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Nipash

Terrains up the Wazoo

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by
Nipash
, 07-04-12 at 06:14 PM (5383 Views)
Hey guys, just finished a new terrain development pipeline. It uses the new shader I brought to RoR that supports Bump Mapping and Alpha Splatting (tutorial here). It works like this:

1: Terrain procedurally generated in World Machine, along with up to 9 different alpha-splat layers, vegetation layers and a ground model.
2: Terrain exported with the use of automated scripts to EarthSculptor, where manual modifications are performed.
3: Using automated scripts (again ) all files are exported into the right format for RoR and put into a zip.
4: Terrain is given a name and we are set to go!

Here are some preliminary results from my profile (EDIT: You have to log in to see the pictures):

Desert terrain with the use of 8 different custom textures:


Sand Dunes terrain that I made after going on an ATV trip:


This one was made to test snow:


A very mountainous rock-crawling map:


Oh, and I forgot to mention I also use custom Caelum scripts for the rain:


It's also pretty low impact (I get around 40 FPS on a normal terrain):


And the best part is, with all the automated scripts and everything, all it takes for me to pump out one of these terrain is...... 30 minutes, everything included. Oh, and it'll be just as compatible with the new Cryengine stuff when that comes out too. Maybe next weekend I'll just devote a whole day to making terrains, and just take requests in real-time

Updated 07-04-12 at 06:53 PM by Nipash

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Comments

  1. HEMI's Avatar
    I've only made terrains with L3DT. Would this be a hard switch?
  2. VeyronEB's Avatar
    Very nice terrains I especially like the sand dunes.
  3. Nipash's Avatar
    Quote Originally Posted by HEMI
    I've only made terrains with L3DT. Would this be a hard switch?
    You've got to pay for both World Machine and Earthsculptor, but other than that I can provide you with all the necessary files so you could make one in the same time.
  4. Brickman's Avatar
    That desert terrain looks hot. Literally. Im sweating looking at it lol

    Great work!
  5. DODGE charger's Avatar
    Wow 30 minutes is it?!?! That's amazing how fast you can make such great terrains!
  6. ALM11_98's Avatar
    Great terrain. And textures so cool!
  7. Nipash's Avatar
    Quote Originally Posted by ror extreme
    where can i download these maps?
    Not released yet, they are only really for development purposes only.
  8. ronxdriver's Avatar
    what pc you have 40 fps ....mmmmmmmmm..................???
  9. Nadeox1's Avatar
    So, it actually makes all the files you need for Bump Mapping and Alpha Splat instead of making them manually?
  10. Cobalt's Avatar
    Thats A RoR Terrain... Its amazing
  11. Nipash's Avatar
    Quote Originally Posted by Nadeox1
    So, it actually makes all the files you need for Bump Mapping and Alpha Splat instead of making them manually?
    Yup, World Machine makes splat maps quite easily while the actual textures are just made from pictures ran through a photoshop plugin and crazybump ( I keep these and reuse them).
  12. JohnV's Avatar
    Quote Originally Posted by Nipash
    through a photoshop plugin and crazybump ( I keep these and reuse them).
    I use both too CrazyBump ftw!
  13. 0429matthew's Avatar
    I like the terrains good job
  14. pro bus driver's Avatar
    You Should Release They Look Amazing
  15. gtrfan11's Avatar
    They are stunning maps

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