some stuff to the oval track. Seemed to be neglected before.
Races work on 0.38. Will run on RoR 36.3 through 0.38.67. Not RoR 4.0 compatible, unless someone wants to convert it.
This is a map I've modified a long time ago, the. zip contains two maps, one with and one without streetlamps.
credits: PrT Audiman map and objects
me for the tube and the street lights
Took the classic Nhelens terrain and ran it through L3DT generating some new textures. I also fixed the lighting issues of the terrain staying light when using caelum. Should still be pretty fps friendly. Simple but effective in giving this terrain a new life. All credit goes to Pricorde for the original terrain, and credit to me for the textures.
Rockisland was inspired by the 1998 game Viper racing developed by MGI more info can be found in the readme, i have also included my enbseries settings in this zip, read the readme for more info on that.
i hope you enjoy it and please post any bugs or questions in my rockisland Thread here Rockisland-from-viper-racing or pm me. thanks
there is also an off road track and a drift track.
Here is a futuristic track for you to run pedal to the metal. At the moment, only the Lifter race mean machine can achieve a lap, download it here: 3487
UPDATE 3: Fixed some more texture issues and replaced the grass and asphalt textures with higher resolution alternatives since I accidentally scaled them down before.
UPDATE 2: Fixed a possible crashing bug on the FPS version of the map. Also fixed some texture issues and added mini images. Might have done some other minor stuff that I don't recall at the moment.
UPDATE: Now has a race around it. You'll need to regen your cache for the race to show up.