View RSS Feed


0.39: progress

Rate this Entry
, 01-29-12 at 07:43 PM (26312 Views)
a little preview of what to expect from 0.39:

fixed Bug #142 - Backspace doesn't reset truck correctly on mesh terrains

Click image for larger version. 

Name:	mesh_reset.jpg 
Views:	1054 
Size:	277.6 KB 
ID:	287857

new character model (animations by 09Challenger)we are still working on the swim animation.
Click image for larger version. 

Name:	new_char.jpg 
Views:	858 
Size:	72.6 KB 
ID:	287858

new GUI in the work, complete with GUI editor:
Click image for larger version. 

Name:	new_gui.jpg 
Views:	962 
Size:	210.0 KB 
ID:	287865Click image for larger version. 

Name:	guitool.jpg 
Views:	1074 
Size:	187.3 KB 
ID:	287866

improved new race systen:
Click image for larger version. 

Name:	races.jpg 
Views:	888 
Size:	147.1 KB 
ID:	287859Click image for larger version. 

Name:	racing.jpg 
Views:	777 
Size:	262.8 KB 
ID:	287864

airplane GUI fully working again (mouse in front of dashboard, buttons usable, text fits again)
Click image for larger version. 

Name:	airplane_gui.jpg 
Views:	902 
Size:	252.4 KB 
ID:	287862

new truck limit: increased from 64 to 5000
Click image for larger version. 

Name:	limit.jpg 
Views:	1517 
Size:	102.6 KB 
ID:	287856

more changes so far: Changelog

stay tuned

Updated 01-31-12 at 08:50 AM by tdev

Official News


Page 1 of 3 123 LastLast
  1. PenguinvilleBusTransport's Avatar
    Very good :cool3:
  2. aljowen's Avatar
    Yay , Cant wait to see more Armco barriers in maps thanks to the higher vehicle limit.
    Also cant wait for new animations because i have a friend who comes round and rages at the animations every time he sees them.
    Are there any optimizations on the new version so we can get closer to that 500 car limit

    Looking forward to these cool updates, keep it up Tdev
  3. Jov's Avatar
    Super good work !! Thanks again for all your efforts (you, and the others dev's that works in the shadow) !
    I wonder how did you spawned all these trucks in a spiral. Did you made an Angelscript script ?
  4. Brickman's Avatar
    Thanks for your hard work TDev. Preventing me from doing my chores on time since 2010
  5. anonymous1's Avatar
    Very nice! You are the best tdev!
  6. rorlover11's Avatar
    5000 huh? Well that is too bad I usually like to use 5400 trucks at a time...
  7. FDNY Rescue 2's Avatar
    Nice are lights going to work when you go into another car?
  8. ROR-EMS's Avatar
    Very nice... Great work.
  9. LT. Smell My's Avatar
    JCB said it gives a huge gain FPS ? is that true
  10. Milan42's Avatar
    How FPS friendly could all of those trucks be?
  11. Flexbody lover's Avatar
    W00t ! You fixed the mesh terrain bug yeeessss
  12. Nadeox1's Avatar
    Sweet, but i got one the MyGui value output fixed?
  13. tdev's Avatar
    Quote Originally Posted by Nadeox1
    Sweet, but i got one the MyGui value output fixed?
    huh, what?
  14. kikotte's Avatar
  15. Craftworth's Avatar

    Where is pedals in the new GUI?
  16. Nadeox1's Avatar
    Quote Originally Posted by tdev
    huh, what?
  17. Yezzz's Avatar
    Its over 5000!!!! Wow thats sick much! Can't wait
    __________________________________________________ ________
    Can you fix the bug with the box5 cummins? it realy irritates me that the game crashes when i load it
    Updated 02-02-12 at 02:25 PM by Yezzz
  18. Cobalt's Avatar
    wow can't wait would you be adding a fuel system?
  19. LBAW 8Ball's Avatar
    Great job. Im still baffled scrolling through pages on the forum at how good every thing looks. Come along ways since .32. Great job. thank you to every one for your efforts and time. so we can enjoy this fabulous game
  20. JohnV's Avatar
    tdev I am speechless! Best update!
Page 1 of 3 123 LastLast


Total Trackbacks 0
Trackback URL:

About Rigs of Rods

    Rigs of Rods is a unique soft body physics simulator.

Some Tools


Follow us

Twitter youtube Facebook RSS Feed