The Track Network:
-Fully controllable Points (f3/f4)
-Bridges
-Straights
-Left & Right Curves
-Stations
-Goods Loading Ramp
-Collision Meshes
-Custom Non-overwriting N Helens Map
Installation:
-Simply place the .zip in your: My DocumentsRigs of Rodsterrains
-Does Not Overwrite
-Unique N helens map
Credits:
-Custom Sounds from the Free Sound Project
-Original N Helens Map by Pricorde etc.
-Everything else built from scratch by me, Al T.
-Thanks to the beta testers, coco for help with the engine and everyone on IRC for help or suggestions.
Usage:
-Take corners no faster than around 40mph.
-Doors controlled by f1/f2
-Points controlled by f3/f4 from the trains (must be very close)
-Directional Lighting controlled by (,) and (.) or the indicators.
-The trains are allready on the track.
*Do not release a mod of this without my permission*
Reviving the Great NSH3 our Dajoun (http://www.rigsofrods.com/members/30717-Dajoun), I made some modifications for use in older versions and for those who wish to use our server in Brazil.
The changes are simple:
a) Download this file modified;
b) Go to the directory "C: Program Files Rigs of Rods streams final terrains " and place the file there.
c) Open the zipped file, so it fits with the folder open Nhelens3modserver.
This land is in testing and therefore count on the cooperation of all to make this thing work.
Our tribute to the most beautiful scenery DAJOUN of RoR Brazil.
PT-BR:
====
Revivendo o Grande NSH3 de nosso Dajoun (http://www.rigsofrods.com/members/30717-Dajoun), fiz algumas modificações para uso nas versões mais novas e para aqueles que gostariam de usar nosso servidor brasileiro.
As mudanças são simples:
a) Faça download deste arquivo modificado;
b) Vá ate o diretorio "C:Arquivos de programasRigs of Rodsstreamsfinalterrains" e deposite ali o arquivo.
c) Abra o arquivo zipado, fazendo que o mesmo fique com a pasta Nhelens3modserver aberta.
Este terreno esta em testes e por isto conto com a colaboração de todos para fazer a coisa funcionar.
Nossas homenagens a DAJOUN pelo mais bonito cenario do RoR Brasil.
To make the lights work, put the .mesh files and the .odef files in your C:Program FilesRigs of Rods 0.36.1resourcesmeshes.zip
Put the .material files in C:Program FilesRigs of Rods 0.36.1resourcesmaterials.zip
And put the .png files in C:Program FilesRigs of Rods 0.36.1resourcestextures.zip
Put Nhelens3.zip in your packs
ALL CREDITS GO TO LENNI AND DAJOUN TUNISIA!
If possible, V2 will include stop signs!
Thanks For Downloading!
RORLVR1
Here is a mod to North St. Helens that is basically a blizzard version. I have added snow, slippery ground, and an snow texture on the ground. To install, simply put it in your packs folder. You MUST have caelum enabled to see snow. Thanks to pricorde for the original map, all I did was add snow.
A North St Helens High Tide Flood Mod. Please remove and back-up the original as it may interfere.
Link to further discussion: North-St-Helens-High-Tide-Flood-Mod
UPDATE: Added author name. Please re-download and replace.
A North St Helens High Tide Flood Mod. Please remove and back-up the original as it may interfere.
Link to further discussion: North-St-Helens-High-Tide-Flood-Mod
UPDATE: Added author name. Please re-download and replace.
Installation, put in the following folder:
for 0.35 and bellow: Program Files Rigs of Rods x.xx PACKS
for 0.36 and up : My Documents Rigs of Rods PACKS
This is a mod of Nhelens standard Terrain, It contains an Air Race that will be a walk-through with Otter twin Plane ;-) (except one Checkpoint in the water.... hehe a bit of emotions...)
First and last Checkpoint are Green, normal Checkpoints are red. Once you start the race all checkpoints will be spawns !!
Thanks goes to:
- Pricorde for terrain
- Thomas for suggesting Air Races and Torus
- Box5diesel for helping to Enhanced the torus mesh in Blender
- Lifter for testing and giving feedback to do an easy Race
- Lepes (me) for:
--- doing Torus in blender from scratch (well, I mean I haven't used third party materials nor meshes)
--- Setup the race (with toolkit and notepad++)
--- modifying .lua file to allow to show the Altitude of the next Checkpoint
--- Modify .lua file to only show The first Checkpoint, Once you started the race, all checkpoints will be spawns !!
--- repacking and Adding new UID (thanks again Thomas ).
Nhelens stretched to gigantic size. This is experimental and very old. I fixed some issues and removed all roads. There are buildings somewhere on the map. Antonov and rescue truck are next to the spawn position.
My goal for these trucks was to have some more convoy type vehicles that could do pretty much anything. All have working hitches, lights, mirrors, etc. The dumpbed has a contactable surface but it doesnt seem to hold crates really at all for some reason.
All the trucks have ties in the back so if u back up close to a vehicle and press "O", u can tow it around. I commented out the ropables in the back so the ties wont grab them. Ropables in the front are behind the wheels so u can strap it to trailers or tow any of these trucks from there.
There really stable on higher speed offroad like Nhelens, and if u crawl slower u can get in most places in tough offroad spots.
The cargo mesh(big canvas cover version) when rolled over, the cargo part will go in the ground, I didnt want to build a box out of beams and nodes to make it contact the ground because i wanted to keep fps as low as possible, so thats something to just live with. Other than that, enjoy.
Fake tank
All wheels except frontmost/rearmost drive.
2 bugs so far:
-You can't start the engine so.. DON'T STALL THE ENGINE :P
-Tank will spawn weird on Nhelens and Aspen, try the extra terrain pack if you want to drive it.
Changed signs in North Helens. They are displaying now some Romanian towns. This is my first mod ever for RoR so don't be to pitty on me INSTALLATION: put the "sign-Nhelens.dds" in RoR/data/objects. DON'T REMEMBER TO COPY, NOT CUT!!! WHIT RESPECT FROM ROMANIA
This is a Bobcat S330 with a bucket. add the following line to Nhelens.terrn:
1220, 35, 945, 0, 0, 0, load bobcat_bucket.load
questions can be posted in the rigofrods forum under the thread named Bobcat S330.