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Search results: Found 10 matching files. (1 pages) |
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It's not finished map i i think i will never finish it at all.
This is an island 1x1km with some little towns, roads and airport and more
hope you like it
if you found something what don't let you play it let me know
there's no credits fell free to mod this 
discuss here
Bugfixed Version: moved spawning point, removed floating house, added truck dealer, fixed races.
Bugfixed Version #2: removed races again |
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This is the Small Island V2
This file contains:
-No lag
-Truck Dealer fix
*This means the level with the garage is leveled with the road so that you won't need a truck to drive on Small Island!
-Works great when using low-to-ground vehicles!
Remember to remove the old smallisland.zip in order for this one to work. If this terrain revision lags, it's your computer. Should work for any version of Rigs of Rods above version 0.36. Pm me if you need any help installing, or if having problems doing so. |
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| Average Rating: |      | Tags: | Island, Terrains |
Downloads today: 5, all time: 3524 |
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2 Comments, add comments here.
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Some one else beet me to the fix:
smallis-land-bug-fix
Thier bugfix seems better and hey, hey got there first
This will fix the small island truck dealership so that it is level to the road!
It goes into C:Program Files (x86)Rigs of Rodsstreamsfinalterrains
IT WILL overwrite original so I recommend backing it up before you overwrite
All I did was edit the .terr so the truck dealships were .5 units higher, no biggie 
I did not create this map (obviously) |
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4 Comments, add comments here.
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First a disclaimer:
This pack is merely an updated small island. As such, it does not include a unique ID. It is intended to overwrite the zip included with RoR in streams/final/terrains. Also it may not function as intended due to updates which I have not yet tried out. Updating RoR overwrites this file, so keep a backup.
Now the info:
What it is: Small island with new traction features implemented.
What I did: I started by copying mudfests traction code into the terrain folder and modifying the .terrn file to use that. I then used the texture file to place different traction sections and saved the resulting product as a seperate image. The Paint.NET file is included in the zip with layers intact so further edits are possible.
Why it matters: Due to changes in the traction code, Small Island had been unclimbable since .35. this new version restores traction so it is more realistic. I may have overcompensated, but the cfg file for traction can be played with if you are not satisfied. Rocks now include more traction, and there is mud and sand.
Rights: I don't care what you do with this or if you do release changes. If I needed to request permission for anything in this mod, let me know and I will fix what I can.
Other: Comments, questions, complaints, or suggestions can be pm to me, and if needed I will open a thread. I am willing to make changes if requested specifically and they would improve the map. Request shoulb be something like this: "traction at _______ on map is _________, and a change like _______ would _______." Specifics help.
Lastly, have fun making summit runs. |
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| Tags: | Terrains |
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<<< See the pictures. All is written there. Vse napisano na kartinke.
Small Island Mission Edition ENG
The Objects, which are necessary You for performing the Missions, are enumerated in file "Objects.htm".
Move the files "smallisland.raw", "smallisland9sqkm.cfg" and "smallisland9sqkm.terrn" in Your RoR-folder/Data/Terrains.
To execute the Mission 1 move the file "smallisland9sqkmm1.terrn" in Your RoR- folder /Data/Terrains.
The Archives, containing rest Missions, is protected by password.
To hear the password to archive, containing Mission 2, necessary to execute the Mission 1. After unpacking of archive "smallisland9sqkmm2. zip", move the file "smallisland9sqkmm2.terrn" in Your RoR- folder /Data/Terrains To hear the password to archive, containing Mission 3, necessary to execute the Mission 2. After unpacking of archive "smallisland9sqkmm3. zip", move the file "smallisland9sqkmm3.terrn" in Your RoR- folder /Data/Terrains and so on.
Small Island Mission Edition RUS
Ob`ekty, kotorye ponadobjatsja Vam dlja vypolnenija Zadanijj, perechisleny v fajjle «Objects.htm».
Peremestite fajjly «smallisland.raw», «smallisland9sqkm.cfg» i «smallisland9sqkm.terrn» v Vashu RoR-papku/Data/Terrains.
Dlja togo, chtoby vypolnit' Zadanie 1 peremestite fajjl «smallisland9sqkmm1.terrn» v Vashu RoR-papku/Data/Terrains.
Arkhivy, soderzhashhie ostal'nye Zadanija, zashhishheny parolem.
Dlja togo, chtoby uznat' parol' k arkhivu, soderzhashhemu Zadanie 2, neobkhodimo vypolnit' Zadanie 1. Posle raspakovki arkhiva «smallisland9sqkmm2. zip», peremestite fajjl «smallisland9sqkmm2.terrn» v Vashu RoR-papku/Data/Terrains
Dlja togo, chtoby uznat' parol' k arkhivu, soderzhashhemu Zadanie 3, neobkhodimo vypolnit' Zadanie 2. Posle raspakovki arkhiva «smallisland9sqkmm3. zip», peremestite fajjl «smallisland9sqkmm3.terrn» v Vashu RoR-papku/Data/Terrains i tak dalee.
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| Tags: | Terrains |
Downloads today: 0, all time: 9026 |
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RUS
Ja ne umeju delat' mashiny i doma, tol'ko dorogi. No ja uchus', i u menja poluchaetsja vsjo luchshe.
Dlja raboty nuzhen arkhiv "smallisland.zip", raspakujjte ego v Vashu RoR-papku /data /terrains
Avtor landshafta - Pittras.
Eta territurija vhodit v SIME.zip
ENG
I not wit to do the machines and building, only roads. But I learn, and beside I am got all better.
For functioning (working) needs archive "smallisland.zip", unpack its in Your RoR-folder /data /terrains
The Author of landscape - Pittras.
This terrain included in SIME.zip
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| Tags: | Terrains |
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Hi mates New quality roads for a well-known map that deserves it. I spent a day for this mod but definetly worth it. Have fun with it and FIRST look at the attached image for details. For install on 0.36.1 : go to "RoR/streams/final/terrains" and search for "smallisland.zip". Open it and replace the old "8d25UID-smallisland.terrn" with the one you downloaded. CHEERS FROM ROMANIA MATES |
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| Tags: | Terrains |
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This is the 94 Dodge Lifted Crawler. Its a pretty good truck for offroading and plain crawling. Not for racing. So go to smallisland and have some fun!
Note: You MUST have the following things in your game and extracted to RoR.35/data/trucks
The sterling bullet firetruck pack
The original sterling bullet crawler
The sterling bullet crawler 2.0
Boneheads Trailmasher
THIS MUST BE EXTRACTED TO TRUCKS BECAUSE IT USES MESHES FROM THOSE VEHICLES!
Credits go to:
Box5diesel
Truck/Meshes Ect.
Deezle
For the idea
Bonehead
Meshes Ect.
Heres a little extra.
Press G while in the truck to activate the exhaust particles.
Its pretty cool
Those last screenies are just to show how tough this truck is. Crashed into and airport hangar doing 90+
Result: A screwed up tire.
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| Tags: | Crawlers |
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OK, the time has come. New version's features include
New front suspension
New wheel textures
New stacks Courtesy of Bonehead
New shock meshes Courtesy of Bonehead
Slightly larger tires
New mudflaps
Made some node non-contact so it doesn't get hung up so easy
Remember, it's built for crawling, not jumping or racing, so go for a spin on smallisland and have some fun!
Thanks To Box5 for helping with submeshes and testing. Thanks to Bonehead for permission to use his meshes.
**You MUST have the original firetruck sterling pack and original sterling crawler pack!**
Please ask me and Box5 for permission if you want to release a modified version. |
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| Tags: | Crawlers |
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