Here's my jeep, it's been in development for nearly a year, it's my first vehicle that I finished.
It features:
-Seperate hood/grille, for (atleast decent) deformation (My first try):
"Deformation is awesome." -Gabester -Dana 44 axles
-Atlas II transfercase
-Powerglide transmission
I've used real life gear ratios from both the gearbox and transfercase.
-Hemi engine
With custom sounds.
-Custom liftkit
Credits to Fat-Alfie for his shock texture.
-Beadlocks
-38" Pitbull Rockers
-Custom made rollcage
-Bucket seats
-Rotating driveshafts
-Openable boot and bonnet
-A wide variety of moving parts
-Super soft tyres
Thanks to Fat-Alfie's wheelbeams
-and lots more.
[18-03-2012]-Fixed the idle sound, added ropables, made steering stronger. [08-05-2012]-Wheels tuning: added meshwheels2 and did some more tuning to Fat-Alfie's wheelbeams. Less bouncy wheels, better handling on and off the trails. -Minor fixes.
I decided to add full collision since Multiplayer now has collision. They should crash somewhat well into each other. You can crawl on them with the truggy or other big vehicles There also Blue in this version.
This is a standalone zip, so just place in packs or vehicles folder and play.
This truck performs really well on slow technical offroad terrain. Theres alot of rear articulation to make for some fun crawling. It's fairly stable at high speeds, and also drift really well on dirt in 8th gear or so.
Please remember its built for slow offroad driving mostly, so I had to sacrifice some strength in the steering/suspension to get the good articulation and twist in the axles for somewhat realistic crawling.
It has emmisive lights, I wanted to leave flares off of it.
Custom meshes include, Side steps, bed rails, Mirrors, hitch, axles.
Most my testing was done in 1st gear going through offroad terrain, thats what its built for so don't expect a high speed offroad run to hold up.
'Stock' and 'BlueComp' feature meshwheels
FoxComp, MidnightChrome and GreenComp feature flexbody wheels
All versions feature shocks2, torque curve, engineoptions, custom sounds, and lockable axles (a must for crawling). I would recommend using manual gears with an analogue controller for best results.
Thanks to Box5Diesel, Joebus, Squishy, Miura and KevinMcE for testing, help and advice.
Introducing the fix version of the Jeep Wrangler Unlimited
Been in progress for about 10 months
This is a Fixed version for the newest version of RoR. There is no longer a selectable skin. Until there is a new system of selectable skins its the Jeep Green.
The suspension is also updated and is acting more realisticly
Features
+Flextires
+Animated steering wheel
+Animated Shifter(manual transmission)
+Animated locker shifter
+Animated parking brake
+Animated Locker on Rim
+Animated gauges(Speed,Tacho, and gas(it just goes down slowly))
+Choosable Skin color
Credits
Meshs, N/B, and prop placing - MICRACER
Suspension, N/B tuning, Weight tuning, engine tuning - LIFTER
(Thank you for all your help)
Unimog U5000 (Beta)
Philzilla and I have been working on the Moggy for a while and its ready for a beta release. The mesh is accurate to its real life counter part. Although the paint job and back end is completely custom.
The real one is used for: "Dakar", "Truck trials" and "Rallye" the price tag is about $80,000 USD (good thing we have simulators :P) I will let the Pictures do the rest of the talking. I made the detailed mesh and Node and beam chassis and Philzilla made the awesome "Dakar" suspension and some of the chassis for it.
Features
Philzilla's suspension
Extremely detailed 3d mesh
High resolution texture
Custom paint job
full interior
full Damage
Bugs
It does have its bugs
missing steering wheel,
few inverted faces and
the front axle does not move when it terns
Feel free to make skins or mods for the Unimog as long as you give credit.
Thanks to Aivar for finding the bugs that caused the 0.38.xx crash
Enjoy ;D
felt like doing another crawler, and had an idea to try out full independant suspension, so i made up a name and designed my own crawler just for fun. it may look a bit weird but it is extremely capable, definantly better then anything ive done before
features:
detailed meshes
doors and tail gate open
damage textures, spec textures
working suspension parts
working dash and steering wheel
material flares (good looking lights)
YOU NEED TO LOCK THE DIFFS! I CANNOT STRESS THIS ENOUGH, IF YOU DONT THE WHOLE THING WILL NOT PERFORM VERY WELL. PRESS 'W' TO LOCK THE DIFFS, IF THIS DOES NOT WORK THEN YOU NEED TO GET THE EDITED KEY MAP.
enjoy
please post in the thread with any suggestions or improvments you may have, or if you dont like it, tell me why
The zip contains a copyright. Read it if you would like or dont but if you steal any part of this vehicle without the written permission of me you will be reported.
This is a bobtailed 1st generation Dodge Ram 1500 Cummins. It includes two versions. One with a normal, thin rollbar, and (My favorite) one with an extremely overdone rollbar...
CREDITS:
Wheels: RORcat
Original mesh: Box5diesel
Mesh editing, NB editing, rollbars: TTT (Me)