Notes:
-Agora L gets stuck in truckshop
-Vehicles may duplicate themselves when editing with RoR toolkit (Fixed in new version of RoR Tookit -press update!)
It took almost 2 months to build this, but here it is! It took 2 months because there was many bugs to fix. But I think its very good terrain to drive, fly and sail.
What happens when you merge a bus, a crawler, some 8 meter tall tires, and Cookie Monster?
Well... The Monster Crawler!
It is GIGANTIC. And it will go over just about anything. So far the fastest that I have completed the Aspen rock course with it is right around 45 seconds. In the Small island map it simply rumbles over the hills like speed bumps.
It also has some very long ties that extend down from the middle of the chassis that can pick up small, light vehicles, like the Turtle. So you can take two crawlers along or a backup car to take you back to the garage. Its just a lot of fun, and a blast to drive in multiplayer with friends.
Controls: Press the "o" key to activate the ropes. Press the "n" key to turn on the "RAMPAGE ENGAGED" warning light and give the "cookie monster" bloodshot eyes.
To install, place the zip file in your packs folder. The vehicle will appear under the "Crawlers" category.
Due to the large tires, a lot of clutch overloading will occur. I have found the vehicle makes the best power at full RPM in 6-8th gear.
Credits go to Pricorde for the bus cabin structure. I resubmshed it, created the texture, and added the 3-link suspension system.
OK, the time has come. New version's features include
New front suspension
New wheel textures
New stacks Courtesy of Bonehead
New shock meshes Courtesy of Bonehead
Slightly larger tires
New mudflaps
Made some node non-contact so it doesn't get hung up so easy
Remember, it's built for crawling, not jumping or racing, so go for a spin on Smallisland and have some fun!
Thanks To Box5 for helping with submeshes and testing. Thanks to Bonehead for permission to use his meshes.
**You MUST have the original firetruck sterling pack and original sterling crawler pack!**
Please ask me and Box5 for permission if you want to release a modified version.
Here's the terrain used in my Off-Roading video that I reported for the RoR Video Competition:
NOTE:
This terran was made for that movie, so it's not rich in content, just a basic island terrain!
It's basicly a very small island with 512x512 heightmap. The total map size is 500x500m, about 20x15 is above the water level, so this is pretty realistic terrain.
This is the 94 Dodge Lifted Crawler. Its a pretty good truck for offroading and plain crawling. Not for racing. So go to smallisland and have some fun!
Note: You MUST have the following things in your game and extracted to RoR.35/data/trucks
The sterling bullet firetruck pack
The original sterling bullet crawler
The sterling bullet crawler 2.0
Boneheads Trailmasher
THIS MUST BE EXTRACTED TO TRUCKS BECAUSE IT USES MESHES FROM THOSE VEHICLES!
Credits go to:
Box5diesel
Truck/Meshes Ect.
Deezle
For the idea
Bonehead
Meshes Ect.
Heres a little extra.
Press G while in the truck to activate the exhaust particles.
Its pretty cool
Those last screenies are just to show how tough this truck is. Crashed into and airport hangar doing 90+
Result: A screwed up tire.
Its a ~Toyota Landcruiser 60 Series~ i think (pretty definite it is)
i was going to beta test it but what the, cant be bothered.
i think its a must when 4wding, and also its got good damage phyisics ;D
EDIT: I added some spotlights to the front, and fixed the mud flaps(still working on that.
Things to put in next version:
Mabie a roof rack? Im deciding still...
Notes:
Tends to drift to the side after cornering when towing heavy loads (intending to fix in next version)
Camera is easy do disrupt (slight bump may change the angle)
At the moment its got pretty tight brakes and a good amount of tourque.
Only two pics with upload because my pc stuffed up and only let me upload two!
Credits:
Aeodd at and Bartomelo PD for the HOLE THING!
and some person named i_so_live_here I found on the side of the road on small island yesterday... he did some small things but not much.
smallisland 1 -test full power -with open truck shop and load spawner ,for fast locked trailer +long runway for testing acceleration , suspension and climbing abilititys for all vehicles
just put in pack folder ..enjoy
This modified island.terrn file allows default planes such as the Otter and the Mig to spawn without exploding on the island map that comes with RoR.
It may work with other non-default smaller planes too.
It was modified in cooperation by JamminR and DeathSheep.
To install, rename your x:<ror location>dataterrainsisland.terrn to island.bak or other name.
Then save this file into x:<ror location>dataterrains
(X being your drive letter RoR is installed on, <ror location> being where you installed RoR, usually c:program filesRigs of Rods v##)
Hi mates New quality roads for a well-known map that deserves it. I spent a day for this mod but definetly worth it. Have fun with it and FIRST look at the attached image for details. For install on 0.36.1 : go to "RoR/streams/final/terrains" and search for "smallisland.zip". Open it and replace the old "8d25UID-smallisland.terrn" with the one you downloaded. CHEERS FROM ROMANIA MATES
RUS
Ja ne umeju delat' mashiny i doma, tol'ko dorogi. No ja uchus', i u menja poluchaetsja vsjo luchshe.
Dlja raboty nuzhen arkhiv "smallisland.zip", raspakujjte ego v Vashu RoR-papku /data /terrains
Avtor landshafta - Pittras.
