1.5km x 1.5km.
The terrain is set in rural Greece and includes farmland, villages, forests and mountains. There is a long network of dirt and asphalt roads which run throughout the terrain and the various areas of the map complete with signs. An FPS version with reduced vegetation density and distances for use with slower computers is also included which gives a significant increase in performance.
Starling Island is an island map for Rigs of Rods (tested with v0.38.67), tuned for roleplaying. The map features:
- Port Starling - A large coastal town with docks, a marina, emergency service buildings and lots of nasty, tight corners, everything cramped around Starling bay
- Smaller towns and islands
- A large open mining area that happens to double as a neat spot to wreck vehicles
- An airstrip [read more]
Since the base content is now shipped separately, here is Belgium on the repository for you to re-discover it!
It's the first map I ever made, it was originally for 1nsane. It has been converted to RoR with great success, in terms of details, height resolution, vegetation, mud and rocks. There are plenty of things to be done there. Each part is designed for you to have fun. It's mainly good for offroad. [read more]
This is a desert island, it has no roads but tracks are marked with washed-up logs. There is a few very small settlements dotted around the island.
You start on a peninsula in the midde of the bay and drive across the sunken bridges to get to the island.
You'll need a decent offroad car as there's a section where the track dips underwater, and quite a few large mounds in the roads (where I didn't quite do the heightmap right lol) [read more]
Road and village
I would like to show you my terrain. It was made in Ror Toolkit. Do not expect much from it - it is my first terrain. It is based on Lenni´s Opmap
Lenni (terrain model and objects)
masfilip (new object placing, lamps)
Betzi (house models) [read more]
This is my 1964 Jeep Wagoneer.It is currently a rock crawler/mud truck.The jeep has working hydro's in the rear to stiffen the suspension & it also has a hitch just in case you decide to pull something with it.
Hello ! This is my first map, i have made it in L3DT.
I've called it "Trailer Island" because it's a nice map for test your Offroad and make videos with it ( If you like it ).
It has a truck spawner and the rest is pure offroad. The sea water is not very high so it is very easy to travel in an off-road.
Sorry for some grammar mistakes
I Hope Do You Like It
Bye Bye [read more]
A North St Helens High Tide Flood Mod. Please remove and back-up the original as it may interfere.
Link to further discussion: North-St-Helens-High-Tide-Flood-Mod
UPDATE: Added author name. Please re-download and replace.
This is the terrain that you should use in my server and any other server that uses this terrain. The standard Rockton County BM terrain will not work with my server.
This is an edit to Brickman’s Rockton County BM terrain. I really wanted to make a Rockton server, but there were a few problems holding me back. I decided that I would make the changes myself, considering that I do have a good grasp on making a
terrain, although I do not have the patience nor the time to make one of my own.
In the mountains
This is my first Terrain made in L3TD. It has long road around mountains. It´s ideal for testing your brakes. It changes color from lighter to darker when you play with time. Also have spawned Scania Wrecker.
Authors: masfilip (terrain heighmap, object placing)
This is PsychoDog's Caralynea Desert Offroad Park.
I've had this on my hard drive for ages as it was one of the first terrains I created. It's a desert park which has been turned into an offroad playground by humans. I tried to get a mix of natural-style features and manmade-style features. It was one of the first terrains I created, so it's not brilliant, but it's worth having a look.
It's not visually amazing either, but it's great fun for thrashing an offroad vehicle round. It's quite big and has a lot of features so you shouldn't get bored.
Any mods will be welcomed, especially for the visuals as I never spent a lot of time on the visuals for this terrain.
Credits to LJFHutch for the shelter. Credits to Donoteat for the ramp. Credits to Sneer for the trees used in the terrain (out of the F1 test track). [read more]