[general] version = 3 description = Default Configuration [grass] adhesion velocity = 3.0 static friction coefficient = 0.91 sliding friction coefficient = 0.64 hydrodynamic friction = 0.05 stribeck velocity = 0.8 fx_type = HARD fx_particle_amount = 20 fx_particle_min_velo = 0 fx_particle_max_velo = 20 fx_particle_timedelta = 1 fx_particle_name = tracks/Clump fx_particle_ttl = 0.6 fx_particle_velo_factor = 0.0 fx_particle_fade = 2 fx_colour = 0.75, 0.62, 0.53 [sand] adhesion velocity = 3.0 static friction coefficient = 0.72 sliding friction coefficient = 0.51 hydrodynamic friction = 0.05 stribeck velocity = 6 fx_type = DUSTY fx_particle_amount = 20 fx_particle_min_velo = 0 fx_particle_max_velo = 20 fx_particle_timedelta = 1 fx_particle_name = tracks/Dust fx_particle_ttl = 0.6 fx_particle_velo_factor = 0.0 fx_particle_fade = 2 fx_colour = 0.71, 0.59, 0.48 solid ground level = 0.1 fluid density = 250 flow consistency index = 80 flow behavior index = 1 drag anisotropy = 0.0 [dirt] adhesion velocity = 3.0 static friction coefficient = 0.98 sliding friction coefficient = 0.72 hydrodynamic friction = 0.05 stribeck velocity = 6 fx_type = DUSTY fx_particle_amount = 20 fx_particle_min_velo = 0 fx_particle_max_velo = 20 fx_particle_timedelta = 1 fx_particle_name = tracks/Clump fx_particle_ttl = 0.6 fx_particle_velo_factor = 0.0 fx_particle_fade = 2 fx_colour = 0.71, 0.59, 0.48 solid ground level = 0 fluid density = 0 flow consistency index = 800 flow behavior index = 0 drag anisotropy = 0.0 [gravel] adhesion velocity = 3.0 static friction coefficient = 1.15 sliding friction coefficient = 0.74 hydrodynamic friction = 0.001 stribeck velocity = 0.8 fx_type = HARD fx_particle_amount = 20 fx_particle_min_velo = 0 fx_particle_max_velo = 20 fx_particle_timedelta = 1 fx_particle_name = tracks/Smoke fx_particle_ttl = 0.6 fx_particle_velo_factor = 0.0 fx_particle_fade = 2 fx_colour = 0.90, 0.90, 0.95 [rock] adhesion velocity = 3.0 static friction coefficient = 1.15 sliding friction coefficient = 0.74 hydrodynamic friction = 0.001 stribeck velocity = 0.8 fx_type = HARD fx_particle_amount = 20 fx_particle_min_velo = 0 fx_particle_max_velo = 20 fx_particle_timedelta = 1 fx_particle_name = tracks/Smoke fx_particle_ttl = 0.6 fx_particle_velo_factor = 0.0 fx_particle_fade = 2 fx_colour = 0.90, 0.90, 0.95 [rock2] adhesion velocity = 3.0 static friction coefficient = 0.85 sliding friction coefficient = 0.7 hydrodynamic friction = 0.007 stribeck velocity = 8 fx_type = PARTICLE fx_particle_name = tracks/dust_soft fx_colour = 0.83, 0.71, 0.64 [asphalt] adhesion velocity = 3.0 static friction coefficient = 1.21 sliding friction coefficient = 0.755 hydrodynamic friction = 0.001 stribeck velocity = 0.8 fx_type = HARD fx_particle_amount = 20 fx_particle_min_velo = 0 fx_particle_max_velo = 20 fx_particle_timedelta = 1 fx_particle_name = tracks/Smoke fx_particle_ttl = 0.6 fx_particle_velo_factor = 0.0 fx_particle_fade = 2 fx_colour = 0.90, 0.90, 0.95 ;OPTIONAL ADD-ON SETTINGS IF NOT ALREADY USED ; alpha = steady-steady, 2 is the default value ; alpha = 2 ; strength = gound strength, 1 is the default value ; strength = 1 ; fx_type = visual effect type ; possible values: PARTICLE ;fx_type = PARTICLE ; fx_particle_name = name of the particle to use ;fx_particle_name = tracks/dust_hard ; fx_colour = if the fx type supports a colour setting, then use this ; fx_colour = 1, 0, 0 ;MUD VALUES TO USE! ;fluid density = 200 ;flow consistency index = 10000 ;flow behavior index = 0.5 ;solid ground level = 0 ;drag anisotropy = 0.1 ;STATIC FRICTION µs ;rubber on dry concrete .5 to 1.2 ;rubber on wet concrete .45 to .8 ;rubber on dry asphalt .35 to 1.2 ;rubber on wet asphalt .25 to .8 ;rubber on dry gravel .4 to .85 ;rubber on wet gravel .4 to .8 ;rubber on dry rock .55 to .75 ;rubber on wet rock .55 to .75 ;rubber on dry ice .07 to .25 ;rubber on wet ice .05 to .1 ;rubber on dry snow .1 to .55 ;rubber on wet snow .3 to .6