Rigs of Rods is an open source vehicle simulator based on soft-body physics
Rigs of Rods is an open source
vehicle simulator licensed under the GNU General Public License version 3. What makes Rigs of Rods different to most simulators is its unique soft-body physics: vehicles, machines, objects, etc. are simulated in real-time as flexible soft-body objects, giving the simulation an extremely accurate behavior which entirely depends on the physical construction of the vehicles or objects you create.
- Soft-body physics. Objects according to their weight distribution, construction, and/or suspension (in the case of vehicles).
- Advanced flight model based on blade element theory. It allows the accurate simulation of any airplane, based entirely on its physical dimensions and wing airfoils, similar to X-Plane.
- Accurate buoyancy model based on elemental pressure gradients, enabling boats with complex hulls to move realistically in the swell.
- Basic support for dual-core processing. More multithreading and CUDA support is planned.
- Basic support for scripting using AngelScript.
- Based on the OGRE Graphics Engine.
See for yourself
Search for "rigs of rods" on YouTube
Recommended System Requirements
- CPU: P4 or equivalent AMD at 2GHz or more, better with HyperThreading technology or dual-core (RoR has dual-core support)
- RAM:512 MB of RAM
- Video Card: 3D Accelerated with 128MB of VRAM or more
- DirectX 9c on Windows, or GLX on Linux
- supports force feedback joysticks and wheels (except on Linux)
- supports 3D sound effects with multichannel sound cards (enable the hardware sound renderer)
RoR is highly moddable: currently there are over 4000 mods for RoR. Visit the repository to see them all: http://www.rigsofrods.com/repository/