This is a very short guide that wil introduce newbies to Rigs of Rods. I made this since the wiki is getting old and sometimes it's hard to understand. This is a PDF File. So download the ZIP and open the PDF with whatever PDF Viewer you have.
Hope it was helpfull
It's quite big since it's has images to explain stuff better
This is a very comprehensive mapping of the ror controls to the PS3 controller. I have spent a lot of time on this and it should work with the latest version. See the included picture, for the actual controls.
*to enable your ps3 controller to work with ror and your computer, follow a dodgy tutorial at your own risk!*
~Are you a stubborn 'murrican?
~Are you tired of looking at the little yellow numbers on the default speedometer to tell how fast you are going?
Have no fear, the 'US customary system' speedometer is here!
Gone are the days of having to strain your eyes to see those tiny numbers. You could potentially save hundreds in eye doctor and chiropractor visits just by using this mod!*
This is just a simple mod of the default speedometer to indicate Miles Per Hour rather than Kilometers Per Hour. It is broken up into divisions of 5mph and measures up to 90mph before the needle is set to stop.
I whipped this up really quickly this morning, so it is not perfect, the measurements for 5mph-35-mph are about 1.5mph above what they should indicate. I may fix it in the future. Otherwise it is very accurate.
Just plop speedo.dds into textures.zip (found in the resources folder of your RoR directory).
These are just some road textures that I made a while back and thought you guys would like to have them.
Update: The preview images didn't change because I couldn't remove the ones that we're already there. But with the update I have:
- Improved realism of the road lines. Thanks to Al T. for suggesting I improve them.
- Added a gravel shoulder
- Made all textures 4x higher resolution
- Removed double yellow lined version, I thought it was quite ugly
This is a collection of ten mud textures that I created. Each one has no "cut-off" edges, so you do not have to worry about deleting parts. Each one is the exact same color. Feel free to adapt them to what looks good on your vehicle. A .psd is included for whatever reason you see fit.
Please read the README
P.S. for the P.S. users: Use the normal mode and adjust the opacity of each layer. It will turn out like this. I also recommend adding a little noise for a tire.
These are skins for the KME Predator.
The Predator is not my truck but I created the Skins for the truck.
These skins are Pennsylvania fire companies except for the all black which is Norfolk MA, and the South Park Show truck.
This pack contains:
--British Rail Class 58 train, (truck file by Miura, mesh by tommylommykins)
--Track on NSH, contained in new NSH .terrn file (Miura)
--Track on flatmap V10.0, in new flatmap .terrn file (tommylommykins). This flatmap pack is required for the track to work -> http://repository.rigsofrods.com/fil...MapFull32x.zip
Extract all files to the relevant subdirectories data
Hi all. This is my first ever mod. It is a beacon for your trucks/cars/planes/whatnots. YOU MUST HAVE THE EDITORIZOR DOWNLOADED. Be sure to read the pleasereadme.txt file enclosed. This is only a beacon. It does not include the modded Accord. The readme will tell you most things you need to know, but reading the flares and beacons sections in the RoR book is a must.
THANKS AND HAVE FUN!!
Here is the first train for the new trolley line in Penguinville:
The Chicago North Shore & Milwaukee Electroliner interurban trolley.
Controls are simple, follow the instructions in the description.
Train is scratch build be me, sounds are not that good, might be updated later.