Eta territurija vhodit v SIME.zip
ENG
I not wit to do the machines and building, only roads. But I learn, and beside I am got all better.
For functioning (working) needs archive "smallisland.zip", unpack its in Your RoR-folder /data /terrains
The Author of landscape - Pittras.
This terrain included in SIME.zip
<<< See the pictures. All is written there. Vse napisano na kartinke.
Small island Mission Edition ENG
The Objects, which are necessary You for performing the Missions, are enumerated in file "Objects.htm".
Move the files "smallisland.raw", "smallisland9sqkm.cfg" and "smallisland9sqkm.terrn" in Your RoR-folder/Data/Terrains.
To execute the Mission 1 move the file "smallisland9sqkmm1.terrn" in Your RoR- folder /Data/Terrains.
The Archives, containing rest Missions, is protected by password.
To hear the password to archive, containing Mission 2, necessary to execute the Mission 1. After unpacking of archive "smallisland9sqkmm2. zip", move the file "smallisland9sqkmm2.terrn" in Your RoR- folder /Data/Terrains To hear the password to archive, containing Mission 3, necessary to execute the Mission 2. After unpacking of archive "smallisland9sqkmm3. zip", move the file "smallisland9sqkmm3.terrn" in Your RoR- folder /Data/Terrains and so on.
Small island Mission Edition RUS
Ob`ekty, kotorye ponadobjatsja Vam dlja vypolnenija Zadanijj, perechisleny v fajjle «Objects.htm».
Peremestite fajjly «smallisland.raw», «smallisland9sqkm.cfg» i «smallisland9sqkm.terrn» v Vashu RoR-papku/Data/Terrains.
Dlja togo, chtoby vypolnit' Zadanie 1 peremestite fajjl «smallisland9sqkmm1.terrn» v Vashu RoR-papku/Data/Terrains.
Arkhivy, soderzhashhie ostal'nye Zadanija, zashhishheny parolem.
Dlja togo, chtoby uznat' parol' k arkhivu, soderzhashhemu Zadanie 2, neobkhodimo vypolnit' Zadanie 1. Posle raspakovki arkhiva «smallisland9sqkmm2. zip», peremestite fajjl «smallisland9sqkmm2.terrn» v Vashu RoR-papku/Data/Terrains
Dlja togo, chtoby uznat' parol' k arkhivu, soderzhashhemu Zadanie 3, neobkhodimo vypolnit' Zadanie 2. Posle raspakovki arkhiva «smallisland9sqkmm3. zip», peremestite fajjl «smallisland9sqkmm3.terrn» v Vashu RoR-papku/Data/Terrains i tak dalee.
First a disclaimer:
This pack is merely an updated small island. As such, it does not include a unique ID. It is intended to overwrite the zip included with RoR in streams/final/terrains. Also it may not function as intended due to updates which I have not yet tried out. Updating RoR overwrites this file, so keep a backup.
Now the info:
What it is: Small island with new traction features implemented.
What I did: I started by copying mudfests traction code into the terrain folder and modifying the .terrn file to use that. I then used the texture file to place different traction sections and saved the resulting product as a seperate image. The Paint.NET file is included in the zip with layers intact so further edits are possible.
Why it matters: Due to changes in the traction code, Small island had been unclimbable since .35. this new version restores traction so it is more realistic. I may have overcompensated, but the cfg file for traction can be played with if you are not satisfied. Rocks now include more traction, and there is mud and sand.
Rights: I don't care what you do with this or if you do release changes. If I needed to request permission for anything in this mod, let me know and I will fix what I can.
Other: Comments, questions, complaints, or suggestions can be pm to me, and if needed I will open a thread. I am willing to make changes if requested specifically and they would improve the map. Request shoulb be something like this: "traction at _______ on map is _________, and a change like _______ would _______." Specifics help.
My first terrain for ROR: a small island with a peak.
There are 3 ways to clib the hill:
a) a large, concrete road that can be used, not easly, even for bus or big truck.
b) a narrowed off road way that start almost at 1/2 of the road a)
c) a off road way that start from another place (find it)
Some one else beet me to the fix: smallis-land-bug-fix
Thier bugfix seems better and hey, hey got there first
This will fix the small island truck dealership so that it is level to the road!
It goes into C:Program Files (x86)Rigs of Rodsstreamsfinalterrains
IT WILL overwrite original so I recommend backing it up before you overwrite
All I did was edit the .terr so the truck dealships were .5 units higher, no biggie
I did not create this map (obviously)
The mountain is around 530m tall, and the key feature of the terrain, is the insane road that spirals it way to the peak. There is a tall communications mast situated on the summit, owned by the small company: "Eagles Peak Telecom International", who have a small office at the islands port. There is a small port/base area with a hanger, docks, ferry loader, truckshop, load spawner.
This is a terrain that was originally in a terrain pack by Pricorde. I added Roads, vehicle spawns and water... (It was made before water was implemented.) The roads are mostly bus friendly, unfortunately the terrain does bleed thru the road in a couple of places. Just slow down and you will be fine though. The map is ready for more edits but I feel this is a strong enough base to release, have fun and if you decide to mod, please credit Pricorde and me.